"Magic Tower", as a high-profile domestic open world mobile game, will be officially tested tomorrow, and the number of reservations has now exceeded 15 million. The reason why we can achieve such outstanding results, I think that in addition to the super high quality and rich and interesting innovative gameplay, what is more important is the conscientious operation of the project team.

When it comes to the conscientious operation of the "Magic Tower" project team, I believe that the small partners who have already experienced the four tests will immediately think of the card guarantee mechanism in the game. Simply put, the project team set up a guarantee mechanism of 80 draws must be out of SSR, and this guarantee is to ignore whether the SSR has been drawn, for example, if you draw the SSR at the 30th draw, "Magic Tower" will ignore the shipment, and still count the 30 draws into the cumulative number of draws, this mechanism makes many players call "thick road". However, the conscientious operation of the project team is not only in the card drawing mechanism, but also in the way to obtain card drawing resources, it also brings surprises to players.
In "Tower of Illusion", the cards drawn mainly by the black core and the gold core, which are precious props in the game, and are very widely used, not only to extract weapons, but also to exchange rare original energy props and materials for breakthroughs in weapons with different attributes. Despite their great effects, the Black and Gold Cores are still easily available in The Phantom Tower. Even the simple gameplay of map exploration can get a considerable amount of black and gold cores.
For example, many plants and items on the map can get black and gold cores after completing the interaction. Like the dandelion, it's a very common plant in The Phantom Tower, you just need to hit it with a weapon, and then while it floats up, use a ranged weapon to continue attacking to get the black core. There are also supply pods scattered throughout the map, and as long as the player completes the test of the supply pod, there will be gold core rewards, such as defeating the guardian, unveiling the mystery, and so on.
But do you think that's the end of it? No, some players found out during the final test that each card draw will get a currency called black market gold, which can be exchanged directly for the weapons you want. All along, some games are afraid that our players will easily get the best weapons and lose interest in the game, but "Magic Tower" is just the opposite, it is easy for you to have it. I think this is not only the conscience of operation, but also a kind of pampering of the players by the "Magic Tower" project team.
Under the conscientious operation of the project team, "Magic Tower" not only has a guarantee in the drawing of cards, but also can easily obtain the resources of the drawing cards, which has been unanimously praised by players. "Magic Tower" will officially start public beta on December 16, that is, tomorrow, and those who want to experience it should not miss it.