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SSR Luzov of the Wrong Era of the Blue Route The effect of the skill looks like it was a product of 3 years ago

The basic values of the blue route about SSR Lyzov and detailed information, a simple summary and display, this time the new ship lady is quite special, the skill effect income looks good, but in fact, carefully tasted, found that this ship lady is not like a product of this era.

SSR Luzov of the Wrong Era of the Blue Route The effect of the skill looks like it was a product of 3 years ago

Among a large number of new ship ladies installed this time, the rear gun is equipped with a lot, three SSR gold leather ship ladies, two heavy armor battle patrols, the white value of this sister is quite good, that is, the main gun efficiency is a little low, but the efficiency of the weapon 3 is evenly given. The amount of health is as high as 7803, very high, the shelling is also good, close to 400, air defense and lightning strikes are normal values, other white values are good, that is, the lucky value is low, only more than 30.

SSR Luzov of the Wrong Era of the Blue Route The effect of the skill looks like it was a product of 3 years ago

One skill: Increases the damage of its main cannon by 1% (10% at full level) after the battle begins, and has a 40% (70% of full level) chance to fire a special barrage Lv.1 (Lv.10) in front of you (power and style depending on skill level)

2nd skill: When you destroy an enemy ship in battle, your own shelling and hitting attributes are increased by 1% (5% at full level), up to 3 times, and when the effect is stacked to 3 layers, your own loading attribute is increased by 5% (15% at full level)

Three skills: increase the damage of the battle column and battle patrol by 1% (10% of the full level), if the enemy unit is broken within 5 seconds after receiving its own damage, it can be regarded as being broken by itself; when the main cannon of the self-equipped semi-armor-piercing bullet and armor-piercing bullet hits the enemy unit, it will reduce its shelling and hit attributes by 1% (10% of the full level) for 3 seconds, and after 3 seconds, there is a 10% probability of inflicting 3000 damage on it;

SSR Luzov of the Wrong Era of the Blue Route The effect of the skill looks like it was a product of 3 years ago

This skill you don't look at this complicated, in fact, not badly, the core barrage also depends on the face, there is a high probability of being played, there is no survivability, all are mainly hit output, but also need to be superimposed, to shell hits, as well as the loading of the warm machine superposition, although there is no survival skill, but can reduce the output of the enemy, indirectly improve the survivability of the whole team, but in essence, this skill effect looks like a product of 3 years ago, and Washington is similar?

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