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Tactical Command Room: Shield armor is available, can resist and can hit and can also open the bonus Drekawa

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When it comes to battle patrol PVP, the first thought that comes out of the brain of many old ass is "we allocate who carries what command ammunition", and the additional command system pulse wave can provide a lot of bonuses for ships, and even can influence the outcome of the battle!

This makes Blueticus and other battle patrols loved by PVP players, and today we are going to talk about a more powerful battle patrol than Bruticus, able to fight against the Dreikava, the egg man's first choice bonus ship!

(1) Shield armor can be used, can resist hitting, flexible assembly

characteristic:

EVE has had many version updates, and in the current version, the bonus system is no longer only valid for the squadron leader, as long as it is close enough to the ship that turns on the bonus equipment (turning on the bonus device will generate a spherical force field, as long as there is an effect in that force field), you can enjoy the bonus effect.

As long as the number of open bonus ships is large enough, the entire fleet can enjoy all the required bonuses (Draykawa is a T1 ship after all, and 1 ship can only carry 1 command pulse without a command processor).

Although Draykawa's bonuses are mostly armor (armor resistance bonus, long-range armor repairer bonus), it still has the ability to follow the Shield Resistance Fleet, and can provide a good bonus effect for the Shield Resistance Fleet.

Tactical Command Room: Shield armor is available, can resist and can hit and can also open the bonus Drekawa

Not only that, but Dreikava also has the characteristics that all egg-man ships have, the flexibility of the high slot, except for a gun and a command bonus device, the rest of the high slots can flexibly carry a variety of tactical equipment.

(2) Introduction to dreikava assembly

1. High-speed shield anti-Dreikava

Tactical Command Room: Shield armor is available, can resist and can hit and can also open the bonus Drekawa

100 afterburners, a strong feeling of pushing back, probably want to enter the ess to fight

Advantages: Abandoning the armor bonus of Draekawa, choosing to use nanofibers to improve the mobility of Draikava, using a shield to provide defense for itself, so that the enhanced maneuvering Dracava can almost keep up with most of the high-speed shield resistance team, which is the ideal shield resistance team bonus ship.

Disadvantages: Abandoning the armor system, choosing to use shield resistance Draeva is not "hard", the only 4 slots really can not provide too much effective protection for this ship, once the logistics drop the chain, or the hostile DPH is too high, the shield resistance Drekawa is easily killed directly. And the 100 afterburners didn't give Drekava a good maneuverability, almost completely abandoning its advantages.

2. Double repair unparalleled Dreikava

Tactical Command Room: Shield armor is available, can resist and can hit and can also open the bonus Drekawa

7 low slots, is comfortable

Advantages: good output, strong repair, no need to worry about the use of nano repair needs to be loaded, the double battery in the middle slot also provides a guarantee for its own extremely high power consumption, and the 50 push also gives Dreikava good maneuverability (provided that it is not disturbed).

Disadvantages: double battery, double repair, there is 1 fader and 2 power destruction, at every turn to point overload and switch, the ultimate octopus operation, the upper limit is very high and the lower limit is also very low, very much to eat the driver. And because there is no improvement equipment such as nano and injection, it is difficult to rely on speed to play the effect of pulling in battle, and it is very easy to fall into a group fight.

3. Single repair high-speed Drekawa

Tactical Command Room: Shield armor is available, can resist and can hit and can also open the bonus Drekawa

The culmination of high-speed configurations

Advantages: Speed, output, survivability are all available, and dreikava's natural advantages are all brought into play, which can not only make up for the gap in mobility with patrol, but also rely on natural body plate and resistance bonus to bring a good defensive advantage.

Disadvantages: Due to the high-speed configuration, it is necessary to pay attention to its own position in battle, which has extremely high requirements for the driver's awareness. Although Dreikava's body is good, he can't stand being beaten up by being pressed in place

(3) Tactical summary

1. Fleet bonus "Tool Man"

Sometimes, what a PVP squad lacks is only a qualified bonus ship, and unlike the team's bonus ships, the welding gun used by Drekava has the characteristics of getting more and more painful, which can provide a good firepower output to the fleet.

As long as it is not E, the damage to ships such as "plunder" will continue to increase, and a bonus ship can still provide good fire support even if it does not carry any firepower increase.

2. Flexible and maneuverable, the fleet is in the middle

In the high-speed squad, not only does it have a high output and good survivability, Draykawa can also make a good contribution to the fleet by relying on its rich slot.

Equipment such as power destruction, remote repair and other equipment need to occupy high slots, Draikava as a three-god ship, in addition to having additional surplus high slots, but also has some high slot equipment hull bonus, which gives Draikava more tactical choices.

3. Heavy armor remote repair

In addition to high-speed gameplay, Drekawa can also gain a very good survivability through steel plates and mutual repair, forming a self-contained "Drekawa Squad" to charge forward.

Although it looks beautiful, it may appear more in PVE because it is not suitable for PVP environments. However, occasionally mixed into the high-speed armor resistance team to repair teammates is also good ~ ~

Tactical Command Room: Shield armor is available, can resist and can hit and can also open the bonus Drekawa

Summary: A resistance to Dreikava itself is relatively hard, but also has a certain incomparable ability, while Dreikava can also choose to use shield resistance, and can provide a good bonus effect for the high-speed shield resistance team, belongs to the war patrol that can resist and fight, but it also has shortcomings, everything will be but everything is not proficient, once the fleet population base is large, it will not consider the use of such a battle patrol as Dreikava.

*The above content is from player submissions and does not represent an official position.

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Well, this issue ends here

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In the next issue, the Tactical Command Room will introduce you to the cruisers that can be used by Meng Xin - the Badger class from Gadari!

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