laitimes

"Blue Route" mobile game "Eye of Deep Space" Review: Benchmarking "Battle Double Pamish"

Speaking of Yongshi Network, many people are still very unfamiliar, but when it comes to the game "Blue Route", it must be a mobile game that is well known to mobile game lovers, right? Yes, the company that created "Blue Route" is Yongshi Network, and now they have come with their new act game "Eye of Deep Space", can this game be compared to "Crash Three" and "Battle Double Pamish"? Let's take a look.

"Blue Route" mobile game "Eye of Deep Space" Review: Benchmarking "Battle Double Pamish"

As we all know, this segment has a head product that is still difficult to reach today: "Crash 3", and it is not a simple thing to get another share of this market. However, after crossing the threshold of technical strength, there is still a lot of room for development in the market segment of themes and gameplay. "Battle Double Pamish" is through the subdivision of the wasteland of the end of the world, with the "action + match three" gameplay integration, to create a piece of their own market, which is obviously a feasible road. So, what changes will this new product of Yongshi Network bring to the two-dimensional ACT category? Recently the game first test, the author spent a period of time to experience this product, from the completion of the point of view, "Deep Space Eye" is more like a "sword" that has not yet been opened, has a high degree of completion, showing a good sense of action and the idea of building a degree of separation.

Prepared for the brave network

All along, we will always associate Yongshi Network with its masterpiece "Blue Route" co-starring with the Barbarian Network to form an approximate binding relationship, but this time", "Eyes of Deep Space", from the gameplay and theme, to the character design and painting style, have broken through the player's stereotypical cognition of this in one fell swoop.

Game background settings

"Blue Route" mobile game "Eye of Deep Space" Review: Benchmarking "Battle Double Pamish"

The game is set in a virtual world built before the demise of mankind, similar to the original plot of "The Matrix": survivors in the last days place their consciousness on the virtual world, while monsters are born at the bottom of the data. As a response to monsters from the source layer of the code, the self-tester extracts data from 10 different factions to create correctors.

At present, five of the camps in the open worldview in the first test of the game correspond to different mythological civilizations, namely sacred trees (Norse mythology), Okuyama (ancient Greek mythology), True Sakura (Japanese mythology), Nile (ancient Egyptian mythology), and stars (Bibles, Buddhist scriptures and other texts). The correctors of the virtual world creation inherit the mythological civilization before the end of the world from the setting, so that different mythological civilizations can be naturally blended, making the game as a whole more unified.

The characters under different factions also deeply integrate the mythological civilization characteristics of the faction, such as the character of the makoto lineup " Great Lord "Great Lord", who is the god of the Great Power in Japanese mythology, who is a priest, good at manufacturing and divination, and the mythological image is mostly accompanied by rabbits; The "Great Power Lord" in the game has big rabbit ears, weapons and skills are also named "Rabbit Rabbit", and the human design is also a scientist who likes divination.

Another example is the character "Poseidon" under the lineup of Okuyama (ancient Greek mythology), corresponding to the ancient Greek mythology of poseidon, the god of the sea, this god is gentle and kind, the weapon used is a trident, and the sacred beast is a dolphin; The "Poseidon" character in the game is also gentle and healing, positioning is also a healing aid, the weapon is a trident, and the dream of the setting is to become a dolphin trainer.

Such a deeply related to the mythological content of the character design is also a mythical theme of the game is relatively rare, this kind of deep digging content details of the expressive approach, but also further enrich the connotation and thickness of the game in the content.

The game is characteristic

"Blue Route" mobile game "Eye of Deep Space" Review: Benchmarking "Battle Double Pamish"

Not only in terms of worldview and human settings, the different camps in "Eye of Deep Space" are deeply integrated into the game's cultivation system and gameplay system.

The main cultivation path key (weapon) in the game also inherits the mythological character image under different factions, such as the key under the faction of the stars (Bible, Buddhist scriptures, etc.) "Only Shade Niju", which is the Dragon King in the Buddhist scriptures; The key to the Masaru (Japanese mythology) faction, "The Sound of the Valley of the Summer", comes from a legendary elves in Japan. This kind of image setting, which needs to be completed by reading the classics, is where the game is truly commendable in expressing its connotation.

Moreover, the characters and keys of the same faction can be matched at will, unlike the restrictions that weapons in the general game can only be used by the characters of the corresponding weapon types, and the rich compatibility of the keys enhances the game strategy.

In addition, characters from the same faction also have largely different attribute bonuses in the lineup, such as two or more characters in the Nile camp can increase the team's critical hit damage, and more than two characters in the star camp can bring additional real damage to the team, etc. The camp gameplay is included in the character and team matching, which is also a manifestation of the depth of the gameplay of "Eye of Deep Space".

Overall features of the game

Three squad members appeared in battle at the same time, and their combat effectiveness was greatly improved, and they calmly responded to the battle. AI teammates assist and cooperate throughout the process, and the road to battle is no longer lonely!

【Free cultivation to create a unique combat genre】 Strategy cultivation Build element into the core cultivation system, freely adjust the combination of engraved equipment and divine personality, with a variety of complex skill genres, to create an exclusive gameplay for your favorite characters!

【Aesthetic Reconstruction of Science Fiction Myth Bipolar Vision】Combines the styles of science fiction and mythological polarization to construct imaginative scenes. The exquisite 3D model presents the charm of the characters, and the character setting refers to myths and legends, and the style is vivid and vivid.

【Hardcore BOSS Challenge Variable Battle Mechanics】There are many bosses with different styles, gorgeous appearance, and strong personal color! Unique level mechanics and skill design, combined with a variety of action and attack modes, bring a thrilling battle experience!

"Blue Route" mobile game "Eye of Deep Space" Review: Benchmarking "Battle Double Pamish"

epilogue

As a waist manufacturer in the secondary market, Yongshi Network only has one two-dimensional strategic card mobile game "Blue Route". Although "Blue Route" has performed stably since its launch in May 2017, it has not fallen out of the Top 100 of the strategy category of China's iOS game best-seller list, and with the update of the version, it has also rushed into the Top 10 of China's iOS game best-seller list from time to time. However, the "Blue Route", which has been operating for four years, is already in the middle and late stages of the product, and may face the risk of revenue decline at any time. "Eye of Deep Space" as a two-dimensional action mobile game independently developed by Yongshi Network, to a large extent inherits the goal of Yongshi Network to improve the income of independent research and transportation, will invest a lot of effort in research and development and polishing, according to the performance of the current first test, I believe that the follow-up "Eye of Deep Space" will perform better in the game market.

Read on