Hello everyone I am the fingertip, the 29th experience suit has been adjusted to a number of heroes, of which Xiao Qiao and Han Xin are optimized for feel, and Tachibana Youjing has fixed the problem of crossing the wall, so after the update, how are the performance of these three heroes? After the update, the results of the fingertip test are shared with you.
Little Joe - Feel Optimized

Just look at the hand feeling optimization of the big move, the corresponding speed is from the delay of pressing the skill to the hero shot, the lower the delay, then the better the chirality, the so-called feel is better, but the optimization of this response speed is invisible to the naked eye, and only the specialized player can feel it through long-term experience accumulation.
The 2 skills feel optimization can make other skills connect faster, you can understand that the stiffness of 2 skills is reduced, it can also be said to reduce the front shake of other skills, in short, the casting speed is faster, and the combo speed is faster.
With the official suit and the experience of the GIF should be able to clearly feel, the formal service of the combo does have a feeling of charging, it can also be said that the reaction speed is too slow, resulting in the combo is not smooth, if it is before this update, I can not feel, but with the intuitive comparison and use, the feeling is more obvious.
This time for Little Joe is only a touch optimization, the player's game experience will be better, there should be no obvious impact on the actual win rate.
Hanshin - feel optimization
S25 season is the most painful season for Han Xin players, not because the early stealing field has become weaker, but the problem of feel is too poor, 2 skills to start, more than a super long stiff value, so the continuous move will always feel slow half a beat, especially Han Xin, a hero known for his flexibility, seems to have directly changed from Han Jump to Han Jump.
The slower speed of the skill combo means that when you break through, the enemy has a little more opportunity to counter in advance, and for Han Xin, who is accustomed to a smooth operation experience, suddenly the combo moves become slower, just like suddenly giving you a speed limit of 40 on the high speed, that feeling is only understood by players who play Han Xin.
Through the comparison of formal clothes and experience clothes, you can intuitively see that after the use of 2 skills, there is a similar charge action, and then you can connect other skills, and the experience service optimization after the combo speed is very fast, I even feel more fluent than before, I don't know if it is my delusion.
Tachibana Right Kyo - Bug fix
Tachibana Right Kyo fixed two issues, the first was the loss of 1 skill occasional damage, and the other was the displacement through the wall performance (dropped frames) and the abnormal distance.
On October 15, the experience suit optimized the displacement landing point problem of several heroes, Zhao Yun's 1 skill, Zhuge Liang's 2 skill, Sun Shangxiang's 1 skill, which is not a long displacement, the middle road under the tower, the three bears can not be passed, after the adjustment can be passed, the displacement judgment from the inside of the wall to the outside of the wall, of which Tachibana Right Kyo is also the beneficiary of that time, combined with the 2 skills can be interrupted by the 13 skills mechanism, the formal service data is already very good, if the problem of damage loss is repaired, it is a real rise.
And this experience suit optimization, I thought I would fix the problem of displacement dropped frames, and solve the problem of damage loss by the way (because the two problems appeared for one reason), but I didn't expect the result to shock me, isn't this a callback to the previous version?
So the optimization of Tachibana Right Kyo this time is a pullback optimization, and the wall that cannot be worn cannot be passed, which is something I really did not expect.
Summary: Xiao Qiao and Han Xin's feel optimization is a certain degree of enhancement for users, Han Xin's effect is the most obvious, Followed by Xiao Qiao, and Tachibana Right Kyo is rising in the formal service, which has the reason that displacement can cross a wider wall, but this time directly pulled back this effect, so how do you think about it?