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King glory versus hero restraint analysis 丨 play wild chapter

King glory versus hero restraint analysis 丨 play wild chapter

In Bp, we often choose what we want to play, if the enemy backhand chooses a counter-hero for you, presumably under the same operating conditions, your sense of game experience in the next game must not be too good.

Conversely, if we can choose a hero that targets the enemy according to the characteristics of the counter-hero, it will be easy to match it in the canyon.

So, which wild heroes will form a restrained relationship with each other?

King glory versus hero restraint analysis 丨 play wild chapter

The first part丨 counterpoint wild mechanism restraint

Note 1: A → B, indicating that A can be restrained by B.

Note 2: Restraint relationship is analyzed based on hero mechanisms, and economics and operations are artificially unstable factors and are not included in the scope of restraint factor analysis.

Note 3: The degree of restraint of the mechanism is the highest and ★★★ ★ lowest.

1. Lan → Pangu 丨 ★★★

King glory versus hero restraint analysis 丨 play wild chapter

The Pangu disarming mechanism can limit Lan's enhanced general attack, making it difficult to have room for operation in the team battle, that is, unlimited knife rotation; Pangu can also directly invade Lan's wild area according to the lineup of both sides.

2. Sun Wukong → Liu Bei 丨 ★★

King glory versus hero restraint analysis 丨 play wild chapter

Monkeys can restrain crisp skins to a certain extent, but Liu Bei can effectively restrain explosive assassins under the blessing of big moves, and monkeys need to pay attention to the timing of a skill release and body law in the face of such warrior-type wilds.

3. Pei Huhu → Lanling King 丨 ★★

King glory versus hero restraint analysis 丨 play wild chapter

In the face of the first-level powerful Pei Hu, the Lanling King can guard the field or change the field through the stealth mechanism, and due to the enemy's light and darkness, the Lanling King's operating space is much larger than that of the Pei Hu, and it is easy to break the early rhythm of the little tiger.

4. Orange Right Kyo → Mirror 丨 ★★

King glory versus hero restraint analysis 丨 play wild chapter

Before the fourth level of Tachibana Right Kyo, it can cause some pressure on the mirror, but after the fourth level, the mirror can easily avoid the control and big move of the second skill of Tachibana Right Kyo, and sometimes it is difficult to escape the mirror space of the mirror by handing over two paragraphs in a row.

5. Ah Ke → Sun Wukong / Miyamoto Musashi / Li Yuanfang 丨 ★★

King glory versus hero restraint analysis 丨 play wild chapter

Although Ah Ke has a stealth and backstabbing mechanism, when facing the battle monkey, Miyamoto of the single fixed-point big move, and the fight against Nomoto, Ah Ke's own operating space is not large, mainly depending on the release of the second skill and the pull details of the big move.

6. Baili Xuan ce → Liu Bei/Lanling Wang/Sima Yi 丨 ★★

King glory versus hero restraint analysis 丨 play wild chapter

Xuan Ce relied on the hook and sickle hit rate and was very afraid of being close to him, and Liu Bei's stealth Sima Yi silence of Lanling King could limit Xuan Ce's operating space to a certain extent.

7. Lanling Wang → Li Bai / Tangerine Right Jing 丨 ★

King glory versus hero restraint analysis 丨 play wild chapter

Although lanling king has an invisibility mechanism, but there is only one set of burst damage, if you are confident in your own operation, you can choose Li Bai to fight with him, you can also choose orange right kyo or warrior type to fight Wild Dianwei Gang front.

8. Li Bai → Han Xin 丨 ★★

King glory versus hero restraint analysis 丨 play wild chapter

Although Li Bai has two unselectable and one skill three displacements (two to one return), when facing the equally flexible Han Xin, it is easy to be targeted by the echo.

9. Agudo → Han Xin 丨 ★★

King glory versus hero restraint analysis 丨 play wild chapter

Although Agudo has a unique release mechanism, it can be interrupted by attacks during release, and the flexible Han Xin can not only harass Agudo during this period, but also give a fatal blow directly to the close body when his body is separated from the ball.

The second part丨 counterpoint to the wild period of restraint

In the early stages, he played strongly: Pei Huhu, Pangu, Yun Zhongjun, and Tachibana Youjing

Weaker fighters in the early stages: Li Bai, Ah Ke, Luna, Han Xin, Dianwei, Cao Cao, Jiao, Yao, Sima Yi, Zhuge Liang, Athena, Na Ke Lulu, Miyamoto Musashi

King glory versus hero restraint analysis 丨 play wild chapter

【Interpretation】If the weak field in the early stage can be stabilized to the early stage by exchanging wild areas or the help of teammates, the more the game will eat the weak field of development in the middle and late stages, and will come to its own strong period.

On the other hand, if the strong field in the early stage can directly invade the anti-wild to control the enemy's wild resources at the beginning, it is likely that the game will end in the first middle of the game.

【Conclusion】 When choosing to play wild, it is not only necessary to analyze the characteristics of the opposing heroes, but also to analyze the characteristics of the two lineups.

King glory versus hero restraint analysis 丨 play wild chapter

[For example] When the enemy Nakanosuke chooses Zhou Yu, Yun Zhongjun and Eastern Emperor Taiyi, because Yunzhongjun and Eastern Emperor are very strong and Zhou Yu grabs the line quickly, we can be divided into two situations when we choose to fight:

The first situation丨 single row backhand choose to fight wild, at this time do not take Yao, Lulu, Ah Ke and other relatively weak in the early stage of the field, you can consider Pangu, Orange or Zhao Yun, such a hero who can have a certain ability to fight back.

The second situation 丨 If you choose a weak field first, you must give priority to the idea of exchanging wild areas at the beginning of the game, do not go to hard defense, if the enemy targets its own blue area and its side road has stuck the entrance of the other party's blue area, it will directly give up changing blue to turn red, and stabilize the development transition to four Is the most critical.

Part III丨 Other Wild Restraint Analysis

King glory versus hero restraint analysis 丨 play wild chapter

Others: Meng Qi, Yang Jian, Zhong Wuyan, Li Yuanfang

Mengqi playing wild usually chooses to take the ad route, and it is currently more difficult to target in the opposition field, and the only person who sanctions this little fat man may be himself.

Yang Jian and Zhong Wuyan walked to play the wild position, because there was no flash of eating the entry time and the cooperation of the teammate control chain, the counter-positioning field can choose the warrior hard gang such as Dianwei Liu Bei, or you can choose the flexibility to fight the wild Xuan Ce Han Xin pull hard spell operation.

Although Li Yuanfang has a high brushing efficiency, but the body plate is brittle only a life-saving displacement and the range is not too far, the alignment can wait for teammates to force Yuanfang to hand over the displacement and then get close.

King glory versus hero restraint analysis 丨 play wild chapter

Wild Wild: Zhao Yun

If you don't know which wild hero to choose, you can consider Zhao Yun, a standard warrior type that integrates displacement, control, frankness, and recovery.

King glory versus hero restraint analysis 丨 play wild chapter

Tops: Luna, Mirror

The operation mechanism of Luna and the mirror is difficult to have a counterpart to target the field; although Luna is weak in the early stage, she can interpret the infinite connection under the moon once she transitions to the fourth level; under the blessing of the mirror space, the continuous transfiguration is enough to show the enemy and her teammates.

Sum up

Restraint is actually a relative variable, and there is no restraint in the absolute sense.

This is because behind the hero is the summoner, that is, the person.

People, on the other hand, are the most unstable factors.

Both sides are likely to have some restraint in the heroic mechanism, but the restrained side can crush the restrained side through economy, operation, and consciousness.

So, what we can do is to choose the field according to the characteristics of the opposing hero and the two sides of the lineup on the bp interface, that is, to do everything we can at different stages.

In this way, you will also find that your ranking winning rate will continue to increase.

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