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Tunnel warfare? Some of my feelings about Batman Arkham Knight

author:Yibao's cottage

Tunnel warfare? Some of my feelings about Batman Arkham Knight

Xiaobian came in admiration, in the summer to promote the Arkham trilogy team collection package, playing intermittently, until today, aside from the riddle people, the main line of Arkham Knight is also nearly completed, so simply share your personal feelings.

Tunnel warfare? Some of my feelings about Batman Arkham Knight

Before starting, Arkham Knight did not give me the feeling of being a game, at that time I subjectively felt that its playability was not high, thinking that it should be a game with simple gameplay and could be watched as a movie. After playing for a long time, I realized that Arkham Knight really looked like a movie. The gray night sky, such as the silky drizzle, the fireworks all over Gotham, the earth sea snake helicopter of the night sky reconnaissance, and the slightly depressed bgm, perfectly show the situation of Gotham in chaos. Yet this repression is motivating, not sluggish.

Tunnel warfare? Some of my feelings about Batman Arkham Knight

In fact, the gameplay of Arkham Knight is not simple, with the upgrading of the weapon system, it is diverse and interesting, full of gameplay. To my chagrin, this is something I realized later in the game. During the early play, I was always in a hurry and a trail of miscellaneous soldiers, which always made me feel a little bored. Maybe the early miscellaneous soldiers were too simple, and my play style was too simple and rough, and I didn't think about it a lot. Even if I got a new weapon, I put it aside, causing me to not understand the wonderful use of various weapons in the middle of the game, only to know how to assassinate, or to go to hard steel out of desperation, and the result was: winning the battle, the hand was destroyed; if I lost, the hand was also destroyed. They are also always beaten to death by the group, or robbed and strafed. Slowly, as I finished fighting scarecrows to do other tasks, I slowly learned the use of various weapons, and also learned to use counterattacks to fight armored soldiers (QAQ, although the early teaching had this, I never paid attention to it, so that I forgot to right-click counterattack later), rather than always thinking about using terrain to kill or hard steel. I had a lot of fun with hook guns, bombs sticking to walls, darts, electromagnetic interference, current stuns, tunnel assassinations, and more.

What disgusted me the most was the Riddle Man, saving Catwoman was fine, although the forced racing was somewhat difficult, but later when I accidentally adjusted the first person to race again, I found that the car was so simple, even if it climbed the wall, it could be operated freely, rather than always falling into the abyss and crashing. In the pursuit station, the first person is also full of advantages, but the third person is always very unsatisfactory.

In the end, the Batmobile is too handsome, Batman is too handsome, the hook-lock gliding is too comfortable, and the Batmobile rampage is too comfortable. But what makes me feel a little sorry is that Batman can't drive the Bat machine. If you can drive it casually, it will undoubtedly affect the experience of the game, but if you can drive a bat machine in a specific mission, it is perfect.

Tunnel warfare? Some of my feelings about Batman Arkham Knight
Tunnel warfare? Some of my feelings about Batman Arkham Knight
Tunnel warfare? Some of my feelings about Batman Arkham Knight

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