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World of Warcraft: Once the first magic skill, after TBC was changed, old players felt a pity!

author:I'm king in the game

World of Warcraft's former No. 1 magic skill, after TBC was changed, old players felt a pity! That's the Dwarven Priest's Anti-Terrorist Enchantment!

World of Warcraft: Once the first magic skill, after TBC was changed, old players felt a pity!

The hall-level ashes all remember when the Iron Fort shouted to recruit people to swipe the screen, "Come to the dwarf priest"! Back then, only the dwarf priest had an anti-terrorist enchantment, and it was because of the dwarf priest's anti-terrorism enchantment that the alliance played through BWL, and the tribe died and came back to life.

World of Warcraft: Once the first magic skill, after TBC was changed, old players felt a pity!

The alliance dish is not called out for no reason, and it is not a large number of tribes who are tired of playing and turning to the alliance, it is really too weak! And many people practiced a 59 dwarf herd alone, for the final boss!

I remember that back then, the weapon warrior used a whirlwind axe to fight the thieves who sneaked up on me, suppressed it and hit it critically, and then opened a counterattack storm, recklessly, half-blooded, and killed the thieves almost instantly. When I played elf thieves, I fought orc warriors in the wild once, and I directly switched to the tribe!

World of Warcraft: Once the first magic skill, after TBC was changed, old players felt a pity!

The dwarf priest's anti-terrorist enchantment is the first magic skill, until TBC changes to be feared and does not lose the target, and there is a pvp petrification fierce, and the help of a few people fighting is also great after the set of fear!

However, it is also said that the most perverted racial talent is the original will of the undead, immunity to fear or passive skills. The first race to play in the open beta is the undead, and before clicking in, I thought there must be an undead will!

World of Warcraft: Once the first magic skill, after TBC was changed, old players felt a pity!

In fact, the wonderful thing about Warcraft is the specific skills unique to each race, and when these settings are canceled because of the so-called balance, Warcraft has lost its greatest attraction.

The reason why World of Warcraft is so popular with players is that it often stems from the specific skills that are unique to each race. These skills are not only a means of support in battle, but also a concrete embodiment of the characteristics of the race, which is an important consideration for players when choosing a race. Each race has its own unique skill set, which can be powerful or subtle, each with its own characteristics, making the race selection in World of Warcraft colorful.

World of Warcraft: Once the first magic skill, after TBC was changed, old players felt a pity!

But when these unique racial skills are canceled for so-called balance considerations, the appeal of World of Warcraft is greatly diminished. Balance is important, but it is a shame to pursue balance at the expense of racial identity. Because this practice undoubtedly weakens the differences between races, making each race become the same and lose its original charm.

In World of Warcraft, each race has its own unique cultural background and story background, which together with the skills of the race make for a colorful game world. When racial skills are canceled, these backstories also lose their luster and make the entire game world monotonous.

World of Warcraft: Once the first magic skill, after TBC was changed, old players felt a pity!

There are also players who say they like dwarven petrification! I think this is a magic skill, as long as it's not controlled to death, it's a second kill, and you can't keep it if you want to run!

And the most powerful item in the history of World of Warcraft is Martin's Fury, which does not accept any rebuttals! How many people still remember this prop?

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