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Hot travel information: The first mobile game of "Warcraft" has attracted hot discussions about the "Watchman 2" B test lost 99% of the audience in one week

Good weekend everyone, I'm Dr. X.

The new version of [Hot Game Intelligence] will be composed of three parts: "New Game Dynamics", "Classic Games" and "Global Hot".

I can't say clearly in one sentence or two, but what hot information is there this week with Dr. X.

【New Tour News】

Key points: "Warcraft" IP mobile game "Warcraft Arc Light Battle" officially announced too much like Clash Royale was spit on the whole network

Recently, Blizzard's "big move" was finally released, and the Warcraft mobile game "Warcraft Arc Light Battle" officially debuted to meet with players.

It's just that as soon as the news was announced, both the black and the white were dumbfounded. Because no one expected that this Warcraft mobile game is not the "World of Warcraft" mobile game that everyone is looking forward to, but a casual mobile game close to "Warcraft", more accurately, it is a mobile game closer to "Clash Royale".

The impact of this game on players is definitely no less than the classic line when the dark mobile game was released, and the extremely retro external performance coupled with the player's resistance to the Kryptonian mobile game itself has made Blizzard once again play its own reputation to the crack, and also let many domestic and foreign players complain that "Blizzard never let go of any opportunity to ruin itself."

In fact, from the perspective of gameplay, although "Warcraft Arc Light Battle" is very similar to "Clash Royale" in terms of gameplay form, the game itself is the main PVE level breaking game, and its content is also mixed with a lot of mechanisms borrowed from the RTS gameplay of "Warcraft".

Moreover, the game has clearly stated that all characters are clearly marked with prices, can be purchased directly with game currency, and do not contain any card opening mechanism, players can feel at ease to experience.

It's just that if the game had been released five or six years ago.

Key points: "Rainbow Six M" A test opened, the most realistic FPS mobile game?

Recently, Ubisoft opened the A test of Rainbow Six M, and we can already see many trial videos posted by A test players, and we have a general understanding of the game.

Through the video, we learned that "Rainbow Six M" restores many of the gameplay details in the end game, such as through the wall, climbing buildings, remote control cars, and wall damage and other content have been restored to the game game.

Also because of the blessing of these gameplay, "Rainbow Six M" can be regarded as the most realistic FPS mobile game at present.

The only drawback is that it is not yet possible to see the server quality of the game and the "simplified attributes" of the mobile terminal adaptation, after all, in terms of the mechanism of the color six-terminal game, it is still slightly more complicated to put on the mobile game. Look forward to their future performance.

Key: Do you still want to make chicken? Three new chicken-eating works were unveiled

With the sharp decline in the popularity of chicken eating games in recent years, many manufacturers who are keen on eating chicken games have gradually withdrawn from this market, and those who are still iron-headed have mostly become negative cases of falling under the sunset.

But this still can not stop the footsteps of latecomers, and recently three chicken eating games have been announced, and it is necessary to challenge this market that is not optimistic.

Two of the three new chicken-eating works announced are from South Korea, one of which is Meshstone's new work "Hype Squad", which is expected to be tested globally in mid-June.

The game is designed in the future city, the player's main attack method is melee action combat, but also has a certain strategic ranged weapon, the effect is expected to be similar to "Eternal Destruction". However, due to the two-dimensional style of the game, coupled with the current test feel and material level are relatively general, Dr. X is not optimistic about this work.

Another chicken-eating new work from the father of DNF, "Super Humans", we have also reported before, the game players can use 12 super soldiers to fight, in addition to the simple FPS shooting, the game also added upgrades and skill mechanics, essentially no different from some of the same type of mobile games, the genre has been eliminated by countless works.

The final game is Off The Grid, produced by Gunzilla Games, which is built with Unreal Engine V and supports 150 players to play against each other, and the game also contains a lot of PVE elements of mission content.

The game is expected to go live in 2023, and interested players can learn a little bit about it.

【Classic Game】

Highlights: The New Expansion Pack "Sentinel" for Road to Exile reveals new content in an official promotional video

On May 6, Grinding Gear Games spoiled the new content of the next expansion pack "Sentinel" of "Road of Exile" in a live broadcast, officially announcing that the expansion pack will be released on May 13, and the official promotional video was released on the official website at the same time.

The update will give players a whole new way to challenge themselves: players will carry a backpack filled with consumable drones that will enhance their abilities while allowing them to increase their bonus items.

Players with new characters will soon be able to get these "sentinel" drones, which they will drop from monsters. These drones come in different colors, representing different roles, intensities, etc. Drones will have their own unique hotkeys and equipment slots that players can deploy at any time during combat, adding fun to current encounters and getting better loot.

At the same time, the game has also added a dedicated BD controller for these sentry guards, and players can customize the BUFF attributes of the sentry guards and allocate limited energy resources.

Key point: Indians are not powerful? Ubisoft announced that a remake of Prince of Persia: Sands of Time will be taken over by Ubisoft Montreal

In 2020, Ubisoft unveiled a remake of Prince of Persia: Sands of Time at the press conference, and said that the game will be released on January 21, 2021, but apparently they have not kept their promises, and the game has not even been released so far, not even a shadow has been seen.

It is reported that the work has been produced by Ubisoft Pune Studio and Ubisoft Mumbai Studio, perhaps dissatisfied with the production progress and standard of Ah San, the current development of the game has been handed over to Ubisoft Montreal Studio.

I hope that the game will be launched normally this year and next year to meet the expectations of fans.

【Global Hit】

Key points: "Original God" version 2.7 jump ticket extension Shenli Ayahua card pool continued for another 240 days

As Miha's version of "Original God" has accelerated this year, the "long grass period" that appeared in the early games has basically ceased to exist, and players have had a lot of fun. Unfortunately, due to some recent problems, the 2.6 version of "Original God" has been extended for a long time, and the infinite postponement of the new version has become a fact.

In fact, as far as the current situation is concerned, the version extension is not an incomprehensible big thing, as long as the Miha tour can be dragged by activities, rewards, and old card pool forks during the period, players still have something to play. But the problem was that Mihayu was not prepared for anything at all, but simply postponed Ayahua's card pool for 240 days.

This operation directly angered the player, because "Original God" as a kryptonite gold to the big Viagra on the game, the card pool has always been a round of 20 days, the month card party, the white prostitute party, generally only to the new character card pool can save a small guarantee, in front of the exploration of the new role of the road, but like the current direct extension for more than half a year, any free player can "strongly marry", so that the previous paid players feel extremely unbalanced.

In addition, in the previous announcement, due to the postponement of the version, the game will give away an additional 400 rough stones per week, which also makes the probability of the player's white prostitute God Ayahua greatly increased, and only the world where the paying user is injured is completed.

At present, Mihayou is most likely indifferent to this rhythm, after all, both peers and players have given them too much tolerance and unbridled space, they only need to pretend to be dead to the next version.

Highlights: The League of Legends mobile game version 3.2 "Tide of Time" will introduce a "reopened" game and teammate hang-up compensation

This week, "League of Legends Mobile Game" released the developer log of version 3.2, which will add new heroes, in addition to confirming the deep-sea Titan Nottilus and Blood Harbor Ghost Pike, the hero egg at the end of the video also revealed that the time assassin Ike will also appear in version 3.2.

It is understood that in the "Tide of Time" update, "League of Legends Mobile Game" will launch new runes and control guards to bring more opportunities for innovative gameplay.

In terms of deserter compensation, in order to improve the player's gaming experience, the new version will introduce a "re-open" game option and teammate hang-up compensation, which will be tested in the experience suit first.

In this release update, Element Canyon will return as a dedicated game mode. Officials said that various tests will be carried out, and it is expected that the full version of Element Canyon will be officially launched in version 3.3.

Highlights: Overwatch "Returns" Twitch viewers lose 99% of the week

Last week, Overwatch 2 was tested overseas, and thanks to the reward of watching videos to win the test, the game's Twitch channel once reached the feat of the highest number of viewers of 150w, which is quite a return to the summer of 16 years.

But just this week, Overwatch 2's Twitch ratings have fallen from a peak of 1.5 million to around 15,000, and it's still prime time.

It seems that relying only on the code delivery activity can not make players really like this game, in order to really retain players, I am afraid that it will depend on more drastic changes to the game in the future.

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