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The most underwhelming character in history has finally lost his upper hook

Sister, who are you sniping?

Whisper in your ear: Hook up!

......

The most underwhelming character in history has finally lost his upper hook

I believe that many Overwatch players who see this have hardened their fists.

As a BUG-level character of "Overwatch" (hereinafter referred to as OW) in various senses - Doomsday Iron Fist, from the moment it was launched, it has created a lot of memes and memes for this game, even players who have not played OW, they must have seen the related memes of this black brine egg.

The most underwhelming character in history has finally lost his upper hook

No way, this character is really too strong.

OW's game balance I believe that the old players have seen for all to see, "face more water, more water and more face" operation has been seen strangely, but since Tekken joined the lineup of OW, the balance of this game... It seems that there is no way to save it.

In Overwatch: Homecoming, Tekken's signature skill, "Hook Punch", was removed and replaced with "Fierce Block", and the character's position was changed from output to reload, and the entire character was redone.

The most underwhelming character in history has finally lost his upper hook

Perhaps the official finally found that this bald character is really too invincible?

Looking at the current OW environment, it is not difficult to find that the control skills of the existing characters are too much, among which the "upper hook fist" of the doomsday iron fist affects the mood the most:

After the right button enters the field to pick up E and then connect the hook punch, it is basically residual blood, and then the damage of the hand cannon is basically gone, if the damage is still not enough, the right button CD is good again during this time of landing, and you can also shoot again. In this process, the character who is hit has almost no ability to resist, and you can only watch your own blood bar gradually disappear, so you will look very desperate - especially the wet nurse players in the back row, the blood damage is low, and Anna can resist if she has a sleeping needle in her hand, so there are also many Players who specialize in Anna who have practiced the skill of sleeping iron fist.

(Then he was woken up by a teammate who owed a hand and took it away in a set)

In fact, the strength of the iron fist is not only the upper hook fist, the right button is full of power hammer to the wall can directly second people is also one of the BUG skills. Many times the opening iron fist can be the right button lottery directly take away a person, thus bringing a lot of advantages to the beginning of the game, players not only have to prevent the right button of the iron fist from entering the field, but also beware of the next combo moves, and the iron fist is one of the heroes who are faster to get started, the low segment can also be used to effect, and the low segment does not have a better cooperation to target the iron fist, so it will be more desperate.

The most underwhelming character in history has finally lost his upper hook

All the skills are used to make your health bar evaporate in an instant, such a game experience can only say: Blizzard, worthy of you.

Since you can't effectively target the Iron Fist, the best thing to do is to join if you can't fight, so you can see this hero appear in almost every round.

And the hero's character voice is very underwhelming...

The most underwhelming character in history has finally lost his upper hook

However, in the high segment, the iron fist has no chance to play at all, a bunch of control skills are thrown away, and it is better to cooperate and it is difficult to right-click to draw people, basically there is no return.

The most underwhelming character in history has finally lost his upper hook

So this revision put him into the T position, it is not unreasonable, blue armor + higher survivability and mobility may make the pace of the game faster, but also let players more willing to choose T to play.

In addition to the doomsday iron fist, Orissa's changes are also worth paying attention to, and the overall skills are more biased towards output, which can be seen that the project team is indeed improving the experience of T players and no longer going to jail.

The most underwhelming character in history has finally lost his upper hook

The newly released fortress changes also look outrageous, the mobility has been improved by leaps and bounds, the output ability has not been reduced, if no other heroes can be effectively targeted, it is estimated that it will become the BT intensity when the service was just opened - but I feel that the current strength should not live out of the test suit.

The most underwhelming character in history has finally lost his upper hook

At present, the pace of OW's game will become faster, there will be more opportunities to open groups and counterattack, the idea of the team lineup may be more flexible, and the player experience will be much better than the current version. You can see that the project team is really trying to change the environment of the game.

I just don't know if all this will come too late.

While the formal clothes have not been changed, I will go back to using the hook punch on Anna.

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