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Ubisoft developers claim that the open world is not as big as the better, players say it or you can say it best!

Previously, Ubisoft, a well-known game developer, announced an innovative cloud-native technology called Ubisoft Scalar, which can make the open world of games larger with the help of the cloud. As soon as the news was released, it caused a lot of players to talk about it, and recently the developers of Ubisoft's Stockholm studio said that in the game design, the bigger the game world means better.

Ubisoft developers claim that the open world is not as big as the better, players say it or you can say it best!

According to Ubisoft developers, some games do benefit from being bigger, but no link in the game should be driven by more and bigger, but by technology. There is no real correlation between the quality of the game and whether it is large or not, and the quality of the game depends on how much effort the creators spend to achieve their vision.

Ubisoft developers claim that the open world is not as big as the better, players say it or you can say it best!

In this regard, many players feel that many Ubisoft open world cans will not choose to abandon the pit if they polish the quality more and put more effort into the plot. Everyone agrees with the official studio's statement, but also hopes that the official can also uphold this concept when actually making the game, and do not finally give players a duplicitous impression.

Ubisoft developers claim that the open world is not as big as the better, players say it or you can say it best!

Although Ubisoft has always been well-known among players in the game circle for its open-world boutique games, the routine and repetition of its works have also made many fans and players complain. In my opinion, the view that Ubisoft developers are bigger is not necessarily better is true, typically like the work of the well-known manufacturer next door R Star, so can Ubisoft do it?

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