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The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

The domestic game version number is restarted and issued

According to the approval information of domestic online games, 45 domestic games such as "Party Star" of Heartbeat Network, "Sword Net 3 Origins" of Chengdu Xishanju, "Sandstone Town Time" of Chongqing Pascal Technology, "Casting Timemaker" of Zhongqingbao, "Chronicles of the Three Kingdoms of the Youth: Pocket Battle" of Youzu Network, and "Dream Voyage" of 37 Interactive Entertainment have been reviewed.

According to Sina Technology news, after the release of the version number, the Chinese game stocks collectively strengthened, Bilibili rose by more than 10%, NetEase, Huya rose nearly 9%, and Douyu rose by more than 5%.

Poker City released the first digital therapy software approved by NMPA in the domestic game industry

On the morning of April 18, the well-known game company Poker City held the "Gamified Digital Therapy Online Salon and Poker City "Happy Horizon Planet Vision Training System" Conference", at which Poker City released the first digital therapy software "Happy Horizon Planet" approved by NMPA (State Drug Administration).

"Happy Horizon Planet" has been approved as a Class 2 medical device registration certificate - this is also the first certificate of digital therapy in the domestic game industry. "Happy Horizon Planet" is a strabismus amblyopia training and treatment system, which is jointly developed in cooperation with the well-known ophthalmology institution Colevision, The Yangzhi Rehabilitation Hospital Affiliated to Tongji University (Shanghai Sunshine Rehabilitation Center), The First Municipal Public Rehabilitation Hospital in Shanghai, MicroMain and a number of ophthalmologists. Based on a variety of internationally certified training principles, the strabismus training and treatment system integrates CAM stimulation, red light stimulation, fine eye training and other training methods, at the same time, combined with red and blue binocular vision to achieve three-level functional training, and through simple operation, interesting gamification design, effectively improve children's compliance, help children complete strabismus rehabilitation training in the process of playing.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

The therapy also has an embedded evaluation system that can assess the near vision of the amblyopia eye, so as to match the optimal training difficulty and achieve the goal of refinement and personalization. At the same time, the software's home vision assessment and follow-up rehabilitation process also improve the efficiency and accessibility of medical services.

Notice on Strengthening The Management of Live Broadcasting: Online platforms must not broadcast online games live without approval

On April 15, the State Administration of Radio and Television issued a notice to strengthen the management of live game broadcasting on online audio-visual program platforms, which mentioned that live broadcasting of overseas game programs and competitions should be reported for review and filing, and online platforms must not broadcast unapproved online games. The notification includes the following:

1. It is strictly forbidden for online audio-visual platforms to disseminate illegal games.

2. Strengthen the management of the broadcast of live game content.

3. Strengthen the guidance of game anchors' codes of conduct.

4. It is strictly forbidden for illegal and immoral personnel to use live broadcasts to speak out.

5. Supervise and urge online live streaming platforms to establish and implement mechanisms for the protection of minors.

6. Strictly implement the classification and examination and filing system.

Global mobile game players' total spending fell in March Tencent's mobile game performance remained strong

Overall, global game spending on the App Store and Google Play reached $7 billion in March 2022, down 6.3 percent year-on-year, according to Sensor Tower. But on the one hand, Player Spending on Tencent MOBA Mobile Games increased by 5.8% year-on-year and 21% month-on-month to about $272.4 million.

For the second consecutive month, Honor of Kings became the world's highest-grossing mobile game. PUBG, also published by Tencent, had the second-highest revenue mobile game of the month with $199.8 million in player spending, but it was down 7% compared to the previous year.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

The remaining three to five are Miha you's "Original God", European and American gold-sucking "Candy Legend", and the world's largest multiplayer online creation game "Robles". The position of the top five mobile games has not changed compared to the previous month.

Gearbox's parent company plans to spend another $8 billion to buy the studio

Gearbox's parent company, Sweden's Empirer Group, reportedly plans to continue acquiring game companies and studios for $8 billion. Up to now, Embracer already has a number of well-known developers and publishers such as Gearbox, 4A Games, THQ Nordic and so on.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Since 2020, the Swedish company has made 62 acquisitions worth up to $8.1 billion. In an interview with the Financial Times, CEO Lars Wingefors said they plan to make acquisitions of the same size in the coming months and years. He also said he wants to invest in the free-to-play space and acquire studios in the UK, THE US, Poland, France and China.

Epic received another $1 billion from Sony to build the Meta universe

Epic announced that Epic Games has raised $2 billion in funding, including existing investor Sony Group and Lego parent Kirkbi, with $1 billion each. The funds will be used to drive the creation of the metacosm and the continued growth of the company.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Completion of the investment is subject to the satisfaction of regular closing conditions, including regulatory approvals. Epic's equity valuation after the financing was $31.5 billion, nearly double the $17 billion in 2020.

Epic invested in Brazilian game developer Aquiris signed several game distribution agreements

Epic Games recently announced an investment in Brazilian game developer Aquiris and signed several yet-to-be-announced multi-platform game distribution agreements.

Hector Sanchez, head of third-party publishing at Epic Games, will also join Aquiris' board of directors, and according to him, the investment is based on Aquiris's keen insight into premium gaming experiences and its ability to leverage Unreal Engine technology, as well as the studio's presence in Latin American markets.

The developers of Wolf Of The Jungle Book are integrated into Blizzard Entertainment and fully support the development of Blizzard games

Recently, Vicarious Visions (now known as Blizzard Albany), developer of "Wolf of the Ancient Wolf: Trilogy Remake" and "Tony Hawk Professional Skateboard 1+2", announced that the studio has officially merged into Blizzard Entertainment and will fully support Blizzard game development in the future.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Star Wars Knights of the Old Republic remake developer Aspyr acquires Beamdog

Star Wars: Knights of the Old Republic remake development studio Aspyr has announced the acquisition of Beamdog for an unknown amount. Beamdog just unveiled an 80s-era comic-style first-person Roguelite game called MythForce.

Metacostem company Infinity Reality acquired esports company Rekt for $470 million

On April 13, Metascope company Infinite Reality announced that it had reached an agreement to acquire esports company RektGlobal for $470 million. The acquisition will be settled in shares, infinite reality is valued at $2 billion, and the acquisition of RektGlobal is subject to approval by its shareholders and regulators.

With this deal, Infinite Reality intends to leverage the company's resources such as IP, marketing, and talent management to expand its business into the esports business. Amish Shah, founder and chairman of RektGlobal, said the next step will not only be to grow the Rogue team, but also to include all assets at RektGlobal.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Animoca Brands' acquisition of Eden Games brings blockchain to racing games

Sandbox developer Animoca Brands has acquired French racing game developer Eden Games for an undisclosed amount, with the intention of bringing the new blockchain-based racing game to market, providing additional practicality for the NFT Race Pass, According to Pocket Gamer.

Playdead's former CEO New Studios receives $8 million in funding to lower the barrier to entry for multiplayer game development

Coherence, a company founded by Former CEO Dino Patti of Playdead, which has developed Inside and Hell's Frontier, has reportedly raised $8 million, and the round was led by Griffin Gaming Partners to democratize multiplayer game development. Coherence also raised $2.5 million in a seed round led by Firstminute Capital in November of that year.

Bilibili High Energy Video Game Festival 2022 is coming

Bilibili "High Energy Video Game Festival 2022" will be held from April 22 to May 22, Ubisoft, Sega, Xishanju, Gamera Game, 505 Games, Devolver, Whispering Games, 2P Games and other more than 30 manufacturers will participate in the exhibition, bringing 40 new game information to the majority of players.

The event aims to promote high-quality independent games, encourage developers, and present more diverse and interesting live content through the interaction of many well-known UP main demos.

Tencent Accelerator will stop serving game acceleration business

On April 14, Tencent Online Game Accelerator issued an announcement announcing that due to the adjustment of business operation strategy, tencent online game accelerator will be upgraded to Tencent Game Manager from May 31, 2022. After the product upgrade, the external service game acceleration business will be closed, and only the national service game acceleration will be supported.

"Glory of Kings" Sable Cicada Dunhuang Skin is online worldwide

"Glory of the King" officially announced that the Dunhuang series skin "Meet Hu Xuan" of the popular hero Sable Cicada has been launched overseas as the first skin of the king's best global replica series. It can be seen that there will be more global replica content after that, which may be one of the links in the game's overseas strategic layout.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Tencent's "Rachel" mobile game announced that it was suspended, triggering complaints from players

It said that due to the imminent expiration of the agency agreement with the game developer, Tencent's dark mobile game "Rachel" issued a suspension announcement. It is reported that before the announcement of the suspension of the game is still updated normally, and various activities have been opened, so the player has launched a complaint and asked for a refund. Previously, another game represented by Tencent, "Yunsheng Haori", was also suspended under the impetus of the China Consumer Association due to player complaints.

Certain Affinity developed a new AAA IP for Microsoft

According to reports, Microsoft has another monster hunter third-party game codenamed Project Suerte. The game was developed by Certain Affinity, a number of Halo game studios that assisted in the development.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Activision Blizzard appoints new Chief Diversity and Inclusion Officer to make the game more diverse

Recently, according to foreign media reports, Activision Blizzard has appointed Kristen Hines as the new chief diversity and inclusion officer. Hynes said he looks forward to building a workplace for the company that values transparency, fairness and inclusion.

SE announced that Kingdom Hearts 4 will be developed using the Unreal Engine 5

At the 20th anniversary of Kingdom Hearts, SE officially announced Kingdom Hearts 4.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

The first trailer shows a game developed in Unreal Engine 4, but the actual game will move to the Unreal Engine. However, due to the cancellation of this year's E3, "Kingdom Hearts 4" will not be updated.

Meta shareholder plans to push for a power review of Zuckerberg involving the Metacosmity Plan

According to foreign media reports, Meta's stock price has plunged 34% this year, and some shareholders plan to conduct a power check on CEO Mark Zuckerberg.

The two upcoming motions include: a request for an external assessment of Meta's audit and risk oversight committee and warnings about "potential psychological, civic, and human rights harm" related to Zuckerberg's metaversary program.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

The proposal was backed by SumOfUs, investment fund Arjuna Capital, investment advisory group SHARE and Norwegian asset manager Storebrand. The organizations want Meta to commission an audit of the potential risks of metacosmities by external agencies. Ahead of Meta's annual general meeting on May 25, shareholders will vote on whether to support the proposal.

Bandai signed a contract with Nintendo to develop a remake of a 3D action game

According to a recruitment post on Bandai Namco Japan's official website, the developer has signed a contract with Nintendo to develop a high-definition remake of a 3D action game.

Bandai Namco has registered the trademark for the fishing game "Ace Angler"

On April 11, Bandai Namco registered the trademarks "Ace Angler" and "Fishing Spirits" in Canada. Fishing Spirits is a fishing arcade game whose NS version was released in Japan on July 25, 2019. The English version, on the other hand, uses the new title "Ace Angler" and is released in Southeast Asia on July 21, 2020.

It should be noted that this game has never been released in Western countries.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

After the announcement of the Gundam Meta universe Bandai Namco announced the meta-universe investment plan

Bandai Namco announced the launch of the Bandai Namco 021 Fund, which is mainly used to invest in blockchain, Web3 and meta-universe related companies in the Japanese market and overseas markets. The fund totals 3 billion yen and will spend 1 billion yen on investments each year.

This is the second part of the 3-year meta-universe plan revealed by Bandai Namco. Previously, the company announced that it would use $130 million to develop the IP Meta universe, build game content and communication community for bandai Namco fans, and released the Gundam Meta universe plan at the end of March.

Activision Blizzard investigates player interest in NFTs

Recently, Activision Blizzard put options on in-game NFTs in a questionnaire, in addition to NFTs, there are meta-universes, cross-platform games, cloud games, play games to earn cryptocurrencies and other options. After completing the questionnaire, players are redirected directly to their online store, battle.net.

Disney shut down the meal-making Club Penguin game

Recently, due to copyright issues, a rewrite of the fan-made game "Club Penguin" was shut down due to Disney's "copyright infringement", three related personnel were arrested, and the website was handed over to the police.

Sony and Nintendo update the online subscription terms to cancel auto-renewal

After a survey of auto-renewal by the UK Competition and Markets Authority (CMA), both Sony and Nintendo agreed to update their respective online subscription service guidelines, cancel auto-renewal, and follow Microsoft's agreement to explicitly display information to subscribers.

CMA Executive Director Michael Grenfell said the industry has made some changes in their survey, and the announcement means they ended their investigation into the online video game space. Companies in other industries that offer automatic renewal services should also be reviewed to ensure compliance.

Hideo Kojima clarified joining Sony SIE: Kojima Studio is an independent studio

On April 15, Hideo Kojima clarified the rumors of joining Sony in a Tweet, saying that Kojima Studio has always been and will continue to be an independent studio.

Previously, in the first-party game with the background banner on the official website of Playstation Studio, "Death Stranding" was newly added. Considering that the PS CEO has said that he will buy more studios, the outside world speculates that this may imply that Kojima Studios will also join Sony.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

According to other sources, Sony will acquire a larger manufacturer than Kojima Studio.

Roblox has partnered with Sega to build Sonic games

Metaverse game Roblox announced that it will collaborate with Sega and will add a Sonic-themed game to this game.

Microsoft will plant ads in Xbox free-to-play games

According to foreign media Business Insider, Microsoft is considering allowing advertisers to implant ads in Xbox free-to-play games. The program will be launched in the third quarter of this year. Microsoft does not intend to get a share of the ads, which will be shared by the game developers and their respective advertising agencies.

The developer who has been at Ubisoft for nearly 20 years leaves

Ubisoft veteran developer Patrick Plourde, who served as creative director for Children of Light, Watch Dogs 2 and Far Cry 3, announced his departure from Ubisoft after nearly 20 years on the job. However, he said he plans to continue to work with Ubisoft outside of the traditional corporate structure as part of an independent consultancy.

Perfect 2021 Financial Report: Revenue 8.5 billion The first month of the "Magic Tower" flowed 500 million

Perfect World announced its 2021 financial report, which shows that the company's revenue in 2021 is 8.5 billion yuan and net profit is 370 million yuan. The game business achieved revenue of about 7.421 billion yuan and net profit attributable to the mother of about 720 million yuan. Among them, the self-developed two-dimensional open world mobile game "Magic Tower" was publicly tested on December 16, 2021, with more than 10 million new users in the first month and nearly 500 million yuan in the first month.

In addition, the financial report revealed that the reserve products include mobile games such as "Black Cat Strange News Agency" and "Tianlong Eight Parts 2", as well as terminal games such as "JieXian World" Perfect New World, and the game development work of well-known IP such as Ling cage and Fengshen series is also in preparation.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

CDPR Earnings: 2077 DLC Release Next Year Multiple games are in development

CDPR has released its latest financial report. As of April 14, 2022, Cyberpunk 2077 has sold 18 million copies. The critically acclaimed The Witcher 3: Wild Hunt sold 40 million copies, and the entire The Witcher series sold more than 65 million copies.

In addition, the earnings report also shows that CDPR is making a number of games.

The LPL Spring Finals will be postponed online on the 23rd

On April 15), the official Weibo of the League of Legends tournament announced the "2022 LPL Spring Finals Schedule Update Announcement", announcing that the 2022 LPL Spring Finals will be held in online mode at 17:30 on April 23.

The second edition of the Singapore Games Fair will be held in October 2022

The second gamescom Asia will reportedly be held at the Singapore Convention Centre from 20 to 23 October 2022. The event will continue last year's mixed model, which will also open a new physical entertainment area to the public for the first time this year, with game demos, live performances and more.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

B Society QuakeCon Conference Held Online This Year It is expected to be offline next year

According to the official news of QuakeCon, a game exhibition owned by B Society, this year, as in previous years, B Will also display and hold game exhibitions in an online manner, from August 18 to August 20, and the company plans to return to offline exhibitions in 2023. In addition, Company B plans to unveil a major Starry Sky display this summer, which is expected to be held in June.

PAX East 2022: XSEED's lineup is open

The 2022 PAX East Game Show in the United States returns to offline, and will be held at the Boston Convention and Exhibition Center from April 21 to 24, local time, and game manufacturer XSEED and its parent company Marvelous will confirm that they will participate in PAX East, when there will be the first world display of XSEED-released game Deadcraft.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Sega was recognized by the Minister of Economy, Trade and Industry at the Reiwa 4-Year Japan Intellectual Property Achievement Award

Sega's official Twitter announcement is that the company has received the "Minister of Economy, Trade and Industry Commendation" in the "Intellectual Property Achievement Award" in the fourth year of the Reiwa. This award recognizes Sega's outstanding performance in responding to changing business areas, efficient organizational structures, and active use of trademarks.

Sega Classic UFO Doll Catching Machine opened online operation

Japan's arcade industry is getting more and more depressed due to various reasons, coupled with the blow of the epidemic, many old arcade factories have begun to seek a new way out, after other large factories, on April 11, Sega classic UFO catcher doll catching machine also opened online operation.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

In addition to being remote, the operation method and operation process of the online doll catching machine are no different from the doll catching machine in the arcade hall, and the prizes caught will be officially mailed to the player for free.

Newzoo says cloud gaming revenue will quadruple to $6.3 billion by 2024

According to Newzoo, a data analytics site for the gaming industry, 21.7 million cloud gaming paying users generated a total of $1.5 billion in revenue worldwide in 2021. For the future of the cloud gaming market, Newzoo predicts that the number of paid users of cloud gaming will quadruple to 58.6 million by 2024, and revenue is also expected to quadruple to $6.3 billion.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Last month, Microsoft announced improved performance of its Xbox Cloud Gaming Service on iOS devices, claiming that this resulted in a 35 percent increase in gaming time. Game subscription platform Utomik also revealed that it will bring more than 1,000 PC game libraries to Android devices. Newzoo predicts that other big media and entertainment companies, such as Netflix, which recently started releasing mobile games, will eventually enter the cloud gaming market as well.

Despite Newzoo's predictions, not all cloud gaming services have the upper hand over the long term. Earlier this year, MagentaGaming shut down two years after the service, possibly due to a small number of players and its user base cannot compete with similar or other cloud services and popular mobile games running on low-end devices.

Dutch gaming company Soedesco opens a new office to strengthen its international business

Soedesco, a Dutch game company with well-known games such as Sacred Qatar and Dollhouse, has recently opened a new office in Madrid, Spain, to strengthen the company's international business, which will be led by General Manager Bernardo Hernández.

Jack Chauthi, managing director of Soedesco, said the company's strategy is to further expand its presence in the region, where Spain has huge untapped value.

Indian game developer SuperGaming has set up a new studio to develop battle royale games

Indian game developer SuperGaming, which has released games such as The Devil Among Us, Mask Gunner, and Conquest of the Tower, recently announced the opening of a new studio in Pune, India, to expand the company. The new studio will be used to develop its upcoming battle royale game, Indus.

The classic national game "Sunshine Ranch" Japanese resurrection became the first NFT ranch game

According to Japanese media reports, HashGames, the game division of HashPalette, officially obtained the copyright of "Sunshine Ranch", intending to create an NFT ranch game.

The digital therapy of the game industry was approved by the NMPA for the first time| matrix weekly record

Developed by Rekoo Media, this classic domestic mobile game first started operations in Japan in 2019, and when it ended operation in 2016, it had more than 10 million downloads and was loved by Japanese players. If this plan can be successfully launched, "Sunshine Ranch" will become the first NFT ranch game in the Japanese market.

Data.ai selected the world's top 10 mobile market publishers

Data analytics platform Data.ai recently released the 2022 Best Publisher in the Mobile Market Award, which recognizes the 52 best mobile app distribution companies in the world in 2021. Among them, Tencent ranked first, NetEase ranked second, and the third place was Activision Blizzard, which was in the public opinion storm last year.

Data.ai pointed out that Tencent and NetEase have occupied the leading position in the mobile market for five consecutive years. In addition, the report said that of the 52 companies, 33 are located in the Asia-Pacific region. Seventeen publishers in China perform well in the mobile market and 15 in the United States.

The top 10 list is as follows:

1. Tencent - China

2. NetEase-China

3. Activision Blizzard - USA

4. Playrix - Ireland

5. Google - USA

6. Zynga - United States

7. ByteDance - China

8. Playtika - Israel

9.Match Group - United States

10. Mesh Games - South Korea

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