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What happened to the semi-annual game circle when tens of thousands of game companies collapsed and the game version number was discontinued?

Finally, the game version number ushered in a restart, just today the Press and Publications Administration re-released the game version number, since the last time the release of the game version number was suspended, the time has passed. In the past six months, tens of thousands of game companies have collapsed due to the problem of version numbers, and although the official release of game versions is only a few, there are still people who believe that the spring of games is coming.

Yes, since the game version number stopped being released, the game circle fell into a cold winter, some niche game companies have closed down, and those manufacturers with strong strength have had to close the game to withdraw funds, and even in the face of the closure of the game version number, most manufacturers can only do external service games.

What happened to the semi-annual game circle when tens of thousands of game companies collapsed and the game version number was discontinued?

Some people say that this is the official designation to limit the flood of money games on the market, but according to the actual situation of the release of this version number, in addition to the individual works of a certain up master that have attracted the attention of players, the rest of the games are almost the same old skinning games, that is to say, the suspension of the game version number is not to purify the game market.

On the contrary, in the six months when the version number was stopped, the lowest game companies in the game circle were miserable, the game production could not be sent out and forced to smash in the hands, and the game companies affected by the epidemic could not even afford the most basic expenses, and even some "game studios" that were not even considered companies were also doomed by this problem.

What happened to the semi-annual game circle when tens of thousands of game companies collapsed and the game version number was discontinued?

The suspension of the version number has indirectly led to the collapse of tens of thousands of game companies, the most intuitive is the withdrawal of game studios on tap tap, since last year, most of the new tour reservations on this platform have been cancelled, many game companies have announced the finished game, but due to the restrictions of the version number, they have to give up...

Of course, in addition to these niche game companies, domestic manufacturers are not happy, since the game version number stopped after the domestic game manufacturers began to shift their attention to foreign countries. The games that used to be the favorite in the national service internal test are now also placed in Southeast Asia, so that manufacturers have been making games for a long time; domestic players are little known.

What happened to the semi-annual game circle when tens of thousands of game companies collapsed and the game version number was discontinued?

Secondly, this year may be the most closed year for domestic game manufacturers, to know that NetEase has closed nearly 4 of its games in one day, and most of these games are still in a profitable state. However, the suspension of the version number has not given major manufacturers the opportunity to cast a wide net, and they have to choose in their own games for the birth of new games.

And this state may continue for a period of time, to know the issuance of the game version number; NetEase and Tencent do not have a game to win. That is to say, in the future development, they are likely to close the old game to pave the way for the new game, and it may be common to stop serving it at that time.

What happened to the semi-annual game circle when tens of thousands of game companies collapsed and the game version number was discontinued?

However, according to the restart of the game version number this time, the game circle has become a fact, since the three seven, thunder and other games after the review of its company's stock market has also ushered in a small growth, now most of the game manufacturers in the market share is not the game quality competition, but more rely on how many version numbers are mastered.

It is true that the number of new games has increased, but looking back at these games that have obtained version numbers, which one is of very qualified quality? Sometimes the limitation of the version number is not useless, but for the manufacturer, instead of improving the quality, it is better to get a few more version numbers to come quickly.

What happened to the semi-annual game circle when tens of thousands of game companies collapsed and the game version number was discontinued?

No matter how the recovery of the game version number, it is indeed making the game circle warm up, although there are not many games that have been reviewed every time, the game industry is developing those niche games and has ushered in a new vitality, which is perhaps one of the biggest good news in the domestic game circle this year.

Players may say that there is no difference between these reviewed games and skinning, but as long as they continue to restrict the "version number" in this way, the manufacturer cannot often take profit from the game. Then waiting for them is nothing more than two choices, either to come up with a high-quality game for a long time, or to resign yourself to the fate of taking the version number. Of course, the quality of the game depends more on the market and on domestic players to create it by hand.

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