At Wednesday's Unreal Engine live event, Crystal Power Studios announced plans for the development of a new Tomb Raider. For this new game, players are not aware of any of the game's settings, except that they know that it will be made using Unreal Engine 5. Players are also curious to see if Laura, who once pursued her father's foot and played three parts with Holy Trinity, will continue to be related to her father's adventures. In this regard, Rhina Pratchett, who is the screenwriter of the reboot trilogy, said that she hopes to reduce the settings and plots related to Laura's father in the new work.

Rhianna Pratchett said she was not directly involved in the development of the new Tomb Raider. However, in the past when they developed the Tomb Raider trilogy, they had a fun time, which shaped Laura's character and image. She herself hopes to reduce the proportion of father's stories in the new work. She loves to watch Laura's own struggles and take pleasure in what Laura has achieved. Because when they wrote the reboot game, Laura was really on her way to becoming a Tomb Raider. Laura is the tenacity, bravery and resourcefulness that Tomb Raider itself represents.