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Montreal's new game still includes 88 million sales of multiplayer online Tomb Raider

Yesterday we reported on the Swedish game holding group Embracer's $300 million acquisition of a group of developers and a series of IPs. Eidos Montreal, which was acquired today, announced in a live broadcast that they will continue to work hard to develop new multiplayer online games, and stressed that the lifetime sales of the Tomb Raider series have reached 88 million, and interested players should take a look.

The lifetime sales of 88 million was revealed during the live broadcast, and Eidos Montreal said that while the Tomb Raider reboot trilogy is not a high-scoring work in the eyes of some old fans, its total global sales have reached 38 million. It can be seen that Montreal is still very confident about the sales performance of the new trilogy of "Tomb Raider".

Montreal's new game still includes 88 million sales of multiplayer online Tomb Raider

The livestream also explained that game holding group Epicracer, although it will acquire itself from Square Enix, will still stick to its existing game development route. That is, the studio is now focusing on creating online multiplayer games, striving to continuously bring impressive and impactful content to players. This ambiguity, as before, has led fans to think that it is a hint that the new work will still contain multiplayer elements.

Montreal's new game still includes 88 million sales of multiplayer online Tomb Raider

But compared to the rhetoric of the production team during the live broadcast, fans do not think so. Netizens @dingodile comments were directly pinned down by fans: Who else can transform into an online multiplayer game that does not belong to their professional field after launching a trilogy that has sold a whopping 38 million copies? And when this game, which was expected to die, inevitably suffered a huge failure, it pawned the previously successful studios and IP?

Fans, including Xiaobian, still can't understand why the studio still insists on adding multiplayer elements to these old IPs, maybe the benefits of stand-alone games are really not enough? We can only hope that Embracer can use its previous acquisition experience to revive the old IPs such as "Breaking Siege", "Tomb Raider" and "Thief".

Montreal's new game still includes 88 million sales of multiplayer online Tomb Raider

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