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Bright Memories: Infinity: The Chinese version of Laura saves the world in two hours

Got up early and then spent two hours to pass the "Bright Memory: Infinity", which feels similar to this domestic stand-alone machine and "Tomb Raider", the same sexy heroine, the same three-way power struggle, the same protagonist sending villain artifacts, and finally the same salvation of the world.

The background of the story is that in 2036, a vision suddenly appeared in the sky around the world, a huge black hole appeared in the sky to devour mountains and ancient buildings, and Qin Shuya, a member of the Paranormal Scientific Research Organization (SRO), received a task from her superiors and went to the scene of the incident to investigate, and then she was like Laura, single-handedly blocking the god, and the combat power exploded to solve all the enemies blocking the road, and the organization she belonged to only supported one phone in the process (listening to the chief during the whole process). A car and a helicopter...

Bright Memories: Infinity: The Chinese version of Laura saves the world in two hours

The quality of the game itself is quite OK, as a game developed by a person with the Unreal 4 engine, the game belongs to the better category from the graphics to the modeling, as a domestic stand-alone machine, although it always feels like revealing a sense of cheapness when playing, but the special effects in the battle are quite amazing.

Bright Memories: Infinity: The Chinese version of Laura saves the world in two hours

The game has a strong sense of blows and smooth movements, especially the combat system is very rich: bounce, dodge, power armor, electromagnetic pulse, light blade, four firearms and other firing modes, gravitational traction, electromagnetic punching are all available, and the game combines shooting and melee combos to make players feel comfortable.

Bright Memories: Infinity: The Chinese version of Laura saves the world in two hours

Unfortunately, the process is really short and short, just in these two hours of the game time can see the developer Feiyan Islands in order not to let the game experience single, as far as possible into a lot of AAA masterpiece process: flying, driving, stealth... It can be seen that he has ambitions, but there is insufficient funds, and these contents can only be tasted and stopped.

Affected by the funding is also the plot, I feel that the game is not very clear in the plot, who is Tianyu The Great? What's going on with black holes? Admiral Lin's role is also very abrupt, and he finally took the box lunch just to be proud of himself, and the ending was abruptly stopped.

Bright Memories: Infinity: The Chinese version of Laura saves the world in two hours

To mention more, the author understands the needs of players very well, as a first-person shooter game actually learned the set of edge ball DLC money making method, made several costume DLC, but the heroine's whole body will only appear in a few cutscenes and execution animations, the cost performance is too low, always can not let the player just stop in the main menu to appreciate it.

Bright Memories: Infinity: The Chinese version of Laura saves the world in two hours
Bright Memories: Infinity: The Chinese version of Laura saves the world in two hours

However, DLC everyone is interested in buying, not buying and not affecting the experience of playing the game, which is to give players more channels to support the game. (I hope that "Ancient Sword 3" can learn more)

In general, if you like the domestic stand-alone friends can support this game, although the game process is not long, but fortunately the price is not high, this game let us see the potential of the domestic stand-alone, if there can be a sequel, I hope that the developer can pull more funds, the game will be better, by the way, more clothing DLC (squinting smile).

Bright Memories: Infinity: The Chinese version of Laura saves the world in two hours

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