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Final Fantasy XIV Interview With Naoki Yoshida More details about version 6.1

"Final Fantasy XIV The End of the Dawn Moon" international service is about to usher in the latest version 6.1 update, producer Naoki Yoshida recently interviewed the Japanese media, introduced more details about the 6.1 version of the "new adventure", some of the main points are as follows:

Final Fantasy XIV Interview With Naoki Yoshida More details about version 6.1

(Contains some spoilers for version 6.0, and players of the national service who have not yet passed the level should check it carefully)

- Heidelin Zodiak's plot has been successfully completed, but there are still many untapped areas and unsolved mysteries in the world of FF14, this time the Light Warrior is not entrusted by anyone, but purely spontaneously to find new targets, and will get "Could it be...?" at a very early stage. Such a hint. The problems encountered on the way to the new adventure will still subvert the players' expectations until they are finally solved, so stay tuned.

- However, the new adventure does not abandon the previous story and completely restart, but takes a new step on the basis of the past.

Final Fantasy XIV Interview With Naoki Yoshida More details about version 6.1

- I previously met matsuoka on a show in which he said he would like to star in FF14. So then we thought of inviting him to voice Hermes. Because Matsuoka has always been one of the enthusiastic players of "FF14", without us to explain the game more, he even called "No problem, I am clear", and the TOEFL dubbing work went very smoothly.

- The people in charge of selecting voice actors are always watching who is playing FF14 in the voice actor industry, and we will preferentially select them to contribute to our work.

- The myth of Azeya can be said to be the end of The plot of Heidelin Zodyak, and the foreshadowing has long been buried. The details are not easy to elaborate, but I can only tell you that this story will clearly explain "what kind of existence the twelve gods of Iozea are" and "why they are called twelve gods", and the first copy feels similar to returning to Ivalice.

Final Fantasy XIV Interview With Naoki Yoshida More details about version 6.1

- This "** line" investigator mission, like the main line "brand new adventure", Hildebrand also opened a new event, and updates after version 6.2 are also surprises.

- The new content "Tataru Grand Flourishing Shop" is a continuous side quest that requires players to return gifts to those who have helped us, and will continue to be updated after version 6.2.

- New Friendly Clan Quest (formerly Barbarian Quest) The Xiangyang Elephant Clan is a Battle Clan Quest, and we have prepared the rewards for the tasks that everyone wants, and the reward experience points have been improved, making it more convenient for everyone to level up.

- Player card system "Adventurer Nameplate", character image performance and UI part can be decorated and customized, there are a variety of photo frames to use, through the ultimate book, PvP, etc. you can get into a special photo frame.

-6.1 version of the class tweak is mainly to improve, but will also weaken some of the skills that are too extreme, there will also be some classes with a great change in combat feel, such as some classes where the handle is more difficult to operate, we plan to replace them with new skills to reduce the number of keys required for operation, in addition, it will shorten the Jump Hard Straight time of the Dragon Knight.

- Regarding the new difficulty of annihilation battles, the final battle performance element in the main line is stronger, and the annihilation battle version will be changed, for example, when the main line, when the battle turns to the second half, the Light Warrior will receive the hope offered by the members of dawn to overcome despair and achieve the final victory, and the annihilation war will become "real hope VS real desperate battle from this moment".

- Absolute Dragon Poetry War can start with weapons with special effects, which may be cooler than ever, and of course have eye-catching titles. The combat experience is similar to "Bahamut Desperate Battle", with dense mechanics that are annoying (wry).

- The reason why the new Magic Battle chose ultimate divine soldiers is because many of the 2.0 version copies will be modified in version 6.1, and the final battle of the sky-screen magic guide city on the main line will also become a 4-player battle, in order to take care of players who have not yet played the ultimate divine soldier destruction battle, and this magic battle was made.

Final Fantasy XIV Interview With Naoki Yoshida More details about version 6.1

-6.1 to 6.5 will give you the feeling of returning to the 2.x era, during which there will be various changes, and may be accompanied by some instability, but in order to achieve better results in the next 10 years, the abutment must now be restructured.

The 6.1 version is scheduled to go live in mid-April, and the 70th producer's letter program will be broadcast at 19:00 Beijing time on April 1, when more details will be introduced.

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