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Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

Hello everyone, I'm Dumb. The new version of Miyamoto Musashi has been launched on the King's Glory Experience Suit, I believe many players do not know that Miyamoto Musashi has been redone, and the new Miyamoto Musashi image and skills have been added to the experience suit.

At present, I think the new version of Miyamoto Musashi's gameplay is still very interesting, but there are not many combos, and you can use a set of combos without playing, and you can also play a good effect.

Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

Many players after watching Miyamoto Musashi's new version of the skill, are curious about whether Miyamoto Musashi's positioning will change, in fact, there is no, the official positioning for him is still to fight wild warriors, but looking at the skills will feel that the new version of Miyamoto Musashi's skill effect is not the kind of warrior who can resist and fight.

Because there is not much damage-free effect, there is no blood return skill, in comparison, it feels more like an assassin, but in fact Miyamoto Musashi does not have the intensity that everyone imagines.

Well, without further ado, let's take a look at my thoughts on the new miyamoto Musashi.

Introduction to skills

First of all, let's take a look at what the new version of Miyamoto Musashi's skills have changed, in fact, there are only two main changes, so let's explain these two parts separately.

Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

First, let's take a look at two skills that haven't changed much, namely one skill and two skills.

The effect of a skill still looks the same as before, swinging a blade forward can resist flight damage, and the damage change is not large, but the overlord state when a skill is released is canceled, in exchange for a faster release speed, except for this slight change, the others are basically the same.

The effect of the new version of the second skill is basically the same as before, that is, a displacement skill, hitting the enemy can also get the shield effect, but not in the CD reduction. This is the change of the two skills, except for not reducing the CD, the other is basically the same.

Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

After looking at the two skills that have changed greatly, namely passive and big moves, it can basically be said that Miyamoto Musashi's redo this time is completely these two skills.

The passive effect can refer to the skills of Yun Miao, but there is also a difference between the two.

In simple terms, passive has three blocks of energy, that is, the blue grid under the blood bar, which is Miyamoto Musashi's "potential", each level of potential can strengthen ordinary attacks, and can play different effects.

1. When a level of power, Miyamoto Musashi can deal damage to targets in front of him, the main effect of which is to attach a percentage of damaged health damage.

2. When in the second layer, Miyamoto Musashi can deal range damage to the front, and it is a multi-stage damage, and has no other effect.

3. When in the three-tiered position, Miyamoto Musashi can burst into the enemy's side, which is equivalent to a displacement skill.

It is similar to the passive meaning of Yun miao, but Miyamoto Musashi's potential belongs to the consumption layer by layer, rather than accumulating three layers and then being directly emptied, so there is still a difference between the two.

In addition, the cooldown time of the skill can be reduced every time you use Passive.

Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

Looking at the big move after the redo, Miyamoto Musashi will charge a target around him, then directly gain three layers of momentum, and quickly approach the enemy, dealing damage and flying effects, and the enemy will become the object of Miyamoto Musashi's life and death.

A duel can last for five seconds, during which all enemies will be blocked for five seconds, until the end of the duel, all health restored within the duel will be directly restored.

That is to say, once the big move is opened, the throat is directly "locked and sealed", the enemy cannot get any recovery effect, if Miyamoto Musashi defeats the enemy during this period, then the enemy's life recovery is equivalent to invalidation.

Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

Attention to detail

Then let's talk about some details of the new version of Miyamoto Musashi, first of all, the three passive attacks can deal critical hit damage, and they can all trigger the orb effect of ordinary attacks, that is, you can obtain blood sucking ability.

This also means that the critical hit equipment Miyamoto Musashi can also be used, and it can also deal high burst damage instantly.

However, I don't think the critical hit equipment is particularly good, because Miyamoto Musashi does not have a strong anti-damage effect.

If you produce pure output critical hit equipment, Miyamoto Musashi's health is very low and brittle, and it is easy to enter the field and be killed by seconds, so this game can be tried, but it is not mainstream.

Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

Of course, this hero is actually not difficult, it is recommended to choose a half-meat outfit, and then turn off the automatic attack of the ordinary attack, this is very important, otherwise it will automatically release your ordinary attack, so it is difficult to control Miyamoto Musashi's "potential".

The specific gameplay is also relatively simple, before attacking the enemy can first save the momentum, and then you can use the two skills to break into the enemy, if the distance is not enough, you can also use the three-layer potential of the close effect, this set of small skills can basically kill any crisp, especially those who have flying skills, the use of a good skill, crispy basically can not escape.

Here you need to pay attention to the damage of the 3-layer potential is not high, if the enemy's health is more, you can use the second-layer potential to consume, when the enemy's health is less than 50%, you can use the 1-layer potential to attack, because the with-kill effect can hit higher damage.

When an enemy moves away from Miyamoto Musashi with a displacement skill, they can use a big move to pursue.

Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

To sum up the view: Overall, the new version of Miyamoto Musashi's gameplay is relatively simple, not particularly complicated, although a different way of operation has been added, but the main detail is passive skills, as long as you understand the effect of each layer of passive.

In a nutshell, the new version of Miyamoto Musashi relies entirely on passive output, and other skills are only assisted by passive.

So before learning about the new version of Miyamoto Musashi, be sure to figure out his passive effect, and then try the passive casting method at the training camp, if the operation is not appropriate, the passive damage is easy to lose, or it is difficult to achieve the kind of effect you want, in addition to this, Miyamoto Musashi's operation is not very difficult.

Miyamoto Musashi re-entered the shelves, a big move to open the "lock blood seal throat", learn this trick, crispy skin will undoubtedly die

I think the point is still to turn off the option of Miyamoto Musashi's automatic normal attack, for example, when you have two levels of potential, automatic attack is easy to attack the enemy yourself, thus affecting your own presence to fight.

Well, the above is the entire content of this issue of the article, I don't know if you have any other views? Welcome to leave a message in the comment area to communicate together.

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