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Experience suit on the 29th Miyamoto redo on the shelves, Sun Ce monkey pullback, hat strengthened, sky weakened

Hello everyone I am the fingertip, 3.29 Miyamoto Musashi redo official online experience suit, while also the balance of other heroes, as well as the adjustment of equipment, about Miyamoto's redo, I decided to use a separate article to share with you, this article mainly talks about the adjustment of heroes and equipment, let's take a look at it.

Experience suit on the 29th Miyamoto redo on the shelves, Sun Ce monkey pullback, hat strengthened, sky weakened

In addition, after Miyamoto's skill group and image upgrade, other skins will also be optimized, the official Blog said that it will be exposed in the near future, you can pay more attention to Oh, Miyamoto was a super hot hero before, the hidden Miyamoto players are countless, I don't know if the future can return to the peak.

Monkey King - Regress

Experience suit on the 29th Miyamoto redo on the shelves, Sun Ce monkey pullback, hat strengthened, sky weakened

The Sun Wukong of the experience suit is indeed outrageous, the two displacement distances of the 2 skills are going to overflow the screen, plus the official announcement of the return of the 1st zero, so the players have sniffed out the taste of money, this callback does not know what the purpose is, is to save the players 'want to crooked' heart? In fact, this set of roads is already well known to passers-by, and even the king does not bother to continue to hide, so what do you think is the purpose of this retreat? In the comment area, you can talk about it.

Sun Ce - Pullback

Experience suit on the 29th Miyamoto redo on the shelves, Sun Ce monkey pullback, hat strengthened, sky weakened

48 seconds out of the wilderness area, do you dare to believe that this is the brushing efficiency that a warrior hero should have? After the last time Sun Ce of the experience suit strengthened, I said that this value is a bit outrageous, and it is even unlikely to land on the official service, and sure enough, this time there was a pullback.

The previous data is to deal 80% damage to the wild monsters, the clearance efficiency is called an outrageous, even the speed of the late dragon fighting does not lose any wild core, this time the damage of the 2 skill is fixed at 50%, reduced by 30%, so it may be more reasonable, but do not rule out the subsequent weakening, even if it increases to 30%, I think it is OK.

The nail reduction effect of the big move is fixed from 25% to 5% of the armor reduction of each level, and there is a maximum of 35% of the armor breaking effect, and this time it is fixed at 15%, cutting more than half.

What is the purpose of the effect of Sun Ce's big move to break the armor? In order to improve sun ce's own fault tolerance rate, if when the team battle is launched, the big move is blocked by the hero in the front row, then the follow-up Sun Ce's entry and skill linkage will basically be empty, and this armor breaking effect is to enhance the risk of tank blocking Sun Ce's big move, but 15% of the broken armor does not seem to have changed too obviously.

Dragon series wild knife adjustment

Experience suit on the 29th Miyamoto redo on the shelves, Sun Ce monkey pullback, hat strengthened, sky weakened

The adjustment of the meat knife system increases the damage of the passive fire, increases a certain proportion of additional health, the higher the amount of its own health, the higher the damage to the target, and the number of layers is also fixed at the 20th layer, the maximum health of the meat knife at level 2 and 3 (not counting the base of the third level) is 700/1300, respectively, and the last adjustment of the experience suit is 600/1400, and the formal service is 600/1200, so the purpose of this adjustment is to increase the benefit before the full layer (compared to the formal service).

The effect of the yellow knife, the double defense of the three-level foundation has been reduced by 100 points, but the true damage of each layer of the field has also been increased, adding four points to each layer, fixing 20 layers, and adding 20 points to the full layer, and the same as the formal suit, the maximum is 100 points per real injury.

The most important adjustment content is from killing and assisting to obtaining the number of layers, to killing wild monsters to obtain layers, which can be easier to brush the effect of playing wild knives, so the cost performance is greatly improved for the wild, because the number of layers is reduced, the attributes are the same, and the possibility of playing wild knives on the side is also increased again.

The Wrath of the Polymath - Strengthened

Experience suit on the 29th Miyamoto redo on the shelves, Sun Ce monkey pullback, hat strengthened, sky weakened

It is rare to see the pullback of this equipment, s26 season Grand Mage recession is a large part of the reason is because of the weakening of this equipment, the previous 35% spell attack, reduced to 25%, enough to cut 10% of the bonus, this time to fine-tune it, increased by 5%, so it is a compromise balance, so that, coupled with the strengthening of the Book of Sages, the S27 season of the mage is relatively better, not this equipment is disliked by many mage heroes, the great mages can balance a little.

Pure firmament - weakened

Experience suit on the 29th Miyamoto redo on the shelves, Sun Ce monkey pullback, hat strengthened, sky weakened

This piece of equipment can be foreseen to weaken, 3 seconds of injury- and active attack to the target and damage attenuation, the cost performance of this equipment is too high, so it has become the preferred choice of many warrior assassins, this time reduced by 5% of the injury-free effect, it has a considerable impact on its cost performance, but believe me, its status will not be affected, it is still a lot of heroes must come out of the equipment.

The above is the balance adjustment content of this update, welcome to leave a message in the comment area to tell your opinion.

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