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"2077" New Crowd AI cannot be applied to the previous generation of hosts The performance requirements are too high

The next-generation/1.5 update patch for Cyberpunk 2077 brings a number of changes and updates, in addition to visual improvements in image quality and frame rate, as well as updates to battle AI and crowd AI. The updated crowd will now react more realistically to the player's aggressive behavior, with NPCs fighting back, running away, and even beating each other up. But this new crowd AI is too demanding for performance to land on the PS4 and Xbox One.

"2077" New Crowd AI cannot be applied to the previous generation of hosts The performance requirements are too high

"It brings more life to the city," said Mission Director Pawe Sasko. "In fact, some people actually have weapons, and when you threaten them in some way, they may choose to attack you." In vehicles, a similar reaction occurs, which the team calls "panic driving." Officials said that due to certain technical difficulties, the game version of the previous generation console will not add these contents. The PS4 and Xbox One versions still retain the original AI.

In an interview, CDPR Global Prussian Director Radek Grabowski explained the decision, saying that the AI update was too demanding on old hardware.

"With the updates and additions to the core of Cyberpunk 2077, this game, which is already technically complex, is becoming more and more complex. This growing complexity requires more resources, such as faster internal storage, or more memory, whereas on the host, the amount of memory is often limited. With that in mind, we've made the decision to only introduce a few features in the next-generation version to keep the best and most stable gaming experience on the PS4 and Xbox One. ”

"2077" New Crowd AI cannot be applied to the previous generation of hosts The performance requirements are too high

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