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How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

When it comes to the main theme game, in recent years, except for "Invisible Guardian", it seems that few excellent works have been born. The reason, in addition to the "degree" is not easy to grasp, but also related to the player's increasing aesthetic level of the game.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

In fact, when it comes to excellent domestic main theme games, in the years around 2000, we still have produced a lot of fine products, such as "Blood Battle on the Beach", "Special Forces 1937", "Decisive Battle of Korea" and so on.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

However, the content of this issue is not the above games, but the wargame "Anti-Japanese Mine Warfare" released by Xishanju in 1998.

This game more than 20 years ago told domestic game manufacturers how to do a good job in a main theme game.

Speaking of mine warfare, I think many readers and friends have seen related movies. The game "Anti-Japanese Mine Warfare" that I want to talk about today is also a literary and artistic work based on that real history.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

Unlike the film, "Anti-Japanese Mine Warfare" brings together the essence of many excellent red literary works.

For example, you can see li xiangyang, the protagonist of "Plain Guerrilla", Shi Xin, the protagonist of "Fire King Kong", Zhang Ga, the protagonist of "Little Soldier Zhang Ga", liu Hong, the protagonist of "Railway Guerrilla"...

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

These are familiar characters who will become controllable characters in the game, leading players to witness those difficult and great years.

Set in the Jin-Cha-Ji region during the War of Resistance Against Japanese Aggression, "Anti-Japanese Mine Warfare" is a standard wargame game. The game is divided into a total of 36 main line levels, and if the score is met, you can open 4 additional hidden levels like the "Taierzhuang Battle".

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

In addition to this, the game has three training levels to train units.

If you only look at the style of the game, you will have a sense of glorious "The Legend of the Three Kingdoms", which is indeed borrowed from part of it.

At that time, mainland games had just started, and many things were still in the stage of exploration and learning, so you could see many foreign masterpieces in the domestic games of that period.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

However, nishiyamaju can think of making a game of "fighting devils" in the style of Japanese battle flags, which is really too subtle.

Borrowing from the reference, the two can be described as very different in terms of gameplay, and the biggest difference is reflected in the cutscenes.

"Anti-Japanese Mine Warfare" will stage a live-action cutscene produced by Pearl River Film Factory before and after the start of the game level to pull out the plot.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

This practice of interspersing live performances in the game was relatively rare in China at that time, and it was also very clever.

First of all, it can break the dimensional wall and increase the immersion of the plot. You can imagine inserting a clip of the TV series "Romance of the Three Kingdoms" in the game "Romance of the Three Kingdoms", the picture is so beautiful.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

In addition, it also saves a lot of game costs, after all, CG animation is also very expensive. Find a few actors who are not big names, and shoot a cutscene for hours, which is much more cost-effective than computer CG.

Returning to the game itself, "Anti-Japanese Mine Warfare" is mainly divided into three camps, namely the Eighth Route Army, the Nationalist Army and the Japanese Puppet Army. It is worth mentioning that in the game, the national army appears as a third-party friendly army.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

In addition to the characters in the above-mentioned literary works, there are a large number of real-life characters in the game.

For example, Luo Ronghuan, Lü Zhengcao, and the Five Heroes of Wolf Tooth Mountain in our army, Dai Anlan, Zhang Zizhong, Wang Mingzhang, etc. of the Nationalist army, as well as Shouichi Terauchi, Shoufu Tani, and Yoshiko Kawashima of the Japanese army...

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

A large number of historical figures appear on the battlefield in the form of game characters, adding a sense of historical solemnity to the game itself. I have to say that this practice of Xishanju is still very bold, because it involves real people, and it is not easy to grasp the piece of proportion.

Like most wargame games, The Anti-Japanese Mine Warfare, the selectivity of the classes is very diverse. There are pistol teams, machine gun teams, cavalry teams, earthen artillery teams, as well as large knife teams and martial arts teams with local characteristics.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

The enemy also has such difficult units as armored vehicles and tanks.

These classes can be upgraded, for example, the cavalry team can be upgraded to the light cavalry team, and eventually evolve into the hussar team. The Earth Artillery Team can be upgraded to a Cannon Team and eventually evolve into a Heavy Artillery Team.

The characteristics of each type of soldier are different, such as the character of the big knife system attacking high sensitivity, the character of the artillery department is powerful but weak in defense, and even some of our classes can also perform strategic moves.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

Medical, Deterrent, Rolling Wood, Anti-Ma, Incentive, these skills can apply a variety of positive and negative BUFF, and the impact on the entire battle is crucial.

It is worth mentioning that there are also invincible hidden classes such as the Immortal Team in the game. In order to defend the family and defend the country, even the gods and immortals were mobilized. Of course, it can only be called out by means of cheats modification, which is purely an Easter egg, otherwise it can really become an "anti-Japanese drama".

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

However, since the name of the game is "Anti-Japanese Mine Warfare", it is naturally indispensable to landmines, which is the most important combat prop in the game and the most core gameplay.

As seen in the TV series, there are many types of landmines, such as wind and fire mines, magnetic lightning mines, bombardment thunder, camouflage mines, scorpion mines, etc. There are also differences in the starting method, which is divided into ordinary type, timing type, remote control type and so on.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

It is worth noting that the enemy has engineers, which can detect mines prepared by our side in advance. Therefore, ensuring that the enemy can perfectly trigger the mine array can often achieve the effect of winning the strong with the weak, thus changing the direction of the game.

Each battle level in the game is also carefully designed to drive the development of the story while also bringing various challenges to the player.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

For example, there are small battle levels such as "Surprise Attack on Japanese Train", "EscortIng Scientists", "Rescuing Villagers", and "Lonely Hero", as well as large battles such as "Attack on Yangping County", "Battle of Taierzhuang", and "Battle of Kunlun Pass".

The personality of each character is portrayed very well, as if coming out of a novel, which is impressive.

How can we do a good job in a domestic theme game? Suggest that you can learn the "Anti-Japanese Mine Warfare" from 20 years ago

In addition to the combat system and plot, the music of the game "Anti-Japanese Mine Warfare" is also very good, and its music producer Luo Xiaoyin later participated in the music creation of the "Sword Man Love" series, such as "Heavenly Fairy" and "Ruins of Love", which are all masterpieces.

It has been more than 20 years, the game "Anti-Japanese Mine Warfare" is also very classic with the current eyes, it uses its own success, telling domestic game manufacturers how to do a good job in a main theme game.