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Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Zelda's new game has not yet been released, and the glow of the old ring is too dazzling, making many boutique games seem eclipsed, such as tunic, an action-adventure game that incorporates Zelda experience and action game inspiration.

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Blend into the shape of the soul

High ratings from the media, intriguing positioning of TUNIC

"TUNIC", which was exposed at E3 in 2018, finally met us after 4 years. Less than a week after the game was released, it received high ratings from many game media, and even several gave a full score of 10 and a score of 9. For example, comparing the same media's evaluation of "Eldon's Law Ring" and "TUNIC", it is not difficult to find that there is a lack of standard.

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Silly fox

If the old ring is the continuation and expansion of the soul game, and the evaluation is based on the soul system of the past generations; then the playing egg believes that the evaluation of "TUNIC" is "imitation" and "memory". In the evaluation of "TUNIC", the media introduced "soul inspiration" and praised the game's exploration fun; in the face of such comments from the media, some players believed that "at the moment when the game is industrialized AAA production, the game's judging standards have returned to 10 years ago." ”

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Unsatisfactory evaluations

A high-quality action-adventure game, now because of the media evaluation, it has made the positioning very embarrassing. The original intention of the makers of TUNIC was to create a game that was "as adventurous as Zelda", allowing players to experience the exploration and puzzles in the game. From the beginning of the project, after many iterations, the project first removed the common task guidance content, redefined the game's prompt method, and then integrated the action game's blocks, dodges, parry, counterattacks and other elements, contributing to the current TUNIC.

The little fox's big adventure

Gameplay features of the game

The first time I see the protagonist of the game, a shield in one hand, a long sword in the other, and a fox in a green corset, it is a green hat, not to say 100%, close to 80% similarity, it is easy to think of "Link of Zelda". Tunic's story revolves around the adventures of a fox, exploring lost legends, experiencing ancient powers, and challenging ferocious monsters in a mysterious land.

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Did you see a Link Fox?

The game information and key props in TUNIC are self-contained, and players need to find the corresponding items, and even make multiple attempts to understand the meaning of the props. Break up the beginner's tutorial and hide it in the game world, which means that the player's journey will gradually develop around finding the "guidebook", and when the player successfully collects all the "tutorial fragments", it will trigger the real ending of the game.

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Collect tutorial fragments

In addition to the Fox shaped like Link, the game also incorporates a lot of puzzle play, and greatly reduces the maze of dark tones like Zelda, the multi-linear story direction, and the map with different themes, and crammed into a lot of hidden dark passages, secret rooms and treasures. Looking down, a cute "Link Fox" is desperately looking for clues to unlock the meaning of the prop, as if playing the old Zelda legend.

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

The macho man's favorite little fox

Tunic's combat system, due to the relatively small number of monsters and boss settings, the overall action performance is not too prominent. Limited by the weapon can only use swords and shields and some magic items, the melee experience of the battle is concentrated in rolling and dodging boss moves, finding the right time to slash, or counterattacking after parrying, repeatedly circulating to consume monster blood bars. Of course, players can also use magic to perform ranged attacks, and even create negative states for monsters, such as freezing.

Tumbling battles

The game breaks down the beginner's guide, emphasizing players to invest energy in exploring on their own, in order to allow players to spend more energy on this, the game has a special built-in Goldfinger. For example, when the player feels that the monsters are too difficult, or does not want to experience this part of the content too much, they can open Goldfinger to reduce the difficulty of the game.

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Goldfinger reduces difficulty

Players complain about TUNIC

Outside of the game, the cartoonish style is a nightmare for players who like a realistic style; some players think that this is a low-precision 3D game, and the style alone cannot be played; and some players think that this is a colorful version of "Death's Gate".

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

The Gate of Death

Regarding the in-game complaints, some players can't stand a button with multiple functions, such as binding tumbling and running to the same key, and each time running the road must be rolled first; some players are dissatisfied with the middle and late game maps, such as the map quarry, the style of the map and monsters, which make some players feel very uncomfortable; some players are confused about the locking system, when there are many monsters, they will be completely confused, why do they have to add so many monsters in the later stages of the game.

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Support for the handle experience

epilogue

At present, the game has been listed on the PC and XBOX platforms, the PC has the Steam platform, supports Chinese Simplified, the price is 90 yuan, and the game has joined the XPG family. Strictly speaking, TUNIC is more focused on the exploration of map puzzles, the action scene part is not prominent, if you like to solve puzzles, like the exploration of the unknown, then this game may bring you endless fun.

Link in animal form, a fox's adventure "TUNIC", focuses on the fun of solving puzzles

Explore the fun of gameplay

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