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Glory of kings: Han Xin Cai Wenji strengthened, causing a large number of players to be dissatisfied, to produce high-quality skin?

Hello everyone, I'm Bells~

The King of Glory Experience Suit has been updated again, and several heroes have been adjusted, including han xin and Cai Wenji, and both heroes are enhanced adjustments.

Hero enhancement should have been a good thing and a welcome thing, but the bonus of Han Xin and Cai Wenji has caused a large number of players to be dissatisfied.

Glory of kings: Han Xin Cai Wenji strengthened, causing a large number of players to be dissatisfied, to produce high-quality skin?

Han Xin's way of strengthening is to strengthen the early stage, weaken the later stage, adjust the specific skill's base damage from 250 to 300, reduce the AD bonus from 0.85 to 0.7, the front and middle damage is high, converted to the later stage, the damage of a skill will probably drop by about 40 damage, if not calculated incorrectly.

And the strengthening of Han Xin is mainly in terms of blue consumption, the blue consumption of one skill is lowered from 55 to 45, the blue consumption of the second skill is lowered from 80 to 65, the basic blue consumption reduction is very large, we all know how important blue is for Han Xin, even if it is Chang'e Middle Road, Han Xin can not let blue, blue buff is Han Xin's life, this is also known to everyone, so it is a great strengthening.

Glory of kings: Han Xin Cai Wenji strengthened, causing a large number of players to be dissatisfied, to produce high-quality skin?

Because the method for Han Xin is actually to start from the early control of blue, Han Xin this hero is relatively weak in the early stage, if you can control Han Xin's blue, then Han Xin can not go to the line and quickly turn the line brush wild development, can not brush out the development gap of Han Xin, almost must not be used. Han Xin without blue buff, the belt line is very difficult, but also very good to catch, can not move the empty blue.

So Han Xin's strengthening is to be honestly strengthened to the root, so it is a very big improvement for Han Xin, but why are many players dissatisfied? This has to start from Han Xin's data, the current Han Xin, the winning rate of each segment is very high, basically more than 50%, and the appearance rate is not low, is the game has been used by many players to fight wild heroes.

Glory of kings: Han Xin Cai Wenji strengthened, causing a large number of players to be dissatisfied, to produce high-quality skin?

If you look at it from the perspective of data, Han Xin's data does not need to be strengthened, but Tianmei has strengthened it so much, many players will feel dissatisfied, not because han xin cannot be strengthened, but in the current field position, there are too many hero data that are much worse than Han Xin, why strengthen a data better than most of the wild heroes of Han Xin?

For example, the Lanling King in the field, since the rhythm has accelerated, after reducing the line period, the Lanling King has almost been unable to play, and the winning rate has always been at the bottom, and now take out the Lanling King, many times it is to fight the auxiliary, rather than the wild, such a hero does not strengthen, strengthen Han Xin, which makes many players feel dissatisfied, and even not only the Lanling King, the wild needs to be strengthened, many of the wild is the same.

Glory of kings: Han Xin Cai Wenji strengthened, causing a large number of players to be dissatisfied, to produce high-quality skin?

In addition to the hanxin in the reinforcement, many players are dissatisfied, and the strengthening of Cai Wenji also makes many players feel unreasonable. Cai Wenji is originally a T0 auxiliary hero with a high winning rate in the middle and low levels, and the health recovery effect of a skill and a big move has been strengthened, and even the double resistance of the big move has also been strengthened, which also makes many players feel dissatisfied.

Because the data of Cai Wenji this hero is also relatively good, although the high segment is not used by many players, the data of the high segment is also relatively poor, but the middle and low segments are T0 level, if Cai Wenji strengthens, how should the players in the low and middle segments play?

These seemingly unreasonable ways of strengthening, let many players sigh, it is estimated that it is necessary to give them high-quality skins again, first strengthen for players to use, and then out of high-quality skins to have more players to pay, after selling the skin and then adjust the balance to cool down, I don't know what you think?

Glory of kings: Han Xin Cai Wenji strengthened, causing a large number of players to be dissatisfied, to produce high-quality skin?

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