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Regardless of the strength of the heroes, these heroes are often ingrained in their infatuation, and they are panicked when they see them

Hello everyone, I am fingertips, which game does not want to see yourself play normally, teammates do not make sick convulsions? In fact, we can often see some teammates have no desire for the victory or defeat of the game, so when choosing heroes, the game is more negative, not according to the lineup of heroes, not to say, the game is also arbitrary, so players call this situation called the pendulum.

Regardless of the strength of the heroes, these heroes are often ingrained in their infatuation, and they are panicked when they see them

In fact, some heroes do provide such convenience to players, some people may simply not know what to play, lose more, just think of mixing, anyway, efforts can not win, so these heroes have become the main target used by players to mix, the following heroes involved are only based on the choice of most of the mess, does not represent the strength of the hero itself Oh, do not enter the right seat.

Mozi

Is Mozi weak? I don't feel weak, even the official has added an auxiliary label to Mozi in the experience suit, so Mozi playing the middle of the road to play auxiliary should be regarded as recognized at present, but the characteristics of this hero make it so that many heroes like to use Mozi to "mix" when they do not consider the relationship between victory and defeat.

Regardless of the strength of the heroes, these heroes are often ingrained in their infatuation, and they are panicked when they see them

The characteristics of Mozi's hand length make it difficult for him to take the initiative to get close, so players can throw cannons in the back row at will to ensure that their KDA is not too bad and will not be killed frequently, then the game experience will not be particularly bad, but Mozi does not have the ability to influence the victory or defeat, the lineup is uncoordinated, and the role is minimal, so for the feeling of teammates, that is, Mozi is useless.

Sun Bing

It is a very strong auxiliary yes, but at the same time it is also a very good mixed score hero, nothing to lose thunder, open an acceleration, follow the teammates to mix on the line, do not need to worry too much, so this kind of play also makes many people take it to mix, do not consider the victory or defeat at all.

Regardless of the strength of the heroes, these heroes are often ingrained in their infatuation, and they are panicked when they see them

Playing a good Sun Bing is actually a lot of details, 1 skill hit rate is not to say, 2 skill use time is the most important, some people skills are good to open, but the gods will pass through the grass that may be dangerous, need to turn the line when the opening, team battle open when open, retreat when open, purposeful opening skills can allow teammates to enjoy the benefits of skills.

Therefore, if you take Sun Zhen to mix points, it is basically equivalent to four to five, and this position will appear to be useless.

100 miles to keep the covenant

This point has been deeply rooted in the hearts of the people, because the covenant is now selected to give people a very delicate feeling, too few players can play well, the damage of the current version of the covenant is not so exaggerated, the line wants to fight out the suppression force is also very optimistic about the hit rate, most of the cases are counter-pressured by the opponent on the line, the group can not fight out of damage, the headwind hit rate is high and can not hit the damage, the downwind does not push the tower in the back of the sniper, the result is that the headwind does not do anything, the downwind does not push the tower.

Regardless of the strength of the heroes, these heroes are often ingrained in their infatuation, and they are panicked when they see them

Because I have seen more, so the covenant has formed this concept for the player, some people see that the team lineup is too poor, so they do not hold the idea of winning, lock the covenant, at least their KDA is difficult to have a negative number, then put it together.

Zhuang Zhou

The typical "bastard hero", the reason why he is called a mixed hero, is because the reputation of the players is too poor, especially the previous version, after the opening of the control plus no injury, the player simply can not feel the effect in addition to the understanding of the control, plus Zhuang Zhou players innately feel that they can not die, often go to the enemy's eyelids to jump, the result is either beaten home, or is beaten to death, the teammates behind the face is confused, feel that the whole process is missing a person.

Regardless of the strength of the heroes, these heroes are often ingrained in their infatuation, and they are panicked when they see them

In fact, Zhuang Zhou, who plays well, can appear in the appropriate lineup, rather than in various strange positions, can open a big move at a critical moment, and can also arrange the field of vision very clearly, but there are too many players who can't play or are not fun, and the impression has long been deeply rooted.

So which other heroes do you think have been labeled as a jerk? Tell us your reasons.

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