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The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

Hello everyone, I am Zi Xuan, bringing you a different king information every day.

Recently Zhuang Zhouquan segmented heat has risen sharply, although many players have played, but the play is actually not enough fun, after all, it is only auxiliary, it is difficult to carry the game, today Zi Xuan recommended to everyone this way of playing is called 10 seconds free control piranha, strong or not strong by you judge, next with me to see the specific playing ideas.

The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

1, 10 seconds free control principle

We all know that Zhuang Zhou's ability to contain outstanding, very suitable for headwind single belt, team battle is very restrained battle tank lineup, for non-explosive heroes have an absolute suppression effect, the ability to disrupt the game is particularly outstanding, his passive trigger every 6 seconds, you can get two seconds of free control effect, a skill active refresh once passive, big moves can also get two seconds of free control, as long as you control a skill and the release timing of the big move can theoretically get 8 seconds of continuous control. In the later stage, the Zhuang Monday skill CD is reduced to a maximum of 6 seconds to reach the terrifying 10 seconds of control.

The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

Some players will say that there is no use in just having 10 seconds of free control, it is nothing more than coming and going freely, I want to output power. However, in the later stage, Zhuang Zhou of this style of play not only has the ability to output force but also has the ability to cut c, please continue to listen to Zi Xuan.

2, the side of the line (note that this style of play is not recommended to play auxiliary, but to bring out the punishment out of the yellow knife to hit the side road. )

(1) Alignment ability

The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

Zhuang Zhou relies on the passive double exemption effect (free control + no injury, plus the superimposed damage of the two skills), in fact, the damage and flexibility of the fight are not low, not a lot of strong confrontation road heroes in the early stage, take a step back, even if the line can not be played, it can also be safely cleared under the tower, and the opposite side of the field will rarely be interested in you.

(2) Support speed

The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

Zhuang Monday and two skills are AOE damage, and the two skills can be triggered many times, the clearance speed is very fast, after clearing the line, Zhuang Zhou's passive and two skills can provide a movement speed bonus, while the yellow knife can also provide a 10% movement speed bonus, Zhuang Zhou's support speed under the triple movement speed BUFF blessing is almost comparable to Guan Yu

(3) The role of the group

The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

As we all know, Zhuang Zhou's big move can instantly lift the control of his teammates and put on a shield, which is very deadly to the heroes in the enemy's auxiliary and mages who rely on controlling the company to fight team battles, so Zhuang Zhou's group playing role is not small.

3. The specific gameplay of the side road yellow knife flow Zhuang Zhou

(1) The first is the inscription outfit

The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

After reading this set of inscriptions, you must have some doubts, isn't it called a piranha? Why the inscriptions are all dressed up by Tandu. First of all, we must know that the source of Zhuang Zhou's damage is mainly the second skill, but the second skill not only needs to be released by the face, but also needs to be stacked many times, only in this way can it hit a high amount of damage, and the iron also needs to be hard, after all, only alive can consider the problem of output. This set of inscriptions is equipped with 10 seconds of free control skills, the team battle does not have to worry about being seconds, there is no output to see the GIF.

It can be seen that Zhuang Zhou's two skills are passively superimposed with the multi-segment damage and pursuit ability of the yellow knife, a little sticky c position, the other party basically has no possibility of escape, cut c is not too simple.

(2) Playing style ideas

The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

The details of the early stage of the fight must be full, and the two skills of the point of going out. If the enemy is a hero without punishment, take the river crab first, and vice versa, grab the line first and then consider the river crab. No matter how the first step is taken, after the second level, you must go to the enemy wild area to walk around, if conditions permit, get all the wild area resources that can be obtained, and the fish before level 4 invade the wild area, and it is basically difficult for the enemy to catch you. Remember, the output of the fish in the early stage is not strong, and there is not enough control to retain people, it is difficult to complete the single killing of the road, so the early stage avoids the war, and after the economy rises, it is necessary to take the initiative to fight.

(3) Developmental ideas

The new version of the side punishment "piranha" play, comes with 10 seconds of purification? Be careful with the opposite c bit!

Mainly to the line of troops, the enemy field area, our side of the field area three points and one line, nothing can also go to the middle of the road to rub the line, and so after having enough economic support, this way of playing can be a great magic.

Summary: The obvious difference with the auxiliary Zhuang Zhou is that the side road Zhuang Zhou is not mainly to protect our c position, but to stare at the enemy c position to fight, with no control, high frankness and not low superimposed damage to become the most difficult point to deal with on the other side. In general, the early stage is mainly development, under the premise of ensuring development, help our side to invade the enemy field area, stare at the enemy c position when fighting the group, and give play to the characteristics of piranhas.

Zi Xuan concluded

The above is the new version of the side road yellow knife flow Zhuang Zhou specific gameplay that Zi Xuan recently discovered, in addition, there are other side road play methods of Zhuang Zhou on the Internet, there are violent blood sucking streams, half-flesh assassin streams, but no matter how the playing style changes, it is always impossible to bypass the development ideas I mentioned above.

Do you have any new ways of playing? Comments are welcome.

Finally, I am Zi Xuan, a small editor who focuses on game entertainment commentary, focusing on me to make your king's road no longer boring.

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