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Warcraft 3: The Orcs want to play Bloodthirsty Headhunters need to pay attention to these 5 points

At a time when prophetic headhunting became the mainstream tactical system of the orcs, the shaman' unit with the ability to disperse and limit individually, and can also greatly improve the headhunter's mobility and output ability in battle through bloodlust has also increased a lot. After players slowly noticed the strength of this set of tactics, the bloodthirsty headhunter gradually became a key tactical system that many orc players wanted to try. This time, let's talk about some problems that need special attention when playing bloodthirsty headhunting.

Warcraft 3: The Orcs want to play Bloodthirsty Headhunters need to pay attention to these 5 points

First, try to use it when fighting against the Night Elves

Warcraft 3: The Orcs want to play Bloodthirsty Headhunters need to pay attention to these 5 points

Although the output ability of the bloodthirsty headhunter is powerful, once it is limited by the opponent's dispersion skill, the combat effectiveness will be greatly reduced. Among the 4 races in the battle mode, only the Night Elves' group dispersal ability is relatively weak, so this tactic will be more effective against the Night Elves. It should be noted that although the deer of the Night Elf can only be dispersed by a single body, the self-detonation of the elf is still a powerful range dispersion skill, and if we stand in a wrong position or do not find the opponent's elf in time in actual combat, it is likely that the loss is not only the various buffs on the headhunter's body, but also the blue amount of the shaman. Therefore, when we face the night elves and choose the bloodthirsty headhunting game, we must always pay attention to whether the opponent has pulled the elf.

Secondly, the faster the three technologies, the better

Warcraft 3: The Orcs want to play Bloodthirsty Headhunters need to pay attention to these 5 points

In fact, there is nothing to say about this, after all, in the prophet and headhunting system of the beast tribe, the headhunting fury skill under the three technologies is itself an extremely important existence. In addition, the shaman priest needs to complete the master-level research before he can use the bloodthirsty skill, so it is necessary to study the three technologies early and complete the research of the key troll regeneration, berserker, and master-level shaman in order to make the real combat effectiveness of this tactical system come into play.

Third, you generally have 3 to 5 shamans

Warcraft 3: The Orcs want to play Bloodthirsty Headhunters need to pay attention to these 5 points

In the bloodthirsty headhunter's tactical system, the shaman needs to use the lightning shield for a short time, but both dispel and bloodthirsty spells need to be provided by the shaman. This makes it possible that in actual combat, there will be too few shaman priests who will have the problem that the amount of blue is not enough to support the team battle, and too much will bring too much population pressure to the orcs, so it is normally best to have 3 or 5 shamans.

Fourth, consider your own operational capabilities

Warcraft 3: The Orcs want to play Bloodthirsty Headhunters need to pay attention to these 5 points

Since the bloodthirsty headhunting is based on the traditional prophet and headhunting tactical system, and joined the shaman priest unit, many times we have to give up the front row units such as the big G and the minotaur, and even the white bull that increases the soul chain, and the difficulty of operation naturally increases a lot. Therefore, if we want to use this set of tactics, we must also consider our own operational capabilities. After all, to ensure bloodthirsty headhunter output and survival, in addition to healing skills, reasonable pulling is also very important.

Finally, don't fight each wave of regimental warfare for too long

The beast blue amount replenishment ability itself is relatively lacking, the shaman's blue amount plays a vital role in this tactical system, once the shaman and the little crooked are short of blue, the comprehensive combat strength of the troops will be greatly reduced, and the opponent's summoning units will also begin to exert combat strength. Therefore, each wave of team battles should not be fought for too long, even if they have already occupied some advantages, as long as they cannot directly push down their opponents, in the case of heroes and shamans lacking blue, they should first retreat to replenish the blue amount and then attack again.

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