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Erin: Change your confrontational thinking, and you can play a good record when the details are full!

Original | Bunny Bugs Chat Game

preface:

As far as the current version is concerned, many players think that the development path is a difficult position, whether it is a confrontation environment or a survival environment, compared to the previous version, there is a decline. But there is some truth to this statement, but it is not the key, because the change of versions has not changed the position of the shooter as the core of the advance.

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

Among the many shooters, there is such a special existence, even if it has a version advantage, but it does not get very good data, this hero is Irene. In the recent rankings, Irene was used to play multiple matches and found that Irene herself has a great advantage, but now many players only see popular heroes and ignore the significance of Irene's presence in the lineup.

At the same time, because of Irene's late output, it seems a bit weak, which is difficult for players who like the shooter position to adapt. However, through comparison, it is found that Irene's advantage is actually obvious, as long as the player can change the confrontational thinking, the details are full, and they can play a good record. Let's talk to you about it:

First, the outfit combination and skill details:

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

01. About the outfit combination:

For the current version, some players will always choose some partial outfits when choosing outfit combinations, without considering the adaptability of the equipment.

Outfit Recommendations:

Shadow Blade Foot, Golden Sword, Prophecy of Time, Twilight Stream, Erudite Wrath, Book of God Eaters

Inscription Recommendation:

Greed X10, Heart Eye X10, Red Moon X1, Fate X9

For the interpretation of equipment, focus on why it is matched with the foot of the shadow blade. For many heroes, shoes that choose resistance boots can reduce the chance of being controlled. But for Erin, pairing it with the Foot of the Shadow Blade is the most suitable. First of all, Irene's passive can increase the movement speed, coupled with the acceleration of the second skill, basically can reduce the chance of being charged.

Then the core of choosing the Shadow Blade Foot is to reduce the gank of the enemy assassins, and to be able to occupy a great advantage over the line in the face of most shooters. This is the biggest advantage of choosing shadow blade foot, and it can also quickly achieve the effect of leading the advantage.

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

02. About skills:

In fact, since the hero Irene was reworked and launched, its development has not reached a complete state. Especially for the use of skills, they are basically still stuck in the state of where the light is lit. Irene, the hero, seems to be simple to use, but it requires a high sense of operation and an understanding of skills.

In particular, the range of three skills is used, many players stop the release of skills after the target vision disappears, and some of them are closer to the target in order to maximize the damage benefits. In fact, these two practices are wrong, Irene's three skills range is very large, even if you lose vision, you can hit the target, and the damage has nothing to do with the distance from the target, this detail must be remembered.

Second, how to open the advantages of the line:

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

For Irene's line advantage, many players do not know how to open, in fact, compared to other shooters, Irene's line advantage is easier to open. First of all, Irene had a line advantage before level 3, the most obvious of which was the fast movement speed and the ability to dodge directivity. As long as these two points are reached, you can suppress the opposing hero on the opposite line.

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

The second is the wearing of damage attributes and summoner skills, which are also the most overlooked by players. Irene belongs to spell damage, and many shooters in the current version will choose to synthesize rapid combat boots on the first piece of equipment, so under the same conditions, Irene can play an advantage in damage attributes. The summoner skill wear, in order to increase the damage is mainly based on rage, then in the early stage of the rage, basically you can kill any hero.

III. Details of the Team Battle:

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

Now when many players use Irene, they do not consider the use of skills in team battles, nor do they consider the passive stacking of equipment, which is the lack of details of team battles. For the current version of Irene, if you want to fill up the core skill damage, you must show all the details. Especially for the passive use of equipment, when facing tank heroes, it is possible to give priority to ordinary attacks and stack passively. In particular, the passive of the Twilight Stream can also be stacked with normal attacks, so that the damage of the three skills can be maximized.

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

Don't underestimate the passive use of ordinary attack superimposed, in the team battle, you can use these passive to pull. Moreover, after the equipment is synthesized, the damage of ordinary attacks is also very high, so when facing the opposite tank, the Twilight Stream is passively stacked, and there will be a continuous high-law strong damage, basically no hero can resist. This has a higher damage gain than directly unleashing three skills, and even higher harvesting ability.

Fourth, the change of thinking:

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

In fact, in the current version of Irene's hero, the damage has not been improved, and some strong Irene has changed her confrontational thinking. First of all, Irene is different from other shooters, and can completely use the equipment to form and then hit a high amount of damage. And Irene needs to use all the details that can be used, so the aggressive playing style is completely inappropriate for Irene.

Erin: Change your confrontational thinking, and you can play a good record when the details are full!

At the same time, because of the large range of the three skills, Irene can exist as a peripheral output at any time, so when encountering multiple breakthrough lineups, she can safely choose to deal with it remotely. Of course, the current Erin in the later stage, basically can only be used as a damage mat or harvest, so the timing must be used to the extreme.

epilogue:

As far as the current version is concerned, Irene's use is actually more practical than other innings, so at the end of the season, it is an inevitable stage to quickly score points and change the thinking of the game.

Well, that's it for today, so what do you think of Irene's hero strength?

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