Although Warcraft 3 has been sought after by countless players since its release, the rich content has also made many of these things problematic and needs to be polished to be more perfect. However, with the stranding of the "Warcraft 4" plan and the emergence of the online sequel "World of Warcraft", many things that have been set up have been deleted or not implemented at all. However, because these things are basically retained in the editor, all map authors have always loved them, and even widely used them in custom maps.

Since Both Warcraft and StarCraft are the pinnacle of Blizzard, it makes sense that the games will have cameos with each other. In Warcraft 3, there are three cameo StarCraft units, namely Marines, Snakes and Jumpers. Although these three cameo units only appear in campaigns and acknowledgement animations, Blizzard originally designed a complete attribute system for them. In the next time, let's take a look at the specific situation of the 3 StarCraft cameo models that are widely used by map authors and can be seen in many popular maps.
Marines
As an extremely important human unit in StarCraft 2, there is no problem with making cameos in Warcraft 3. It should be noted that there are two Marine models in Warcraft 3, called Tyrone Human Marines and Marines. Although the model itself is the same, the former has 82 to 90 piercing attack damage, 540 health, and 0 medium armor, while the latter has lower attributes, only 82 to 88 piercing attack damage, 520 health, and 0 medium armor. Many of the early Warcraft 3 survival custom maps had this model unit appear.
springtail
Since in StarCraft 2, the Jumper is a unit that relies on numbers to win, after coming to Warcraft 3, the attributes are not high. Only has 22 to 25 Normal Attack Damage, 250 Health, and 0 Medium Armor. Because of its relatively low combat effectiveness, it often appears in the form of ordinary units in custom maps, and there is nothing outstanding.
Thorn snake
As one of the most ferocious and cruel life forms of the Zerg in StarCraft 2, when you come to the world of Warcraft 3, your attributes are also very powerful. Although it has only 700 health points and the armor is also a medium armor with 0 points like the other 2 guest units, the piercing attack power of up to 84 to 120 points still shows all players its powerful side. It is worth mentioning that the Thorn Snake is the only StarCraft guest unit of these three units that appears directly in the battle map and allows players to gain control.
The way to get it is when we are playing the Night Elf Campaign "The End of Eternity", after entering the second chapter "Daughter of the Moon", first follow the main quest, when entering the portal to the map, directly destroy the elven gate blocking the road, to the top right of the map. At this time, there will be a mission trigger, giving us some bladed vehicles as siege machines, and when we use the throwing wheels to destroy the trees next to the thorn snake located in the upper right of the map, then let Tyland walk up to the thorn snake, we can get control of this unit. It should be noted that although this unit has a high attack power, it has only 400 attack ranges of 0 armor, and it is still easy to be killed by powerful undead units when there is no female hunter in front.