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"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

Today we talk about the Zhu Ming forces in the game "Heroes of the Crowd". Previously, many MOD games with Huaxia as the game background, I basically recommend novice players to use Li Tang forces, as a choice to be familiar with the game and version, the main reason is that the number and strength of Li Tang's martial artists are absolutely first-line in the game, which will make players familiar with the stunt effects of the martial generals as soon as possible, as well as various settings, and in the early defensive battles, the pressure is not large, you can quickly turn from defense to attack, and you will not have too much disgust with the game. However, in this game, I will strongly recommend Zhu Ming as the first choice to be familiar with the content of the game. Next, we will talk about the advantages and characteristics of Zhu Ming's forces in this version.

Introduction to the basics

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

Zhu Ming is one of the first five one-star forces in the game, and the main city of Jinling is located in the traditional southeast region, which is the biggest boss in this area. There are 35 military generals, the highest commander Xu Da, the highest wu yong Chang Yuchun, the highest intelligence Liu Ji, the highest political Zhang Juzheng, the highest charm Yu Qian. There are no friendly forces, and there are no hostile forces.

After entering the game, we can see the information of Jinling City, which is still quite generous. Especially in terms of population, there was a huge population advantage of 745700 at the beginning, compared with the surrounding cities and pools, there are natural advantages, and even the sum of the populations of Wuhe huiji, the population of this value has ensured that Jinling City, a metropolis with 20 construction vacant lands, will not worry about money and food.

The opponents around Jinling did not have any pressure on Zhu Ming, who was already strong, whether it was Wu, Yue, Sui, Jin and Yang Wu, they could not bring any sense of oppression to Zhu Ming; and for Zhu Ming, which of them was the most happy in the early days, then it also indicated that which of them would be eliminated by Zhu Ming at the earliest.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

In the initial technology, Zhu Ming not only maintained the traditional advantageous project invention system, the bonus for weapons and warships, but also directly gave the technology of the fire attack system to the highest level of training explosives in this game, which is a very comfortable technology setting for Zhu Yuanzhang, who has the karma stunt.

Although the fire attack system has reached the full level, this technology is not practical for players in the early days.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

From the terrain around Jinling City, we can see that Jinling City was mainly attacked by Sui from Guangling, Jin from Huainan, Yang Wu in Luzhou and Wu forces in Wucheng, and the main direction of the first three marches was the two landing ports shown in the figure, in order to avoid the enemy landing after the rapid approach to the city and affect the economic gains, so we must be the most secure to put them on the water. The Wu forces, which were able to attack from land, were also able to attack because the main marching route was in the wooded area. Therefore, it is difficult to use the trap advantage brought by this technology in the early defensive warfare.

For Zhu Ming, who has an advantage in weapons and water army adaptability, this technology has further enhanced the power of weapons and warships, or Zhu Ming's favorite technology; secondly, the defense department has a three-level science and technology to strengthen the city wall, which is still very helpful for early defensive warfare.

Overall, Zhu Ming's technology still maintains the traditional advantages, and the new fire attack system technology that is not used in the early days, but it will be cool to play.

However, it has to be said that whether it is the terrain advantage of Jinling City, or the advantage of science and technology, etc., it is not the same version of Zhu Ming's advantage in talented warriors.

Introduction of the warlord

The number of military generals in Zhu Ming's initial career is 35, and the number of martial generals in the opposition is almost 20, and the military generals are generally biased towards the battlefield, so the early defensive warriors and team pushing and matching is not a problem, only the strength of the troops will become a little obstacle, but this small problem is still easy to solve after several rounds of operation in the hands of the player.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly
"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

The nominal first person in Zhu Ming's forces is Xu Da, but the real warrior who is Zhu Ming's first card in the game is Qi Jiguang.

Qi Jiguang and Xu Da's general settings are still very close. The ability value is similar, there is a god level in the suitability, the basic stunts are also "X gods" with military soul effects, and the first-order stunts are also exclusive combat advanced stunts for their respective superior classes, but Qi Jiguang still relies on the second-order stunt array and the treasure attached to the initial treasure to make Qi Jiguang's role more significant than Xu Da's role in the early and late stages.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

Qi Jiguang's strength lies in the soul-making effect of this treasure jixiao new book. The effect of the Soul Worker's Stunt is weapon explosion + 15%; this stunt effect combined with Qi Jiguang's own Work God can directly increase the damage ability of the weapon unit to the ceiling level, and the biggest advantage of the weapon unit over the four main battle classes on the battlefield is the relatively stable success rate of the combat method, so that Qi Jiguang's damage ability is high and stable. This ability ensures that Qi Jiguang is a strong contender for the highest output warrior in the game.

The stable success rate of tactics, the high damage, and the ultra-cost weapon unit made Qi Jiguang the top martial artist of Zhu Ming's forces.

In addition, we just mentioned that Zhu Ming's forces are the best at weapons units and water army troops, so in the combination of weapons troops, we can also have more military generals to Qi Jiguang, like the traditional range and siege, the new stunt cannon, are very good combinations, and for Qi Jiguang, who can use the weapon god-level tactics torch stone purgatory, in the early days, Ma Fang, who has hundreds of battle stunts, can also enter the troops, alleviating the energy consumption of 30 per combat method.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

Fu Youde was the fourth most powerful person in Zhu Ming's forces, and his combat ability in the crossbowmen could now replace Zhu Di as the absolute core of the crossbowmen' forces.

Although Zhu Di possessed the god level of a crossbowman, his own stunt setting was extremely uncomfortable. Basic stunts run away, first-order stunt feats and second-order stunt ranges, none of which can be matched with crossbow troops, and Fu Youde, who has the stunts of the general, can trigger the stunt effect relatively well with his own command and force value.

Situations like Zhu Di where the suitability of the class does not match the stunts abound in the game, and the situation like Zhu Ming has so many martial artists is definitely not the only case of Zhu Di.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

The third figure in Zhu Ming's forces often encountered Spring, and he also encountered a little embarrassment in terms of stunts and military suitability.

Chang Yuchun's class suitability has the S level of gunners and cavalry, and the stunts are also more compatible brave generals and traps, obviously acting as a front-row charge to attack the role of the tough generals. However, chang yu chun's initial treasure ape arm bow made Chang Yu chun a little unable to exert the power of this treasure.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

The Ape Arm Bow is attached to the Crossbowman's exclusive Stunt Arm. In the past, I have always stressed to everyone that because of the terrain in the game of "Gathering Heroes", it will make the stunts with the advantage of attack and strategic range particularly important in the game, and it is easy to use the advantage of terrain to do white prostitution enemy forces without being attacked by their active attacks.

Chang Yuchun, as a front-row unit, although the basic stunt bravery will also allow him to exert good combat effectiveness, but the use of crossbowmen will waste the strong counterattack effect brought by the trap. Therefore, this prop needs to be transferred as soon as possible, and Fu Youde, who replaced Zhu Di as the first core of the crossbow force, became the first beneficiary of this treasure transfer technique.

Lan Yu and Li Wenzhong were the core figures of Zhu Ming's cavalry unit, but to be honest, the two of them would be relatively ineffective for a long time. The reason is very simple, don't look at zhu Ming's forces with breeding stunts, you can increase the number of horses, but with the blessing of this stunt, the output of each time for the specialty city that is not a horse is only about 1800, which leads to the desire to raise a cavalry unit, which is quite expensive and energy-consuming. Therefore, before setting foot on the northern battlefield, the generals of the cavalry unit led by the two had little use.

However, this was not a big problem for Zhu Ming's forces, even if some cavalry generals could not play because of the problem of difficult horses, but the number of generals who could fight in the force was still very large, and Li Dingguo, Yu Dayu, Zheng Chenggong, Zhang Fu and others were also good fighting forces.

In terms of battlefield planning, although Zhu Ming's forces had four military generals with intelligence of more than 100, Liu Ji, Yao Guangxiao, Wang Shouren, and the monarch Zhu Yuanzhang, the real rely on Hu Zongxian in terms of battlefield planning was really unknown.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

Although Hu Zongxian's intelligence value is not high, but the stunt is relatively stable poison, with his intelligence value in the face of these relatively weak enemy troops around, it is still relatively stress-free, can stably help friendly forces control the opponent, carry out robbery-style siege, kill and injure the enemy army at the same time to obtain resources.

And everyone pays attention to the stunt description of the poison, it is noted that the assassination plan must be successful when the intelligence value is high. The Assassination Tactic is a special tactic that must be used only through stunts, and he can directly turn a normal warrior into an injured state. And Liu Ji's scheming stunt is just enough to allow the troops to perform assassination strategies, so the combination of the two strategies will also form a better chemical effect.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

The positioning of the monarch Zhu Yuanzhang is still relatively complex, with the ability value and adaptability can become an offensive and defensive conversion point on the battlefield, and with the help of the strategy effect of Karma Yan, Zhu Yuanzhang even with the cooperation of no trap, blocked at the landing port to cast a fierce fire strategy, is also a feeling of being inseparable. After unlocking the pressure, it is still very interesting to give surprises to the weak and powerless forces in the southeast from time to time.

Zhu Ming's internal affairs general can be said to be ugly and fragrant. The number of internal affairs stunts in the forces is very small, only a few internal affairs type stunts such as changing the law and logistics, and there are no stunts such as stunts for the gain of the city and the production of military uniforms, so that the characteristics of a metropolis like Jinling are somewhat wasted.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

Zhu Ming's reinforced internal affairs suddenly became fragrant again because of Yang Shiqi's stunt recommendation, and it was really fragrant! Because Yang Shiqi had received one of the divine skills of recruiting martial generals, the most crucial thing was that within his phase range, the wild martial generals that could be seen included Sun Wu and Wu Qi, the two tops, and the forces that could be seen were Shu Han and Xiao Liang.

The reason why these several martial generals and forces are listed is mainly that Yang Shiqi can help the forces to subdue Sun Wu at the first time, and then according to the situation in the Chu State, although Shu Han and Xiao Liang do not have good military generals in the field, but these two forces will not last long in the game and will perish, then we have a great chance to recruit Zhuge Liang, Guan Yu, Chen Qingzhi and Wei Rui and several other very useful military generals.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

Sun Wu, Wu Qi and Zhuge Liang, we have introduced the ability in the game, and here we focus on Wei Rui. Wei Rui's basic stunt Vulcan is also the only martial artist in the game who has this stunt, and is the one who is most suitable for Zhu Ming's technology. Before we introduced Zhu Ming's technology, the initial four-level technology of the fire attack system was given, Zhu Yuanzhang's karma stunt can play a good role in the powerful killing effect brought by the trap, but after all, there is no fire god defense effect for fire damage in the karma stunt, so when choosing to lay the trap, you must be very cautious and careful, you can only use the karmic fireball of straight line damage, there is no way to use the karmic fire that integrates fire damage and control effect. Now if Wei Rui can join Zhu Ming's forces for the first time, then players can let Wei Rui and Zhu Yuanzhang form a team separately and play fire attack barbecue streams on the battlefield.

Game-breaking ideas

Finally, briefly talk about Zhu Ming's attack ideas, because it is not difficult to switch from defense to offense, and there is Qi Jiguang in the siege war, which can be done in a few rounds with other siege troops, so there is really nothing that can be said in detail about the early defensive ideas and siege points, so we will briefly talk about it from the strategic idea.

"Gathering heroes" game Zhu Ming forces explain the hegemony of the southeast region of the map The internal affairs are fragrant and smelly

Wucheng around Jinling itself does not have much value, because the most important Sun Wu was dug up by us for the first time, so the purpose of playing here is only one, so that we have a relatively stable "island" environment, and will not be harassed by Wu from time to time.

The next target is Luzhou City, which faces the sea on the left side of Jinling City. The choice of goals here is still a little more exquisite. Because I had gathered heavy troops to attack Guangling City above, but the damage of the naval forces was generally low, coupled with the restrictions on the landing port of Jiangdu, a subsidiary city of Guangling, it was difficult for us to land easily, and the continuous fighting on the sea surface and there was no supply of military music platform, so that even if we attacked Jiangdu with all our strength, the troops did not have a good foothold after landing, so we gave up the offensive against Guangling City and turned to attack like Luzhou City.

Luzhou City is relatively very good to land, after the landing of the high damage advantage of the weapons unit is finally restored, coupled with several infantry teams to assist the siege, even if Luzhou City has the blessing of the fortified city stunts, it is still not enough to withstand a few rounds can be bombarded by us. After this, the gradual attacks on Huainan and Guangling continued.

From a strategic point of view, the reason why we chose to go north instead of going south is mainly because the problem of not being able to capture all the enemy generals after the city is broken in the game is plaguing us. The offensive to the south is bound to be unstoppable for Zhu Ming, but the number of military generals of these forces themselves is not much, plus we are not sure how many useless military generals we can obtain during this period, so the battle to the south is not a problem, but the future operation of the city has become a big problem for us, so it is better to encircle these forces here and let them develop. But they could not set off any big storms in the end, and finally after forming a network of encirclement, all of them were simply and thoroughly exhausted.

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