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Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Friends who have learned about the various neutral creatures in Warcraft 3 will believe that those units with "Delaney" in front of their names will not be unfamiliar. In fact, in the design of Warcraft 3, in addition to the four regular battle races of Terrans, Orcs, Undead and Shadow Elves, as well as 8 wild monster races such as the Nagas who appear in the battle story and the Sartres who appear in the official custom map, there is also a race whose design is not perfect, but its comprehensive combat effectiveness is no worse than that of the Nagas, which is the Deryni (the Deryni race has been perfected in World of Warcraft). Today, we will take a look at all the units of the Delaney family.

Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Hero: Akama the Great Sage

Due to the imperfect design of the race, the Delaney clan has only one hero unit, and that is the Great Sage Akama. Although he does not appear in the Tavern in Battle Mode as a neutral hero, he is also a melee hero with the main attribute of intelligence like the Goblin Repairer. But his attributes and skills are not weak, and they can even be said to be somewhat powerful. Initial stats are 15 Strength, 20 Agility, 19 Intelligence (33 Strength, 30 Agility, and 44 Intelligence at level 10), 21 to 35 Hero Attack, 5 Hero Armor, 475 Health, and 285 Mana, and 5 abilities: Hidden, Lightning Chain, Wild Soul, Shadow Raid, and Rebirth.

building

Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Unlike most players familiar with the Battle 4 and Naga clans, the Delaney clan has a lot less buildings, only 4 (somewhat similar to the 8 wild monster races such as the Sattes in the official custom map). The four buildings are the Deryni Sanctuary, the Deryni Barracks, the Dreini Prophet's Burrow, and the High Stone Tower. Next, let's take a look at the construction cost and specific role of these 4 buildings.

Deryni Sanctuary: It is considered to be the base building of the Deryni clan, and compared with other races, it should be regarded as a combination of base and altar. Costs 400 Gold and 195 Wood to build, which can be used to collect gold, train workers, and revive heroes. Once built, it has 1500 health and 5 city armor, and will provide 50 populations for the Deryni clan.

Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Deryni Barracks: It is not difficult to see from the name that this is the main military building of the Delaney clan. With a build cost of 170 gold and 55 wood, it can be used to recruit 4 units: Salamander, Delaney Catapult, Deraney Garrison, and Delaney Hunter. Once built, it has 1250 health points and 5 city armor points, which can also provide 50 populations for the Deryni family.

Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Prophet's Chamber: At a glance at this name, the first thing that comes to most players' minds is the altar or the mage barracks, and the sanctuary has gathered the role of the barracks, so this is the mage barracks. Costing 100 gold and 140 wood, it can be used to recruit two mage units, the Deryni Prophet and the Deryni Pioneer. Once built, it has 1150 health and 5 city armor, and can still provide 50 people. Of course, without modifying the data, the three buildings that increase the population of 50 together will still not allow the Delaney family to exceed the population ceiling of 100.

Premium Megalithic Tower: A Deryni Defensive Tower, somewhat similar to a Terran turret, costing 120 gold and 60 wood to build. Once built, it has 500 health points, 5 city armor and 90 to 111 engineering attack power, and most noteworthy of the player's attention is that this special defense tower has magical immunity. Unfortunately, this defensive tower loses its anti-air capability while having a super high siege attack.

unit

Delaney Worker: Can be recruited in the Vault for 75 Gold and 1 population, and has 6 to 7 normal attack damage, 280 health, and 0 medium armor, and is Delaney's main logistic unit, which can be used to collect resources and build and repair buildings.

Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Salamander: Can be recruited for 215 gold and 40 wood in the barracks, occupying 3 populations. With 33 to 40 puncture attack damage, 625 health and 1 medium armor, the model is large but not slow to move, and it is a very good long-range piercing output point.

Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Catapult: Delaney's powerful siege unit that can be produced for 220 gold and 50 timber in the barracks, occupying 4 populations. With 84 to 144 ground siege attacks, 82 to 102 air siege attacks, 425 health and 2 heavy armor, it can obtain fuel skills through research technology, but unfortunately the Delaney family does not have technology to study buildings.

Garrison: A powerful front row unit that can be recruited in a barracks for 225 gold and 15 wood, occupying 4 populations. It has 29 to 33 normal attack damage, 900 health, and 4 armor. Although the output capacity is relatively general, the front row injury bearing ability is really not too strong.

Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Hunter: Can cost 270 Gold and 30 Wood to recruit in barracks, occupying 4 populations. It has 32 to 42 normal attack damage, 465 health, and 1 heavy armor, and has two skills: trap and dodge. What makes opponents most uncomfortable is that the Deryni Hunter is a permanent invisible unit.

Warcraft 3: The design is not perfect, but the comprehensive combat power is not inferior to the Deryni clan of the Naga clan

Prophet: Deryni Mage unit that can be recruited for 210 gold and 30 wood in the Prophet's Chamber, occupying 3 populations. It has 36 to 42 piercing attack damage, 775 health, 500 mana and 0 heavy armor, and has three skills: Deceleration, Healing Wave, and Brilliant Aura.

Pioneer: A Draney mage unit that can be recruited for 165 gold and 20 wood in the Prophet's Chamber, occupying 2 populations. Possesses 29 to 34 Piercing Attack, 450 Health, 400 Mana, and 0 Medium Armor, and has 2 abilities, Bloodthirsty and Interference Ray.

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