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Warcraft 3: What are the naval combat units of the four clans, and how are they worse than the Nagas?

When introducing the Nagas in Warcraft 3 before, it was mentioned that although this race has been completed and appeared in the battle story, it cannot become the fifth battle race for various reasons. Among the many reasons that limit the Naga to become the fifth battle race, the strength of the naval combat unit is a key link. This time, let's take a look at the naval combat units of the four races of Terrans, Undead, Orcs and Night Elves in Warcraft 3, and see how inferior their naval combat abilities are compared to the Nagas.

Warcraft 3: What are the naval combat units of the four clans, and how are they worse than the Nagas?

The 4 races that have joined the battle mode all have their own naval combat unit warships, but because there is no regular battle map in Warcraft 3 that focuses on naval warfare, the warships appear in the battle story. In the campaign mode, there are three types of warships that appear, namely transport ships, frigates, and battleships.

Warcraft 3: What are the naval combat units of the four clans, and how are they worse than the Nagas?

Transport ship: The transport ship of 4 races, except for the difference in the model and the addition of race names in front of the name, the attributes of other aspects are the same. Both have 1500 health points and 0 heavy armor, and can hold 10 normal units when fully loaded.

Warcraft 3: What are the naval combat units of the four clans, and how are they worse than the Nagas?

Frigate: The main unit of 4 race ships, with 55 to 69 normal attack damage, 575 health, and 0 light armor. Although the health is not much, the fast movement speed and good attack speed, as well as the attack range of 600, still give them a good surface combat ability.

Warcraft 3: What are the naval combat units of the four clans, and how are they worse than the Nagas?

Battleships: Of the 4 races of warships, except for the Orc Orc Destruction Battleship, the other 3 races have the race name added to the front of the battleship. Although the models look very powerful and called battleships, they are really not the main naval combat units, but the main siege units that can be used at sea. Both have 78 to 105 siege damage, 1000 health, and 5 heavy armor.

After looking at the naval combat units of the 4 races, it is not difficult to see that according to the current situation, the 4 races are obviously crushed when facing the Naga at sea. In the following time, we will analyze in detail the warships of the next 4 races, compared with the Nagas, what are the specific deficiencies.

Warcraft 3: What are the naval combat units of the four clans, and how are they worse than the Nagas?

Shipwrecks: Since the transport ship is a pure logistic unit like the airship, and the regular classes of the 4 races do not have the ability to survive in the water, when the transport ship is destroyed in the deep water, it will directly lose its life. The regular troops of the Naga clan can fight freely in the water, and it is clear at a glance which is stronger or weaker.

The output form is too single: the Naga combat class, the common attack types when fighting in the water have appeared, while the other 4 races in the water combat, without considering the air force, there will only be two kinds of ordinary attacks and siege attacks, plus only light armor and heavy armor, the Naga tribe restraint is not too simple.

Warcraft 3: What are the naval combat units of the four clans, and how are they worse than the Nagas?

No Anti-Stealth Ability: Because the regular heroes of the 4 races can neither fly in the sky nor swim in the water, after entering the water, if there is no unit to use the display skill near the Goblin Lab, they will lose all the anti-stealth ability. And the Naga units can dive to make themselves invisible, and the combat power of the warships is once again increased.

Warcraft 3: What are the naval combat units of the four clans, and how are they worse than the Nagas?

Serious lack of maneuverability: In addition to the above three points, there is a very obvious flaw in the warships of the 4 conventional races - the maneuverability of the warships is seriously insufficient. Although the movement speed of these warships is not bad, because the rudder speed is too slow, after encountering the Naga Clan, the Naga unit only needs a simple pull, which can make it difficult for the conventional warships of the 4 races to exert any combat effectiveness, and can only enter the passive beating situation.

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