Hello survivors, misleading and blocking attributes are very important to us in battle, misleading can deflect the enemy's bullet trajectory, and blocking can block frontal attacks, so how to improve these two attributes? Today, Ming invited to the B station z to share with you the promotion strategy, come and see it with Mingming!
The highest misleading values that can be obtained by obtaining coating or collection coating, formulating modification, and formula research for each level of armor can be referred to the above table (the misleading value of the coating is increased by 2 misleading values on the basis of the corresponding armor, the misleading value of the collection coating is increased by 4 points on the basis of the corresponding armor, and the formula research star is increased by 8 points by 8 points)
Among them, the misleading value of the Blue Crystal Armor and the Red Owl Armor can reach up to 50 points.
Shield Attributes: Shields can be increased by 6 misleading points when the formula's specialty star reaches one star
When the shield's formula specialization level is at level 16-19 and 36-39, each level can get one misleading value, a total of 8 misleading values, that is, when the shield's formula specialization level reaches level 39, a total of 14 misleading values can be obtained.
Shield Attributes: Shield misleading values can be obtained up to 20 points through recipe modification, and up to 8 points can be obtained through recipe research, which is a total of 28 points. (Recipe Specialization levels at levels 16-19 and 36-39 get one misleading value per level) While shields are secondary weapons, they inherit 50% of their original stats, i.e. up to 14 misleading points.
Armor Accessories: When assembling two 8th order accessories, the armor-exclusive attribute can be activated, increasing the misleading value by 4 points.
Formula Map Bonus Attributes of Armor: When the Formula Atlas Bonus Attribute of Armor reaches level 2, 3 misleading values can be added, 3 misleading values can be added when reaching level 4, 6 misleading values can be added when reaching level 6, 3 misleading values can be added when reaching level 7, that is, 15 misleading values can be added when the full level is reached.
Samurai Skills Misleading: Misleading skills are increased when the samurai level reaches a senior martial arts expert, i.e. the misleading value is increased by up to 5 points when using a cold weapon as the main weapon.
Tips: Armor Attribute +50, Shield Attribute +14, Shield Attribute +14, Armor Accessory +4, Atlas Bonus +15, Samurai Skill +5, Normal Class Maximum Misleading is 97, Samurai Class Maximum Misleading is 102
Block --- Cold Weapon Attributes: The two knives with the highest blocking attributes are the Serrated Knife and the Cutting Blade, which can be increased to up to 35 points by recipe modification, and 15 points can be increased by upgrading to one star through formula research, that is, the block value of these two knives can reach up to 50 points. If you want to choose a shift knife, these two knives are a good choice
Cold Weapon's Recipe Atlas Bonus Attributes: When the Cold Weapon's Recipe Atlas Bonus attribute reaches level 2, it can add 5 blocking values, when it reaches level 4, it can add 10 blocking values when it reaches level 6, and when it reaches level 7, it can add 5 blocking values, that is, when it reaches the full level, it can add 25 blocking values.
Samurai Skills Melee Proficiency: When the samurai level is junior samurai, melee proficiency skills are increased by up to 20 blocks.
Tips: Cold Weapon Stat +50, Atlas Bonus +25, Samurai Skill +20, Normal Class Max Block 75, Samurai Class Max Block 95
Increasing the Misleading and Blocking attributes will greatly reduce the enemy's hit rate and add power to the battle!
The above is the misleading and block attribute improvement raiders brought to us by the B station z! If you have other discoveries, please leave a message in the comment area to share!