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< deep analysis> 12.4 warrior ecological chaos into porridge? What can I score now?

Hello everyone, I am natural, today I want to discuss with you in depth the changes to the warrior outfit, I started from the 16th update, to now there are 70 single rows, the warrior heroes who can play have also played over and over again, I can obviously feel that the ecology on the road is quite chaotic

In this version, I recommend that you play Sword Ji Rui Wen and Weapons These heroes can produce three items, so today I want to take you to take a closer look at why the changes in warrior equipment will turn the ecology on the road upside down

< deep analysis> 12.4 warrior ecological chaos into porridge? What can I score now?

9 heroes are in the top 12 in the national service single appearance rate (Dog-headed Iron Man Stone Man was not selected for some reasons)

3 Light Warriors: Sword Ji Ruiwen Camille

3 Heavily Armored Warriors: Nuo Hand Sword Demon Wrist Hao

3 regular warriors: Crocodile Monkey Jax

First of all, let's take a look at these 9 warriors, these 9 warriors are the top 12 in the single appearance rate of the national uniform, you usually play the ranking, the most encountered warriors will also be these 9, it can be said that it covers the entire road ecology, so in the next article, for example, only take these heroes for example, so please don't ask why don't you mention XX heroes, don't ask, ask is unpopular!

Next, let's look at the parsing

1. Heavy-armored/regular fighters cough up blood and become weaker

The biggest change among warriors is that in the new version, most of the heroes who are divided into myths with coughing up blood and gods, sword demons, wrists, crocodiles, monkeys, and weapons have declined

Thirsty Blood weakens, I think everyone should be able to understand, 150 health points for 10 attack power, the panel value is already 400 red crystals exchanged for 350 long swords

But in fact, the root cause of these warriors becoming weaker is the change of the synthetic path

That is, the small wooden hammer of 200 blood is changed to the warhammer of 0 drops of blood, which leads to the same economic situation, the new version is always missing the 200 health of the small wooden hammer than before, in fact, more than 200 blood

The small wooden hammer also has a certain endurance when pairing lines, and will regenerate 2% health points every time it changes blood

We will calculate according to 1000 blood 20 points of blood, in the normal game, if you want to produce a kill or return to the city, the two sides must carry out at least 2 to 3 waves of blood exchange, at this time, the amount of blood provided by the small wooden hammer will increase by 40 to 60 points

If it is a hero like a sword demon crocodile that can consume skills frequently, it is normal for the small wooden hammer to provide 100 points of recovery

In this way, the average amount of blood before the myth is 250 points less, which is the pain point of the blood-coughing warrior now

And the 150 points less blood after the myth actually has a less impact than we think

Because thirsty blood is now 8% all-round blood sucking, as long as the line has the advantage, it is unlimited endurance, less than 150 points of blood has almost no effect on the line, the only impact is only 150 points less blood in the team battle, there is no thirst out, and it is taken away by the opponent

Therefore, I don't recommend that you play Sword Demon Wrist Hao, two other thirsty blood heavy warriors, because only the two of them have been enhanced in the recent version, and you can wait for other heavy armor to strengthen before considering playing other heavy armored warriors

2. The appearance rate of Shenfen has dropped sharply

The points that are different from coughing up blood are 100 blood for 5 attack damage, which is supposed to be more lossy

But people who have played the divine point know that the intensity of the divine point is very exaggerated, and the special effect of one foot steps on the person 200 blood, and then returns 150 blood

Especially in The Kamil, before the Kamil Divine Division, E is only used to retreat, and after the Divine Division, "only a coward will escape", but in the new version, the Divine Warrior Kamil, weapons, and monkeys have declined in strength, especially Camir, from the previous Hanbok T1, all the way down to T3

The main point affecting the Divine Warrior is actually similar to coughing up blood, that is, the small wooden hammer is gone

Especially for the hero who can put countless W on the line to consume, there is no small wooden hammer that has a very large impact on his line, and after experiencing multiple versions of the weakening, Camille now relies on the wooden hammer to pass the line, and the god is the master, without the wooden hammer, Camille is almost fatally weakened.

In addition, there is another reason, which is also the main factor for the weakening of the Divine Division warriors, that is, the mythological blood volume has been unified into 300 points, and even the second thing that all the warriors have begun to choose the death dance, rather than the blood hand has caused the blood volume of the warriors to become less now, and the blood return damage of the Divine Points has also become lower in disguise, and the impact of this is also very huge

So, if the other side doesn't have one or two real tank heroes, don't be distracted now

3. Lightly armed warriors cough up blood and become stronger

It is very interesting that in the new version, although the mythological equipment can be summarized in one sentence with "coughing blood god point weakening, close to three strengthening", the warrior cannot be summarized by "coughing blood god point must become weaker, and the three points must become stronger", the most typical example is Sword Ji and Rui Wen

In version 12.4, Jian Ji and Rui Wen have occupied the Hanbok T1

So why are the heroes who cough up blood, only Jian Ji and Rui Wen become stronger?

In fact, the reason is particularly simple, summed up in one sentence

More attack power and less health

In the case of the road now per capita ignition plus less than 200 blood, on the road now the outbreak of high damage heroes will be more advantageous, before the sword Ji Ruiwen may also need 1 to 2 waves of blood exchange, the next wave can take away you, now his damage is high, your blood is less, Sword Ji and Rui Wen can not set you in a second, only depends on whether you have a skeleton plating on your body

Do you want to kill Rui Wen Jian Ji one step ahead of the fight?

I'm sorry, but unless you're a crocodile-like hero who can pour out all the output at control time, the speed at which any warrior hits burst damage can't compare to Ruiwen's light-speed QA and Sword Ji's one-second four-break

Especially Rui Wen, now coughing up blood synthesis path has two CD suits of warhammer plus burning gems, which is even more good news for Rui Wen, who is born extremely dependent, coupled with the black Cheti CD plus attack power, Rui Wen has already eaten the equipment dividend

Sword Ji and Rui Wen are the same, coughing up blood and greed have enhanced their attack power, and they are also the beneficiaries of the equipment dividend

So in this version, the heroes I recommend everyone to play the most are Rui Wen and Jian Ji

4. The three-phase appearance rate began to increase, and it almost disappeared

Sanxiang exchanged 10% of the base attack power for 100 blood points, which is definitely a blood earned deal

And on the line, everyone has no small wooden hammer, the original myth before the weaker three phases, now there is also the capital of the line, at least will not be used by the opponent before the myth with the endurance of the small wooden hammer to die

As for the myth, just now we mentioned that the higher the outbreak damage on the road, the more popular it is, and the three phases themselves are a piece of equipment that breaks out and continues to take into account, and will naturally be selected by the player, in addition to the three noosters that have long been mainstream in Hanbok

Hanbok Nuo hand mainstream outfit

Jax, Camille and even the monkey outfit have also begun to return to the three phases, or that sentence, everyone has become brittle, and the three phases are now more popular than the god who looks at the amount of blood

However, it should be noted that if there are three phases now, the mainstream will choose to fix an endurance suit before and after the three phases, such as broken greed or dead dance, to ensure the endurance of their own team battle, to prevent the embarrassing situation that their team battle has output but nowhere to fight

Hanbok Jax mainstream outfit

Hanbok Camille appeared second in appearances

But also because the three phases are more suitable for the mainstream rhythm, the current close to the three phases have no advantage, almost completely disappeared by the volume, I am looking forward to the subsequent close strengthening, is it intended to strengthen the function of the close, the deceleration pullback? Or do you just let the near back in time and adjust the displacement directly back? In short, this version, in any case, I do not recommend that you choose to be close to this piece of equipment, if you can produce three items, it is better to make three items

This is the whole content of this issue of deep analysis, if you are interested in this article, you can give me a little in addition to the report of other things, if you are interested in the legendary equipment changes and influences of the warrior suit, you can also leave a message below, if there are enough people, I will also bring you the update of the public account article at the first time.

Thank you for seeing this, hard work

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