laitimes

Top 10 hot articles in 2021 indienova

Top 10 hot articles in 2021 indienova

Spring Festival is over! We take this opportunity to summarize which articles in 2021 indienova have gained a lot of attention and can be called "hot" articles. The basis of sorting is based on a combination of traffic, likes, comments, favorites and other factors.

The vast majority of these articles come from developers and active industry observers, some as writers and some as developers. Indienova will extract a part of the content written by developers every day to put into the article library, some developers may not be beautiful in writing, but they are definitely from personal experience and experience, vivid and real, so they are also welcomed by everyone.

So let's review the top articles of 2021!

Dyson Ball Project: Game Performance Optimization (Part 1)

Author: Yuzu Cat Indie Games Posted: 2021-01-12

Top 10 hot articles in 2021 indienova

Yuzu Cat's "Dyson Ball Project" is a veritable 2021 domestic indie game of the year. Long before the game went live, the development team published several development logs at indienova, and this was one of them.

Unlike most developer journals, Yuzu Cat's development logs make a lot of statements about the technical implementation of the game and the solution to the problem, not only recording their own development process, but also providing reference and learning opportunities for partners who are also committed to independent game development.

Indienova Domestic Indie game developers report 2020

Posted by indienova on: 2021-02-12

Top 10 hot articles in 2021 indienova

Indienova released a report on domestic independent game developers in early 2021. The increase in the number of games this year was the most in all years, which means that the statistical results are also more accurate. To some extent, it can truly reflect the situation of independent development in the country in 2020.

Every year's data will have new changes, and the data for 2021 is about to be released, hoping to provide reference for developers and industry insiders.

Ten months from the establishment of the project to the launch of the game, a newcomer's game production experience summary

Author:Xiaocai Kong Posted: 2021-07-20

Top 10 hot articles in 2021 indienova

This is a Postmortem article, and the developers of Bad Boys spent ten months developing this rather special local style indie game for 2021. The author continues to publish full development logs in indienova, which is very inspiring for other developers.

I've been with the game all these years

Author: Big Dudu Posted: 2021-12-23

Top 10 hot articles in 2021 indienova

Developer Big Dudu looks back on his story with the game over the years, starting at the university level and continuing to the present. As his mindset changed, so did his game in style — from cool tones to warm tones today. As the game was about to finish, he wrote this retrospective article, which resonated a lot.

How could this indie game be so godly?

Author: GWB-Tencent Indie Game Incubator Posted: 2021-10-31

Top 10 hot articles in 2021 indienova

The original title is: "Steam 99% positive, B station 10 million views!" How could this indie game be so godly? Normally, indienova would refuse to publish an article with such an eye-catching title, but this time the headline is true. Word Games, one of the most talked about indie games of 2021, has indeed garnered numerous accolades and accolades. This article, an interview (and later a gold award) from the development team Team9 after participating in the GWB Indie Game Grand Prix, tells the story of the development team's experiences and stories.

Godot exports to HTML5 practices

Author: art9 Posted: 2021-11-16

Top 10 hot articles in 2021 indienova

This is a technical article that explains godot's method of exporting to HTML5, not only introduces the general method, but also involves other related content such as package optimization, which is very practical. It can also be seen from the top number of visits to the article: Godot is still quite popular in the domestic indie game developer circle.

Fragments of indie games in recent years

Author: Fontainebleau Posted: 2021-08-10

Top 10 hot articles in 2021 indienova

Fontainebleau is the senior author of Indienova, and this article is an output after a long dormancy. The article begins with the following points: non-linear games, linear games, roguelike, and the future. It's not long, but it's a very valuable share, and fans who are committed to indie game development should read it.

"Game Travelogue" No.1: The Balance between Independent Game Creation and Life (Xiamen Part 1)

Author: Lefland posted on: 2021-07-07

Top 10 hot articles in 2021 indienova

Author Lefland started a series of journals called "Travelogues". Traveled between cities and visited nearly 20 indie gamers or studios. What he saw and felt along the way benefited the author a lot, and there were enough interesting things and stories worth writing down, the author said: He wants it

"Share it with everyone who is on the road to game making. I don't think "Travelogue" should end like this, it should be like learning in the field of games, throughout my entire creative career. "Journey" will be a journey with no end, together with countless people who have learned the scriptures, looking for the direction of the future. ”

This one is the hottest in the series.

Let's talk about the design of choices in video games

Author: icue Posted: 2021-03-17

Top 10 hot articles in 2021 indienova

The author is an interactive fiction developer who describes the content of this article as follows:

"After reading some blogs and watching some of the speeches, I would like to summarize the experience of those game narrative designers who have been quite fruitful here, plus their own thoughts, and share them with friends who are also interested in this aspect." It may be my delusion that I always feel that this aspect of design is being overlooked by most producers – whether it's a purely interactive novel or any type of game mixed with a self-selected adventure experience. I hope that through the examples in this article (all of which I improvised, the text quality will not be high, please forgive me), I can let everyone feel the good and bad in choosing design. ”

The article is valuable for friends who are committed to the development of interactive novels (and include text selections in the game).

The author has also published other related content, and this one is relatively more popular.

Create a small open world: Share the development journey of A Short Hike

Author: IGDSHARE.ORG Posted: 2021-06-17

Top 10 hot articles in 2021 indienova

"A Short Hike" is a delicate small open world game, the developers have completed the main content of the production of their own efforts, the game quality is very high, and fresh and stress-free, the play process is very Chill (relaxed), bringing up a "experience" of the game, independent developers will certainly not be unfamiliar with this game.

This article is a review of the game development process by game author Adam Robinson-Yu in GDC under the title of Crafting A Tiny Open World: A Short Hike Postmortem, covering many aspects of the content, which is very helpful for developers interested in this game.

Read on