Every year at CES, major manufacturers will come up with a lot of black technology to show their strength, exhibit some products that look very technologically trendy, but practical and commercial, it is necessary to put a question mark.
Because of this, many people say that this is a strange product appreciation conference, and at this year's CES, it is no exception.
But what we're going to talk about today is not an anthropomorphic robots, color-changing BMWs, or folding-screen notebooks, but something that will make many game lovers shout "wow".

This product comes from the well-known veteran manufacturer in the game peripherals industry - Razer, and the game party knows that Razer not only has a cool RGB lighting effect, but also an unexpected brain hole.
At CES 2022, Razer's new ambition is Project Sophia – a "real computer desk". Officially, this is the world's first modular esports table.
Razer said: "Project Sophia is our vision for the future, that is, a versatile game and workstation setup that meets the different needs of PC users and eliminates the need to move between different jobs. ”
To explain, this table is not just a desk, but a large computer that can meet the needs of users working and entertaining in various different scenarios, but it is not the same as ordinary PCs.
This table is designed with more than a dozen different modules such as touch screen, calendar, wireless charger, pen tablet, audio mixer, etc., and users can freely combine different modules according to their own needs.
Looking at the whole first, Project Sophia can be roughly divided into two parts: monitor and desktop.
Of course, Razer's iconic lights will not be less, circling the entire table.
The displays are available in 65-inch and 77-inch models, with a modular sound system with surround sound on either side of the display.
In terms of performance, naturally, a lot of effort has been made, which is said to include the latest Intel processors and NVIDIA GPUs.
The highlight is the glass tabletop, all the control modules are hidden under the glass tabletop, and these modules are independently interchangeable, stuck in the table in a magnetic way.
Users can switch module configurations in seconds and quickly adapt to another usage scenario.
The desktop is divided into 13 modules, including programmable hotkey module, network performance module, Thunderbolt 4 hub, multimedia control key, 15W wireless charger, system monitoring interface, THX spatial sound effect environment sound control key, and EGPU and RAID controller using lightning technology, etc. Each module is configured with components for the corresponding use scenario.
For example, for gamers, for a better game view, high-definition and high refresh rate are naturally essential, and you can add a high-refresh rate display to make the display screen excellent.
For example, for designers, the addition of tablets, tablets and other tools can effectively improve work efficiency.
For example, for the current hottest live broadcast industry, the Project Sophia esports table is also applicable, it is equipped with a camera and microphone, coupled with the live broadcast console, can immediately make the Project Sophia esports table into a temporary professional live broadcasting equipment.
Oh yes, what I have to mention here is the module that can wirelessly charge mobile phones and other devices, which is essential for contemporary people, "the machine does not leave the body" is not just talk.
In addition to the above list, there are many different combinations, which need to be replaced by users according to their own needs.
There is a table, naturally there are chairs. Along with Project Sophia at CES, there was also Razer's gaming chair, Enki Pro HyperSense.
Speaking of this chair, it can also be simply called an upgraded version of the Enki game chair, which adds a haptic feedback device made by D-BOX on the basis of the previous generation.
To put it in layman's terms, this game chair can provide haptic feedback (a huge vibration motor is "hidden" under the chair).
In addition, the chair can also control its own direction according to your operating feedback, such as when the W key is pressed, the chair is tilted forward, and when the A button is pressed, it is tilted to the left, providing an immersive gaming experience.
According to Razer, the chair supports more than 2,200 game linkages and can present up to 65,000 vibrational tactile sensations.
On-demand table + vibrating chair, Razer this wave of operation, I have to say that it is really "cool".
Want to?
This money is not necessarily what you want. After all, at present, this is still only a concept product, when to be listed, whether it will be listed or not, there is no accurate information.