Note: The following is the 12.2 version adjustment plan shared by the designer, does not represent the final result, and all the official announcements of the national service shall prevail!
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Yesterday the Fist Designers shared a plan for changes to version 12.2, which includes multiple heroes as well as rune talents and equipment. Today's fist designers shared the detailed changes of the version, let's take a sneak peek!
Version 12.2 Update Preview!
Samira is a new member who has just been added to this list for the same reasons as the Wind Men Brothers. This change is very important, what do you think?
Hero Booster:
incubus:
Grow Health: 85 increased to 95
Q Skill AD Bonus: 75% increased to 85%
Wally Bell:
Grow Attack Damage: 3 increased to 3.5
E Skill Cooldown: 15 reduced to 13 seconds
Yaso:
Q Skill AD Bonus: 100% increased to 105%
Yong'en:
Vega:
Q Skill Cooldown: 7/6.5/6/5.5/5 seconds reduced to 6/5.5/5/4.5/4 seconds
Number of ArtilleryMen and Large Wild Monster Stacks: 2 increased to 3
Tristana:
Base Health: 559 increased to 600
Health Regen: 3.75 increased to 4
Xena:
Q ability added deceleration effect: 20% (+6%/100AP) (+10%/100 extra AD) for 2 seconds
Samira:
R skill damage per shot: 0/10/20 increased to 5/15/25;
Heroes Weakened:
cautious:
Q Skill Damage: 5/5.5/6/6.5/7% Target Max Health reduced to 4/4.5/5/5.5/6% Target Max Health
Tyrone:
W skill damage to wild monsters: 130% reduced to 105%
Chiana:
Grass Duration: 3.5s Reduced to 3s
Health regen: 7.5 reduced to 6
Lulu:
W Skill Cooldown: 16/15/14/13/12 reduced to 17/16/15/14/13
disaster:
R Skill Base Damage: 100% AD reduced to 65% AD;
Hero Tweaks:
Tam:
Q Skills:
Slowdown effect: 40% increased to 50%
E Skills:
Damage to Gray Health conversion: 45/50/55/60/65% reduced to 15/25/35/45/55%, conversion rate remains 45/50/55/60/65% if there are at least 2 enemy heroes nearby
Thick Epidermis Treatment Credit: 30-100% increased stored damage to 45-100%
R Skills:
After devouring his teammates, Tam slows down by 30/20/10% to Tam gets a 40% movement speed bonus for 3 seconds;
Reingarh:
Added Passive-Reingarh can now jump from camouflage;
Gana:
Movement speed: 315 increased to 330
Attack Damage: 46 (+1.5 Grow Attack) increased to 52 (Grow Attack +3)
Attack Range: 550 reduced to 500
passive:
Gana gets 8% movement speed Adjusted to Gana gets 8% movement speed when moving towards her teammates
Remove: Gets extra magic damage based on extra movement speed
Mana Cost: 60-140 reduced to 60-100
Shortest cyclone distance: 1000 increased to 1100 yards
Whirlwind Maximum Distance: 1750 increased to 1750 yards
Duration: 1.5s Adjusted to 1.25s
W Skills:
Cast Range: 550 (Hero Model Edge to Edge) Adjusted to 650 (Hero Model Center to Center)
Slowdown duration: 2 seconds increased to 3 seconds
Cooldown: 8-6 seconds increased to 12 seconds
Base Damage: 55-175 increased to 70-190
Passive movement speed: 6-10% increased to 8-12%
Cooldown: 16-12 reduced to 15-9 seconds
Duration before Shield Decay: 0.75s increased to 1.25s
Shield value: 80-220 (+70% AP) reduced to 80-200 (+65% AP)
20% cooldown reduction when hit an enemy hero with a general attack or skill Adjusted to increase shield and healing strength by 20% after damaging the movement speed of enemy heroes for 5 seconds
Frequency of treatment: every 0.5 seconds Shortened to every 0.25 seconds
The total therapeutic effect remains unchanged;
System Mechanism Enhancements:
Lich's Curse:
Skill Rush: 0 increased to 5
Spell Blade Damage: 150% Base Attack (+40% AP) reduced to 75% Base Attack (+50% AP)
Cooldown: 2.5s Reduced to 1.5s;
New Crafting Route: Demon Code (Burst Wand) + Ether Soul + Flare
Rayleigh's Ice Crystal Scepter:
Total cost: 3000 reduced to 2600
Spell Strength: 90 reduced to 75
Health: 350 increased to 400
System Mechanism Weakening:
Deadly Rhythm:
Attack speed per level: 13% (melee) / 7% (ranged) adjusted to 10-15% (melee) / 5-9% (ranged);
Hex Technology Dragon Soul:
Damage: 25-75 reduced to 25-50
Alchemy Technology Dragon Soul:
Zombie duration after resurrection: 4 seconds reduced to 3 seconds;
Zombie health after resurrection: 80% base health + 50% extra health Reduced to 70% base health + 40% additional health;
Alchemy Canyon:
Re-incognito interval: 1.5 seconds increased to 2.5 seconds;
Damage bonus: up to 10% increased to 12%;
The camouflage mechanism has been adjusted, previously camouflaged when entering the miasma area, and now adjusted to be based on OOC Timer;