When a certain form of play has been developed for a long enough time, it is easy to fall into a fixed number. A good production team will try to make it look like "everyone loves". The online game of MMORPG gameplay is the earliest choice of countless gameplay.

Take NetEase's "Against the Cold Water", which is a standard MMORPG. The social gameplay is solid, the plot is touching, and there is also a stable player ecology, both local tycoons and brick moving parties can experience fun, and there is also a rich enough role playing and even virtual life experience. However, "Against the Cold Water" has not played cards according to common sense since its launch, and when the game ushered in its fourth year, they completely smashed the game, and also made a huge map larger than any map in the past of "Against the Water Cold", which achieved unprecedented subversion in the MMO field.
According to the information revealed by the official, this huge map of the other world will appear in the new expansion pack "Destroying The World" that will be launched on January 20. In terms of real building proportions, the total area is about 2400 square kilometers, and there is no air wall space at all in seven different areas, which can reach the level of free exploration. You should know that the largest map at that time, the eight-hour walk across "Justifiable Defense 3" only has a map of 1,036 square kilometers, and there is a lot of water (including the ocean).
Seeing such a large map, I believe that many small partners will think of a sore point, that is, the old problem of many open-world games, "big and empty". However, the production team of "Against the Cold Water" seems to have been prepared for this. Judging from the promotional videos released so far, each different terrain explored in the other world has its own unique set of operating mechanisms. And all quite exciting.
For example, some special terrains shown in the promotional film, such as volcanoes, glaciers and deserts, different areas are completely different mechanisms, players need to use a variety of terrain that can be climbed, crossed, or use the original mechanism similar to "trampoline" to move at different latitudes. Moving through complex terrain is challenging enough, right? The official is not satisfied, adding an extreme weather system, if you are not careful, you can let the player "die on the spot".
The introduction of realistic adventure elements in the MMO is not finished, and the production team of "Against the Cold Water" is also taking the innovative gameplay to a higher level. When the player has enough ability to fight, they can challenge a variety of different guard bosses, which in addition to the loot, there is also a special mount with the probability of falling, riding a large spider across the map, is not handsome?
In addition, the production team of "Against the Cold Water" also added some of the most beloved construction gameplay in survival games in the other world. Players can collect a variety of supplies, build their own camps, and build an otherworldly utopia by cooperating with others.
But where there are people, there is struggle. As various areas of the map are explored, time-limited chests and high-level supplies become points of contention between players. Fortunately, perhaps for the sake of fairness, the production team actually set up a "martial arts lost" design, and players who enter the other world will not have the materials, levels and even learned tricks in the original game. This means that everyone is starting from scratch, there is no distinction between local tycoons and no points to move bricks, and it will be human nature, strength and popularity that will decide whether to survive or not, which is a myriad of possibilities.
Watching such a big action of "Against the Cold Water", I can't help but make the editor want to sigh: Today's society is really a fierce struggle. Even the games that are firmly in the front row of the MMO circle have also taken the initiative to change, and even made experimental operations that subvert the tradition, and it seems that if they do not work hard, they will really be eliminated by the times.
What do you guys think of this new expansion pack of "Against the Cold Water"? What open-world games with huge maps have you seen?