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Alchemy Tech Canyon Miasma Zone Property Adjustment; Designer: Deadly Rhythm Bug To Fix Next Week

In the early morning of January 6, Beijing time, the national service ushered in the 12.1 version update, and League of Legends also officially entered the S12 season. As the first version of the official season, the designers didn't make much of a change, with only a few enhancements to Diana and Planck in terms of hero balance tweaks.

Alchemy Tech Canyon Miasma Zone Property Adjustment; Designer: Deadly Rhythm Bug To Fix Next Week

In the recent suit tweaks, the designers have made balance adjustments for Reingar and Tam:

The change to R- Gal was the R skill, and the designers added a new passive to R skill of R, which can also jump when in camouflage.

This passivity is added to the R skill, so it won't have this effect until after level 6. The purpose of this change is also to take into account the influence of the alchemical element dragon terrain on Reingar.

Alchemy Tech Canyon Miasma Zone Property Adjustment; Designer: Deadly Rhythm Bug To Fix Next Week

Tam's change was to get Tam back down the road from a single man, and it seems that the designer really didn't like to let the hero go to a position outside of his own imagination.

Tam's changes: Added slowdown effect of Q skill, and weakened E skill's conversion rate to turn damage to gray health. However, when there are 2 or more enemy heroes nearby, this conversion rate is still the same as in the current version. Finally, there is the big move, which strengthens the shield value and AP bonus after devouring teammates, and will no longer be slowed down, but will instead gain an acceleration effect.

Alchemy Tech Canyon Miasma Zone Property Adjustment; Designer: Deadly Rhythm Bug To Fix Next Week

Today's Fist designer shared on Twitter about the attribute adjustment of the Alchemy Technology Canyon:

- Additional damage in the miasma zone increased from 10% to 12%;

- Re-stealth interval increased from 1.5s to 2.5s;

Alchemy Tech Canyon Miasma Zone Property Adjustment; Designer: Deadly Rhythm Bug To Fix Next Week

Then there's the deadly rhythm, in the first two days of the AMERICAN test suit update, the designers made adjustments to the fatal rhythm, and the attack speed will be based on the level:

Melee: 10-75% (450% after level 18)

Remote: 3-35% (210% after level 18)

However, there were some problems with this change, resulting in the hero reaching the full level in the later stage, even if there is no equipment, the attack speed can "break through the sky". The designer also explained on Twitter:

A bug in the Fatal Tempo change should be fixed next week, so players can now enjoy a 450% attack speed bonus.

Alchemy Tech Canyon Miasma Zone Property Adjustment; Designer: Deadly Rhythm Bug To Fix Next Week

From the data point of view, it should be 10-75% attack speed bonus (melee) after the full layer, but now it is calculated that each layer is added to 10-75%, which will lead to the attack action of the ghost beast after the hero reaches the full level. However, it is fortunate to appear in the US test suit and will not affect the official version.

Alchemy Tech Canyon Miasma Zone Property Adjustment; Designer: Deadly Rhythm Bug To Fix Next Week

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