preface
Since the redo, with its excellent skill mechanism, Nuo hand has always been a famous single quality inspector. But with the redo of the sword demon and the launch of the wrist hao. The identity of the quality inspector of the Noh hand may have declined in the eyes of everyone, after all, there are too many heroes who can beat the noo hand on the road now. No, if you don't pay attention, it is easy to be killed alone, in front of a group of god division warriors, the medium-term single belt is also unable to fight, it is easy to fight in the early stage, it is not easy to fight, and when the opponent has a god point, it will not be able to fight again. Today, I will bring you the analysis of the gameplay of the noo hand and help you become a small super dream in the canyon.
Rune selection
Previously, the fatal rhythm was just revised, coupled with the strengthening of the W skill, the Nuo hand first level learned W with a deadly rhythm, and the first level of the Yue Bing line single kill ability is extremely strong, but now the fatal rhythm has been changed, and the Nuo hand with the deadly rhythm single kill ability is no longer. So now it's better to carry the Conqueror as the cornerstone rune.
The small runes then recommend carrying triumph, joy and perseverance. The sub-lineage, on the other hand, usually chooses the firm line, pointing out the skeleton plating with firmness or resuscitation. If the opponent is a crocodile or a weapon, etc., if there is a non-flying control, then point out firmness, otherwise choose to recover and improve the recovery ability. For heroes such as the Line Stone Man, replace the skeleton plating with the wind of revival.
Outfit ideas
Nuo hand out of the door to install the first choice of Dolan sword, is not recommended to carry Dolan shield, now Nuo hand is still relatively lack of damage. In time, it is a single order with excellent consumption ability in the face of a stone man, and it is enough to point out the wind of recovery. But if it is in the face of Kainan's order, it is more recommended to go out with straw shoes. Otherwise, even if it is a line VN, it is recommended to choose the Dolan Sword. Because the VN on the line even if you go out with grass shoes, you can't pull the E skill empty, you still can't catch up. Without health support, it is difficult to fight.
In the selection of small pieces of equipment, after selecting mythical equipment according to the situation, small pieces of equipment can be produced. The first criterion for the appearance of the noo hand is to guarantee the 1V1 ability, and when the hero with strong ability to kill a single line, he must also be a divine separator. At this time, small pieces of equipment are preferentially used to make warhammers and burning gems. Only when facing VN, Kennan and other heroes with strong pulling ability but fragile ability, choose to get closer. To sum up, playing bulky heroes out of the mind, playing flexible heroes out of the way.
Subsequently, the choice of equipment for the line period is also very important. When it is necessary to be seriously injured, the blade of death is preferred, and the passive blood drop of the nuo hand exists, and A can be seriously injured for a long time. Unless you can't fight for stability, choose a weakened thorn vest. At the same time, when facing VN and Lucian, you can also choose to make Watchmen armor to resist pressure.
Line details
The operation of the noo hand is actually more familiar to everyone now, and the common AWQ, EAR, and EQ are more familiar to everyone than everyone. Here we should emphasize that EQ must be in the middle, and the requirement of EQ must be in the position of not greedy after E, and you need to go out of Q first and then go. This is especially important when fighting and being caught. And if you feel that the inertial operation can not play EQ must be in the middle, you can also use EWQ must be in the middle, the Nuo hand can use the Q and E skills to cancel the back shake of W, plus W reset the flat A, which leads to the Nuo hand Although E needs to pause after E to level A, but can immediately pick up W, EWQ must be hit. This is also easier to use when the blood is left in seconds.
epilogue
The core of the advantage of the noo hand is the grasp of the distance, in the ability to pull, which is the key to whether it can play the outer circle Q. This is a test of the technology of both sides, and the technical aspect is more difficult to improve quickly. If you can't fight, you need to use the military line to understand, the Nuo hand usually carries the flash sprint, the line is in front of the tower, as long as it can maintain the health of the health, a wave to take away the opposite is also relatively simple. After all, the basic attributes of the Nuo hand are still extremely excellent, and there are often two waves of Q opportunities in the matchup, unless they are pulled into the inner circle by the opponent or empty, they can still play a single kill.