laitimes

Non-stop update announcements: Lexer, Chana weakened

Dear Summoner,

We will be doing a non-stop update around 17:00 on January 6th to make some balance adjustments and bug fixes.

Void Beast Lexer

E skill base damage in surface state is adjusted. The E skill in the underground state is increased by several levels after the cooldown.

Lexer was a little too strong in the high-end innings, especially when she scored the E skill first. The League of Legends team is targeting her E skills while making her first full Q outfit relatively unaffected. (As a reminder, when angry, E - Devour of wilds) damage will be doubled and converted into real damage.) )

E - Devouring the Wild

Physical Damage: 50/60/70/80/90 (+85% bonus attack damage) 55/60/65/70/75 (+85% extra attack damage)

E – Tunneling

Cooldown: 26/23/20/17/14 sec. 26/24/22/20/18 sec

The Fairy of Qinser, Shana

Growth armor value decreased. The cooldown of the E skill is increased.

Since the Change of the Staff of the Archangels in the preseason, Shona has been too strong in the high-end innings and has pushed the limits of other levels of matches. The League of Legends team is reducing her strength by slightly reducing her endurance and skill casting frequency.

Base damage

Growth Armor Value: 3.3 3

E – Swift Sonata

Cooldown: 12 seconds 14 seconds

Bug fixes

● Fixed a bug that caused Bud to become selectable after moving through the Hex Flygate.

● Fixed a bug that caused: If the rune [Unsealed Cheats] is equipped, then after replacing any of the original summoner skills with [Teleport] and upgrading it to [Unsealed Teleport], casting [Unblocked Teleportation] will not revert to the previous original summoner skill.

● Fixed a bug that caused the rune [Unsealed Cheats] to be equipped with runes and upgraded to Unsealed Teleportation for 14 minutes, each time it was replaced with an Unsealed Cheats skill with any other Summoner skill, it would be replaced back with Unsealed Teleportation.

● Fixed a bug that caused players to take Yumi with [Teleport]

● Fixed a bug that caused Teleportation to target certain units other than the tower (e.g., The Flag of Gavin IV, traps of Nedley, etc.).

● Fixed a bug that caused Zoe to lose access to skill shards from W Stealing Magic If an enemy casts unblocked teleportation.

Genting Game

Major changes

Hex enhancement

In addition to the huge number of changes to the Heart and Emblem, the Genting Game team continues to narrow the gap between the best and worst Hex Enhancement.

● [Blazing Incense Burner (White Mage)] (Effect: Allies who have been given healing or shield effects by [White Mage] will receive stackable attack speed until the end of the battle session (up to 1 trigger every 2 seconds).) )

o Bonus Attack Speed: 40% 50%

● [Ascension] (Effect: 15 seconds after the start of the battle session, the damage caused by your players increases.) )

o Damage increase after 15 seconds: 65% to 50%

● Duet (Effect: Summons 1 additional Socialite Spotlight.) Units in the Spotlight gain extra health. )

o Extra Health: 500 400

● [Emergency Armor] (Effect: As long as your players are not carrying any equipment, they will gain armor and magic resistance.) )

o Armor and magic resistance: 30/45/60 35/55/75

● [Spell Blade (Black Mage)] (Effect: After casting his skill, the next attack of [Black Mage] deals additional magic damage equivalent to the strength of several of his spells.) Spell Blade damage is considered skill damage. )

o Spell strength benefit for additional damage after casting a skill: 200% to 225%

● [Fight Side by Side] (Effect: Every time your party activates a bondage, your players will gain attack power and spell strength.) )

o Attack power and spell strength provided per activation of a bondage: 2/3/4 2/3/5

● [Sunburn Board] (Effect: At the beginning of the battle session, burn all enemies, and for a few seconds, it will deal a total of damage equivalent to the maximum health of each enemy and reduce the healing effect received by 50%.) )

o Maximum health burn: 20% 16%

● [Forest Illusion] (Effect: At the beginning of the battle session, the hero with the highest health will spawn a doppelganger with a number of health points (excluding equipment).) )

o Phantom health: 1500 1600

fetters

Pumping the strength of the [Empire] Yizi to the [Imperial Commander] seems to reduce the attractiveness of the [(5) Empire], so the [Genting Game] team further strengthens the increase of [(3) Empire] and [(5) Empire], so that each [Empire] Of [(5) Empire] Yizi increase is equivalent to the increase of [(3) Empire] of [Empire], to make this bond stronger and purer.

[(3) Alchemy technology] is a strong upfront bond, but it is almost not worth using all the time [(9) alchemy technology]. Because [(9) Alchemy Technology] is too difficult to achieve, the Genting Game team has recalibrated the intensity to make it more valuable, while also weakening the most inconspicuous part of the bond, that is, damage reduction, to reduce its early influence.

[(2) Socialites] provides too much strength for the mana re-replies provided by yizi in the spotlight (often [Kasha]) as [(4) scholars], giving this cheap (2 yizi, or 1 [Hex enhancement]) and easy to achieve bondage.

[(3) Yodel] As an economic bondage, it performs well in the early to mid-term period, but [(6) Yodel] only makes people feel dull. In order to change this situation, the Genting Game team adjusted the spawn probability of the Yodel people, making it easier for everyone to reach 3 stars earlier, in addition, the [(6) Yodel people] have a better mana consumption reduction effect, which will allow everyone to save more health points before waiting for the [Yodel King] to arrive.

●【Alchemy Technology】

o Damage Reduction: 25% 20%

o Max Health Regen: 3/4/7/12% 3/5/8/15%

o Attack Speed: 20/50/80/125% 15/50/90/135%

●【Empire】

o [Empire Commander] Bonus Damage: 75/150% 80/150%

o [Empire] Yizi bonus damage: 0/50% 0/80%

●【Inventor】

o [Mechanical Bear] Base Health: 750 850

o [Mechanical Bear] Armor and Magic Resistance: 60 70

●【Socialite】

o [(2) Social Celebrities] Mana Regen Per Second: 5 3

●【Syndicate】

o [(7) Syndicate】 Bonus Increase: 33% 50%

●【Yodel people】

o 1 Probability of Feyo del Vinci: 60% 70%

o 2 Probability of Feyo del Lyonzi generation: 25% 20%

o 3 Probability of Feyo del Vinyor: 15% 10%

o [(6) Yodel] Mana cost reduced: 20% to 25%

● Heroes: 2nd order

At its weakest during version 11.24, the Empire requires a certain amount of reinforcement to make it usable. Since [Svein] was already weak, it was only natural to strengthen him.

●【Svein】

o Mana: 40/80 40/75

● Heroes: 3rd level

As the chief C of the Yodel lineup, Hemmerdinger has enough damage, but is often carried away or controlled by stray bullets because it is necessary to place him close to the front line or to avoid him accidentally walking into the axe range of Sain. After gaining additional attack range, you can try to make some more creative positions on him.

The 3-star [Marzaha] is supposed to help you spread damage all over the place, but his skill often gets stuck on the tank, making it impossible for him to spread this skill. But at 1 star, [Marzaha] harvests low-hp units too easily.

●【Hemeldinger】

o Attack range: 3 4

●【Marzaha】

o Ability Damage: 700/850/1000 650/850/1100

● Heroes: 4 levels

Although not the most powerful of the 11.24 versions, Salefani was indirectly weakened by the weakening of [(2) Socialites] and [Morelo's Secrets] (see the Equipment section below). So the Genting Game team is making a big upgrade to compensate for these weakenings.

These changes to [Argat] weakened his interaction with equipment such as Ghost's Furious Blade, Luanna's Hurricane, and Statik's Electric Blade so that his enemies no longer felt irritable.

●【Salefani】

o Mana: 80/160 80/150

o Damage and healing effect of the ability: 250/400/1000 275/450/1200

●【Agath】

o Ability now counts as a normal attack every 2 shots every 3 shots

● Heroes: 5 levels

Given Kasha's dominant performance over the past few weeks, these changes may seem minor, but Genting's Focus is on allowing Kasha to remain available (though weakened) while weakening the components that make her shine.

●【Gario】

o Bonus damage from Critical Hit Smash: 80/125/1999 70/100/1999

o Base stun duration of the skill: 1.25/1.75/9.5 seconds 1.5/1.75/9.5 seconds

●【Kasha】

o Health: 900 850

o Ability Damage per projectile: 80/100/180 70/90/180

o Mana: 90/150 75/150

●【Tam】

o Damage reduction for skills: 40% to 30%

● Equipment

Guardian Angels are the most crafted pieces of equipment. It eliminates many of the strengths of the powerful players, mainly because of the built-in hatred elimination, so that the players can return their health points after resurrection. This change will make the window period for the recovery and output of the resurrection game smaller.

The strength of the Morelo Code can lead to the success or failure of a hero. By weakening this equipment, Genting Game has a chance to adjust the heroes who have previously balanced around its maximum value.

【Guardian Angel】

o Health on resurrection: 400 250

【Morelo Secret Code】

o True Damage Burning: 2.5% per second 2% per second

【Rapid Artillery】

o Total Attack Speed: 50% 60%

【Sunburn Cape】

o Trigger rate: 2.5 seconds 2 seconds

【Zlot Portal】

o Health at stage 3: 1700 1800

o Health at stage 4: 1900 2100

o Health at stage 5: 2250 2500

● Minor changes

● Hex Enhancement

Smokescreen previously gave the Assassins a damage reduction for the damage that triggered their stealth status, so that they wouldn't be killed by a single move until stealth was activated. The Genting Game team added this hidden feature to the description text and used it as a new balance lever to make this Hex Enhancement a slight weakening. Long story short: [Smokescreen] is very subtlely weakened.

[Disdainful Shrugging (Fighter)] (Effect: [Fighter] restores a portion of their maximum health per second.) )

o Health regenerated per second: 2.5% 3%

Smokescreen (Assassins) (Effect: When Assassins first fall below 60% health, they briefly enter stealth, become unselectable, and remove all negative effects. )

o Description text now correctly reflects the damage reduction applied to the spilled damage portion from that damage when the stealth state is triggered.

o Damage Reduction: 100% 80%

[Nichiren Chessboard] and [Direct Attack Weakness] are no longer mutually exclusive.

● Bondage

【Mutant Warrior】

o Pupae Breaker Attack power and spell strength growth: 1/2 2/4

● Heroes: 1st order

【Galen】

o Attack power: 60 70

【Gretfos】

o Mana: 80/120 50/100

【Oroy】

o Ability Damage: 175/300/500 200/325/550

o Healing effect of skills: 25/30/35% 25/30/40%

【Casadine】

o Damage reduction for skills: 30% to 25%

o Ability damage reduction duration: 4 seconds 5 seconds

【Trist】

o Ability Damage: 145/190/255 155/205/275

● Heroes: 2 levels

【Kegmo】

o Skill Damage: 7/8/9% 8/8/8%

【Tyrone】

o Attack speed: 0.7 0.75

【Kieran】

o Ability slowdown duration: 3 seconds 4 seconds

● Heroes: 3rd order

Some compensatory enhancements have been made to a number of heroes who once relied on the Morelo Code.

【Ike】

o Ability Damage: 150/200/350 175/225/375

【Lisandro】

o Ability Damage: 225/300/500 250/325/550

【Samira】

o Health: 650 700

【Vigus】

o Health: 800 850

● Heroes: 4 levels

【Oriana】

o Mana: 50/140 50/130

【Sain】

o Ability stun duration: 2/3/6 sec. 2.5/3/6 sec

o Ability Damage: 100/200/500 125/200/500

【Yong'en】

o Health: 950,900

【Victor】

o Mana: 0/150 0/140

【Energy Holy Grail】Extra Spell Strength: 30% 35%

【Static Blade】Bonus Attack Speed: 15% 10%

● Rampage mode

o Phases 1 to 4 Health: 1500 (unchanged)

o Stages 5 to 7 Health: 1900 2100

o Stage 8 and after Health: 2250 2500

● Bug fixes

[Jinx] At 1 star, it no longer mistakenly burns the enemy's 2.5% maximum health instead of 2%.

Kinks' skill description text now correctly reflects her 2/3/4% max health per second instead of 2/2.5/3% max health

In version 11.24, the Genting Game team intended to weaken melee Jace's extra armor and magic resistance (40 30) but did not take effect. However, the strength level of 40 extra armor and magic resistance is very suitable for now, so the Genting Game team will maintain this amount.

Thank you for your great support of League of Legends!

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