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The March 24th Update is coming! Jinx actually did not weaken

Hello everyone I am Phantom Sea, March 24th update everyone has received.

The commercial update is mainly a new golden laboratory in Hemeldinger, and the return of the little heroes of the Twin Cities.

For players who don't have krypton gold, these are all in a flash.

Let's take a closer look at this chess tweak.

The March 24th Update is coming! Jinx actually did not weaken

Kutch Enhancements

Base Armor and Magic Resistance: 20 25

Lexse weakened

Attack speed: 0.8 0.7

Truth be told, this hero tweak is not on the point at all

Players have their own experience, the weakened Jinx, werewolf, female gun

Kutch, Yodel's current main nucleus, has been devastated since the last time he weakened his ability damage

Now that Yodel is already working for a part-time job, almost no one will play 6 yo.

The aircraft pulled back and reacted, and there was no impact at all.

In fact we have only 20 compared to the other 2 Ficca, Han Bing, Quinn, Kieran, Sindra, and double resistance

The March 24th Update is coming! Jinx actually did not weaken

This wave can only be said to understand the designer's intentions

Lexse weakening actually has little impact, and Lexse was indeed much stronger in the last big strengthening.

But it's still unpopular

The March 24th Update is coming! Jinx actually did not weaken

In fact, most of the mutated pieces are counting down to these few.

Maybe Lexe plays a little higher, but the climb rate means going to the end.

This means that after the last strengthening, Lexer's performance in the early part-time work has become better, but if you want to reach the top, you have to use it as a pendant for the knife sister.

Compared with the weakening of the attack speed, the following change can be regarded as a big reinforcement.

Now [Lexer] will release the skill immediately after it is full of blue instead of walking up to the enemy to release the skill.

This meant that Sindra, Lucian couldn't walk Lexer anymore

It is recommended to directly change to the same as Oloy, with blue bars full of the face of the direct jump target.

The March 24th Update is coming! Jinx actually did not weaken

In addition to Lexe's skill tweaks, there are the following optimizations and fixes

Optimized the position of the hero on the field after the star is raised, and now the seat in the preparation area is full and the hero is obtained, which will be correctly placed in the hero's original position when the hero on the field is raised.

This is actually quite good, in the past, the synthetic Samsung would be placed in the center of the board by default

Fixed an issue where multiple Vegas could not select enemies when releasing skills at the same time.

This is a bug, and playing two small mages at the same time will cause the skill to be released towards the air

Fixed an issue where Tedamir occasionally couldn't switch targets correctly after using a skill.

The same bug, sometimes the barbarian king uses the skill to walk back to find the previous target

Fixed an issue where a normal attack of Zeli could trigger the Claw of a Banshee.

Ze li could not directly break the shield

Now the timeout auto selects [Hex Boost] and the "Deformation Rebuilder" is no longer automatically selected.

Fixed an issue where Hex Enhanced Binary Airdrop could provide the same uniqueness as Light Equipment.

This is actually a light endless, binary can also provide a normal endless, but in fact, the endless is only one piece for each hero.

Fixed an issue where World Chat could modify the font size style.

That's all for the March 24 update.

It's a bit late, but it doesn't hurt.

I have injected some of my own understanding, and welcome everyone's guidance.

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