Hello League of Legends players, I'm Grey Brother. It is normal for designers to weaken heroes and be spat upon, after all, no one wants to see their unique skills weaken, but have you ever seen a situation where strengthening heroes also need to be sprayed? Just recently, the designers announced an update to the 12.1 version of the test suit, one of the changes about the Goddess of the Moon caused a hot discussion, the details of the change are as follows: the passive Moon Silver Blade AP bonus increased by 10%, and the additional damage to non-epic wild monsters increased by 50%. As far as the current situation of playing the wild kyaukyue is concerned (the winning percentage ranks at the bottom of the wild area), this strengthening can be described as a charcoal in the snow.

Designer's "repeated jumps"
Looking at this change alone, there is really nothing wrong with it, but in connection with the first two times, there are some program effects, S11 season Kyauk Moon was once a popular wild in the summer competitions of various major competitions, and the reason for her rise was that the designer increased the additional damage of her passive to wild monsters from 150% to 300% in the 11.8 version, and the extra attack speed was also increased from 10-40% to 20-40%, and after a period of explosion, the designer felt that the wild moon was too powerful. So in the 11.16 version, its passive damage to the monster was reduced to 250%, and the result was that everyone saw that the winning rate was less than 46%, and now the designer has pulled back the value, isn't this punching himself in the face?
Players seem to have long been accustomed to this, and they have yin and yang weird: "Being a designer is too easy, as long as you don't stop adding and subtracting to get a salary, you really don't have any creativity." In addition, there are player predictions: "After the value correction, it will definitely be fire, hurry up and take advantage of the strong time to score a wave, and when the game appearance rate is high, it will definitely be cut again." ”
Is it expected to return to T1 after the strengthening of the Tsukiyoshi No Kyaukyo?
However, it is a good thing to complain about it, there is always a reinforcement, and passive is 10% more than the peak of the AP bonus, the later stage according to the 600 law strength calculation, each knife passive can hit 60 more magic damage, the strength of the hero itself is definitely higher than before. Referring to the data before the weakening of the 11.16 version, the highest appearance rate of Tatsuno Kyaukyue reached 13.3%, and it is expected that after this strengthening, it should return to the level of about 10%.
Looking at the gameplay, the three new rune deadly rhythms, first attacks and glacier amplification of the S12 season in the rune side do not have much benefit for playing the wild Kyaukyue, it should still be the same as before with the conqueror or predator; the gray brother in terms of outfit has seen a lot of unique brothers, compared to pushing the stick Plus Zhongya, they prefer the combination of the crown and the shadow flame, and then supplement Nash, Zhongya, ghost book, this set of outfits in the damage enough to seconds at the same time to give kyaukyue a higher degree of frankness, no Zhongya when the group is not afraid of being instantaneous.
Finally, looking at the opponent, the top eight in the current passerby game appearance rate are the male gun, the blind monk, the praying mantis, the Ike, the broken king, the male knife, the leopard woman and The Cain, and from the perspective of the single-line kill rate, Kyaukyue is still not worthy of them. On the whole, the hero strength is stronger than the peak period, the equipment is more than before, the opponent in the wild area is still better than before, if there is no accident, the wild Kyaukyue should be able to return to T1 after strengthening, the only uncertain factor is the ability to run the map, the popular wild at that time are Zhao Xin, Dog Bear, Rambo, Olaf, now the various cornices go to the wall, I don't know if the Kyaoyue can keep up with the rhythm.
Why do designers never consider the median value?
In addition, there are players who have issued a "soul torture" to the designer, since no one cares about 250% damage, and too strong when 300% damage, so why not compromise and change it to 275%? This problem is actually as early as the beginning of the S11 season 90 seconds and 60 seconds of the wind has been there, the designer seems to have made an explanation for this, the compromise value will make the player feel that the weakening is not large, in the absence of a better solution to continue to use the people or a lot, so that they can not achieve the effect they want, direct slash a knife can effectively reduce the selection rate, such as the heat is gone and then slowly pull back, but the result is that there are many heroes and equipment after weakening is forgotten.
Of course, at present, this is only a test suit change, whether the specific implementation is still unknown, if it is really online, do you think that the wild kyauk moon will return to the altar?