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After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

Before the pre-download of Naraka: Bladepoint Mobile on the 23rd, no one thought that a game that had not yet been launched could be so powerful. In other games, when they were still struggling with how to arrange robots to support the scene, "Naraka: Bladepoint Mobile Game" successfully limited the speed of the three major network operators by itself.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

The whole network exceeded 40 million appointments, directly incarnating the pressure monster and teaching the operator a lesson

There are too many players downloading at the same time, resulting in a high concurrency volume, which affects the overall network speed of the operator. For a while, players returned to the 3G era, and were almost broken by a creeping download progress bar. Fortunately, the official capacity was expanded in a short period of time, and the download speed returned to normal.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

However, who would have thought that this speed limit storm was just an appetizer, as the so-called rat pulled the shovel, and the big one was behind. With the pre-downloaded Zhuyu on the 23rd, on the day of the launch of "Naraka: Bladepoint Mobile Game" on the 25th, it exploded again unsurprisingly.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

"Action competition is the only one, if you want to copy it, copy it better"

This frenzied propaganda slogan, at first glance, seems to reveal a trace of uninhibited flavor, which will make people subconsciously ask: Is this really not exaggerated propaganda? However, looking back at the current mobile game circle, it is either not on the same track as "Naraka: Bladepoint Mobile", or it is not of the same magnitude at all. In this way, it seems that there is nothing wrong with this one.

Today's mobile game circle can be described as "full of swimming", and every track is crowded with all kinds of games. Everyone is publicizing their achievements with great fanfare, there are scroll pictures, there are scroll plots, and there are scroll gameplay, after all, there must always be a gimmick to take a shot. As long as the previous adjectives are added enough, everyone is the No.1 in their own track.

The so-called blue ocean has long completed the transition to the red sea, and even the red has turned purple and the purple has turned black. It seems that today's mobile games often have to face two choices. One is to join the army of life and death, and in this chaotic battle, grab your own one-third of an acre of land. The other is to become a recurl fighter and open up a new track. Both test the innovation of their own products, but there is no doubt that the latter is much more difficult than the former.

Naraka: Bladepoint Mobile is undoubtedly a representative of the latter, and since the beginning of the terminal game period, the game has established a complete set of mature systems with in-depth exploration of gameplay. It has laid a solid foundation for the subsequent entry into the mobile terminal. The box-guessing combat game, the weapon system that combines far and short range, and the diversified character design have all allowed it to find a different way out in the era of terminal games.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

The mobile game follows the competitive core of the terminal game, and subtracts in terms of operation. As a hardcore action game with a high enough ceiling, Naraka: Bladepoint has tried its best to simplify the operation, but it still has a certain threshold for getting started. If it is like some games, directly panning all the buttons to the small screen, coupled with the natural feel disadvantage of rubbing glass, I believe it is enough to dissuade a large number of players.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side
After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

Fortunately, the subtraction of "Naraka: Bladepoint Mobile Game" in terms of operation is quite clever, as the core, the basic attack, charging and vibrating knife of mutual restraint can be completed with only one key. Tap the basic attack, press and hold to charge, swipe the knife on the left, dodge on the right, and draw the dragon upward, although there is one more completed action than the individual buttons, but the simple UI brought by it minimizes the mistouch and improves the visual perception.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

The game retains the core competition of the terminal game, and the main gameplay is still to eat chicken. Players gather in the Cave Continent to use the weapons in their hands to engage in psychological games, grab limited resources, and become the ultimate survivors. The game takes into account the fast-paced and tense excitement brought by the shrinking circle of chicken, and at the same time, the melee combat style improves the error tolerance rate. Martial arts plus chicken, as long as your skills are hard enough and your cooperation is good enough, you will definitely be able to come out on top.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

Random punches may injure the master, but it is not realistic to kill the master

With the solid foundation of the terminal game, Naraka: Bladepoint Mobile has 8 heroes and 10 weapons at the beginning, and the richness of the battles is naturally speechless. In addition, the resources of the terminal game are all ready-made, and it is already foreseeable that in the future, the heroes and weapons of the mobile game will be updated at a speed beyond imagination.

"Naraka: Bladepoint Mobile" revolves around the core knife fighting, and derives a lot of new gameplay. For example, the "sword discussion" of pairing up and battling in a limited field allows those berserkers who like to fight to have a stage to show their skills.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

The "War Ghost Crusade" that can practice weapons and heroes provides new players with the opportunity to grow quickly. With the support of big data, these war ghosts are not only proficient in combos, but even cooperative, and if they want to win, they really have to use their brains.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

For mobile games, social networking is an extremely important part, "Naraka: Bladepoint Mobile Game" provides players with the option to create or join a gang, in the mini program, there is also a function of sharing business cards outside the game to add friends, directly WeChat group, driving a black car is more convenient.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

If you are an I-player player, you can also enjoy the joy of teaming up. After a long period of research and development, 24 Studio and NetEase Fuxi have provided AI teammates that are very close to real human operations. These teammates are not only sweet and boastful, but also have absolute loyalty to you. If you need assistance, he will play with the wet nurse, and your life is his life; You have to be a lying bastard, he can play the role of a killing god, take you all the way to the charge, and let you feel at ease as an automatic picker.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

"Naraka: Bladepoint Mobile Game" will also open linkage with its own multiple IPs in the future, with NetEase Game Library as the foundation, dual-kitchen ecstasy, and even multi-kitchen ecstasy, it will only be a matter of time.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

With the experience and foundation of the terminal game, as long as the adaptation is done, "Naraka: Bladepoint Mobile Game" will basically not overturn. Whether it is excellent operation subtraction, or the restoration and extension of gameplay, it allows players to adapt to it at the minimum cost, which is enough to become a reference model for subsequent competing products on the same track.

It's no wonder why "Naraka: Bladepoint Mobile Game" has so much confidence, after all, the advantages brought by mature terminal games are too obvious, and it is a little invincible and lonely in terminal games, and it is natural to come to the mobile game side. Even if there are latecomers who want to challenge this senior, it will be difficult to shake the hegemony of "Naraka: Bladepoint Mobile Game" without the blessing of the terminal game.

Season ticket for unlimited refills The start of a hundred draws

In addition to the excellent experience, "Naraka: Bladepoint Mobile Game" is also a big amount of real money in terms of opening benefits, and the main one is cool first. The official has prepared 102 Ruilin treasure chests for players, which can be claimed as long as they complete the corresponding tasks.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

At the same time, the official has also prepared five superb skins, which can be given to players by directly receiving them or completing simple tasks.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

Season passes may not be a new thing, but season passes that can be refilled indefinitely are rare. The season pass of "Naraka: Bladepoint Mobile" not only costs 48 yuan, but after the pass reaches level 100, it will also return 48 yuan of currency to you, which can be directly used to buy the next season pass. After passing level 100, there will be various rare items such as treasure chests, which can be said to be cost-effective.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

In this era of 68, 79 or even 128 season tickets, 48 yuan is already a fairly low price, plus unlimited refills, rounding off is a permanent white prostitution skin

"Naraka: Bladepoint Mobile Game" also breaks down the barriers between mobile games and realizes the interconnection of mobile game benefits. Some appearances are inherited by mobile games, and other appearances are inherited according to the number of unlocked inheritances in the collection of mobile games. Active quests at either end can earn pass experience on the other end.

The interconnection of the two ends means a great reduction in the burden, there is no need to repeat the krypton gold, there is no need to repeat the liver season pass, and the mobile game is more like a replacement for the end game in some scenarios, rather than becoming another sickle of the Ka leek like the mobile game end of many games.

After breaking the domestic sales record on PC, the game is ready to continue to beat the mobile side

From this, it is not difficult to see that Naraka: Bladepoint Mobile has jumped out of the framework of traditional end-to-end reversion, and has a purer form that allows mobile games and mobile games to complement each other and jointly enhance the player's experience. Similarly, the emergence of mobile games has also injected fresh blood into the game again, making the entire Juguzhou more lively. After all, for a game with strong PVP, the player base is the foundation of life, and competition is still fun to fight with others.

epilogue

For the new track of martial arts chicken mobile game, "Naraka: Bladepoint Mobile Game" can be described as unprecedented, and we don't know if there will be anyone in the future. But even if someone wants to get a piece of the pie, they must weigh whether they can climb over this mountain. Cutting off the entire industry and rushing into a new track, "Naraka: Bladepoint Mobile Game" can be regarded as the peak at the beginning, and perhaps the only thing left for similar competitors in the future is those four words: copy a little better.

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