The Nintendo 3DS and Wii U will be officially suspended at 8 a.m. Beijing time on April 9, which means the end of another console era for players. When the online service ends, players will no longer be able to use features such as online games, internet rankings, and data sharing, and many games, including Super Mario Made, will also be taken offline.
In order to say goodbye to the era of 3DS and Wii U, some players have spontaneously formed a team called Team 0%, hoping to clear all the maps before the game goes offline. And with the help of a large number of bigwigs, many difficult maps of "Made in Super Mario" have been cleared one after another. As of March 24th, there is only one level called "Trimming The Herbs" that has not been solved.
Everyone was disappointed that they had been brainstorming for weeks without success. Because there is a standard for the maps uploaded by "Made in Super Mario", that is, the author himself must clear the customs before uploading. As a result, no one has cleared the "Trimming The Herbs" picture, which has eroded the self-confidence of everyone in the Team 0% team.
However, at this time, the developer of "Trimming The Herbs" came forward and admitted that he had "cheated", because he used TAS software to design and complete the game when he first designed this image. Regarding TAS, you can understand it as a kind of SL method, that is, only save the correct operation in the operation, and you can try and error infinitely until you clear the level.
"Trimming The Herbs" requires more than 20 perfect jumps in a row to complete the level, so it can only be considered a game that can be cleared theoretically, and it is almost impossible to do it in reality. After 280,000 attempts on the map, Team 0% chose to give up. After all, from the very beginning, no one could beat the level with pure hands.
On April 6th, a French player sanyx91smm2 completed the challenge in the live broadcast, with more than 20 consecutive AI-like accurate jumps, drawing a perfect end to "Made in Super Mario".
Despite the fact that the entire playthrough is only 25 seconds long, "Trimming The Herbs" is destined to go down in the history of the game with zero forgiveness. At this moment, sanyx91smm2 is a veritable "human TAS". Since then, the most impossible map of Super Mario Made has also been successfully challenged by players.
It is worth mentioning that there was once a player named Braden Moor, who was determined to launch a super difficult "Super Mario Made" kaizo map "Trials of Death". The process was extremely long, there were so many items, and the situation was extremely complicated, and it took him seven years and more than 4,500 hours to get it uploaded to the game.
Although there are masochistic tendencies in it, "Trials of Death" is a game that can be cleared by manual operation, and everyone naturally has no objections. This may be the reason why "Made in Super Mario" can become popular - fighting with people is endlessly fun.
The perseverance in one thing and the resilience of not admitting defeat have allowed countless players to overcome all difficulties and break through one obstacle after another. It's not just Super Mario Made, it's the same spirit in other games.
I don't know what you want to say about this player challenge story?