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Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

author:Ancient program apes playing games

Original statement: This article was originally written by Amayu and published in the headline number [Ancient Program Ape Playing Games] and the 3DM Forum Bode 3 area, please indicate the source for forwarding

Chapter 2: 36 - The Tower of Moonrise (Part I)

Heading south from the Moonrise Tower's waypoint, you can enter the Moonrise Tower area via the bridge, which is dotted with moon lanterns, so there is no Dark Curse. The topography of this tower is very complex, and it is roughly divided into 5 floors, namely the ground floor of the hall, the B1 prison floor, the B2 sacrificial floor, and the office area and the general's bedroom on the 2nd floor, and the roof throne on the 3rd floor. In addition, there is an open-air dock area on the east side of the Moonrise Tower, which is not connected to the concourse level, and you need to transit through the B1 prison level, or jump directly from the broken bridge at the south end of the tax collection office.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

At the door of the Moonrise Tower, you will encounter the guard's inquiry, and you can enter smoothly after showing that you are also a true soul, and enter the hall after opening the iron door, and there are many people in the hall who are not in a hurry to talk first, and go straight forward to open the second iron door and enter the council chamber, and then the plot will be triggered. Due to our previous actions in the Druid Woodlands that sabotaged the mission of the goblins led by Minsara, and killed several leaders of the goblin team, the only few remaining goblins are being tried by General Somme and the chief commander's protégé Zeriel, because they saw their old acquaintance Saza in the team, so they need to stop their trial immediately, and say that the goblins are doing a good job, and then a goblin will assassinate General Somme but find out that he is immortal, and finally Zereel will give you the judgment of the goblins, and let you go upstairs to find him after the fact, and then leave with the general。 The guards will then ask what to do, and if you choose to release the goblin, you will get the achievement of saving Saza 3 times.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Exiting the council chamber and heading to the main hall at the entrance, we explore the floor counterclockwise. Rann Taaffe, the bear goblin merchant in the hall, will give Karak three soul coins if she is in the party, but will need to listen to him retell three wordy stories. In addition, this merchant also sells a large number of rare equipment, such as the Blue Helmet [Broken Fist Helmet], the Red Factory Halberd [Vigilance Factory Halberd], etc., and remember to brag with him before buying something to get the biggest discount. In GA and the early versions, the vendor didn't initially sell rare items, but instead sold them to you after gaining Zereel's approval, and this dialogue has been removed in later versions.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Near the bear goblin merchant, I met Roa Moonlight from the Santarin Society again, and the things on her body have been refreshed, the blue hand crossbow [never missed], the green helmet [shooter hat], the red medium armor [sharp trap breastplate], and the blue gloves [rolling gloves] are all very good equipment, so it is recommended to buy them all. There is no need to bother stealing the red items on the table around these two merchants and in the future, and we will attack this tower at the end of this chapter, and it will not be too late to take it again.

Entering the dormitory through the door next to the moonlight, a big fat ogre tells you that the whole tower is actually alive, and through the door behind it, you can enter the outer hallway, where you can find the Masons Guild mark the hiding point, and after breaking the wall, there are gold coins and several potions in the chest. Continuing on, after crossing a single-plank bridge, you will encounter the hairless cat Gang Paw, learn that there is a Mind Flayer tadpole nearby, and be inspired by Karak.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Continue to walk into the first door, there is a businesswoman named Araji Obroza in the room, after the conversation, she said that she is a blood merchant, first ask you for a drop of blood, and then give him a bottle of potion corresponding to the race, if Asdalen is in the team, he will see his vampire derivation identity at a glance, and then say that he wants to be bitten by the vampire very much, and will give you a very generous reward, if you have a mage in the team, talk to him and try to reveal her identity, she will give you 200 hush money.

Since Asdelon said that this woman's blood stinks, he is very disgusted to bite him, if he supports As's idea, he can get a lot of favor, and if he persuades Asdalen to bite her, he can finally get a bottle of permanent vitality potion, and after drinking it, his strength will be permanently +2. Personally, I would recommend a potion, but I don't recommend it for a power class, as they all have Cloud Giant flasks in place. In addition, each of the other teammates can donate blood at a time in exchange for a potion of the corresponding race, although it is not very useful. This vendor also sells a large amount of rare equipment, such as the red head ring [Hunting Ring] and the blue ring [Risk Ring], both of which are good pieces of equipment in the early and mid game.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

From the other side of the businesswoman's room, there is a small dining room with plenty of food and wine to pick up on the table, red slime can be detected on the wall, and from the lobby room there is a staircase to climb up the beam to reach the upper area of this slime. After clicking on it, I found that there seemed to be something alive in the wall.,Then put your hand in.,At this time, the sound in the relic will prompt that this is a trap.,There is an option to pull your hand out.,But don't choose to pull your hand but continue to touch it in.,Then the plot will be triggered.,Your soul was captured by a tentacle-like supreme god.,And ask you to find it.,After the conversation is over, the option to pull your hand appears again.,Remember SL here.,And be sure to pull your hand out successfully.,If it fails, this person will be sucked into the underground sacrifice layer.,Of course, it can be saved but it's very troublesome. 。

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Return to the ground, enter the kitchen through another door in the dining room, here it is recommended to choose a high-perception team member to enter the door, and then trigger the plot dialogue, a mage named Lindsera will show you how to control the gnoll, and then choose to cut off her control in the subsequent dialogue, this test is more difficult, it is recommended SL, after passing the test, the gnolls will kill the mage, and then persuade the gnolls to give up attacking you again, they will become green allies, and in the later tower attack battle, they will be on your side. There is +1 tadpole on the mage's corpse, and the red items in the room can be taken at will.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Enter the council chamber and go up the second floor from the stairs behind the throne, with a few bookshelves and some books to read, to the second floor of the Tower of Moonrise (the minimap shows that it is the first floor, the English name is a problem). Zereal will be found to be lecturing and asking the guards not to let anyone go to the upper level, and then Zereal will start a conversation with you, first asking about your disposition of the goblins, and then expressing dissatisfaction after learning that you have released the goblins, which needs to be explained through a simple check. Then he tries to search for your memories to prove your sincerity, and here you need to SL to pass the test, otherwise there will be a war, as for whichever you choose. He will then tell you that believing in the Supreme God can gain great power, and that he will show him that he will kill the female ogre behind him. Then you will be given a quest to go to the cemetery of the Somme family (the temple of Shar) to find a man named Basarzar, and continue to search for information about the relics, and then give you a key to go to Bartha's room to see if there is a moon lantern.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Talking to the janitor will reveal some information about the general, but don't try to probe him, or you'll be attacked, and even if you kill the guards, you won't be able to go to the top.

Follow Zerrell to the next office area, where there are low-level scrolls and books on the bookshelves and cabinets, and there are two doors. When one is opened, there is an open-air rooftop outside, with a chest containing a number of gold coins on one side, and two guards on the other side who are resting, and directly hacking to death to get the guard key of the tower.

The door on the other side leads to Basazal's room, which has a intact moon lantern on the floor, but it is useless for our team at the moment. In addition, there is a blue cloak [Guide Cloak] in the locked chest next to the bed, several chests on the other side contain some alchemy materials, there are some low-level scrolls and books in the cabinets, and 3 hearts can be picked up on the table and two corpses. There is a large bookshelf next to the wall, and there are 4 rows of books with names, click on "Moldy Books" to trigger the mechanism of a trash can on the side of the bookshelf, and then put 1 heart in it to synthesize, you can open the secret door of the bookshelf. The other three rows of books, when clicked, will activate traps, there are nail stab traps, poison gas traps, etc.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Once inside the secret room, read the research notes on the table facing the secret door, which will expand a lot of mission information, and the green hat [Chill Hat] will be found inside the chest next to it. On the table on the other side there are some dead Pik Essence corpses and broken Moon Lanterns, and there is also a magic circle, if Gail is in the party, he will tell you that this is an ancient magic circle and still has energy, he can use this circle to make a good one out of the dead Pik Spirit and the broken Moon Commission, but it is better to destroy it. There are two options: one is to make another moon lantern, and the other is to have Gale destroy the circle, and he will receive a buff "Mistra's Mercy" that lasts until the long rest. The suggestion is to destroy the circle, as the lantern is completely useless, and if Gail is not in the party, you will try to do it yourself, but no matter how you do it, you will fail.

There is an iron door on the other side of Barcelona's room, which can be opened through the lever on the wall, or you can directly use a thief to pick the lock (difficulty 30), and if you pick the lock, you can get incentive points to open the door directly. After going out, there is an open-air rooftop, and on the other side there is a door with a difficulty of 30 and can only be pried open. Don't be in a hurry to get in.,There's a scaffold on the side of the rooftop.,After tripling the team, you can go up to the upper floor of the tower through the wooden plank of the scaffolding.,After walking a short distance, you'll encounter three flying terrors.,After triggering the plot dialogue, they're very dissatisfied with the treatment.,You can lobby them to leave.,You can also attack and hack to death directly.,You can also fool them into infighting.,Here is a suggestion to directly attack and hack to death 3 monsters.,You can get hundreds of more experience.。 A short walk on, you will find a vine to climb down the wall, and two bottles of elixir can be found on a hidden platform.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Return to the rooftop outside the Barcelona Gate from the scaffolding, pick the lock and enter the general's bedroom, and meet the general's bone dog Boni after entering, there is no need to convince it here, just kill it directly, if you don't kill it, it will come out to stir up trouble in the battle with the general and be very annoying. On the side of the large bed, you can detect something in the floor, you can get a book related to the general, the box on the bedside table has a green cloak [Elemental Absorption Cloak] and a letter, and there will be motivation points for teammates after reading, and there are some books and letters in the cabinet in the room that can be picked up, but there are no particularly valuable items. Be careful not to attempt to open the door to the middle hallway in none of these rooms, as there are guards patrolling the middle area, and your current location is a forbidden area, and if you see it, you will be caught.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

Enter the storage room through the side door of the general's bedroom, and the chest on the bedside table is a mimic monster (treasure mimic), which will be attacked when it gets close, and will drop a green talisman [trembling spine talisman] after killing, and it is important to mention that this talisman is a necessary equipment for the reverberation set to trigger the reverberation, and can be used with other reverberation sets. This room has one side door leading to another exterior rooftop, but only a chest of gold coins is outside. You can climb back to the first level of beams from the vines on the broken floor of the storage room, or you can go back the way you came or teleport back to the lobby area on the first floor.

Baldur's Gate 3 Official Version-The Most Detailed Full Strategy (36-Tower of Moonrise-I)

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