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Ao Yin, who can play, is injured in 3 seconds and 20,000 injuries, and Ao Yin, who can't play, can't even play crispy, what is the difference?

author:Shizumi-kun

Written by Shizumi

As a new hero, Ao Yin's current situation is very magical, in the hands of players who can't play, he seems to only have 1a2a3a and the ultimate move to run away, and he can't move anyone when he sees it. However, in the hands of players who can play, they can even use Ao Yin to deal 20,000+ damage in 3 seconds, what is the difference?

The basics

If you want to find the difference, you must first familiarize yourself with the basic situation of Ao Yin.

(1) Sword Finger and Dragon Soul

Ao Yin, who can play, is injured in 3 seconds and 20,000 injuries, and Ao Yin, who can't play, can't even play crispy, what is the difference?

If you can truly understand the passive, you can also master the hero of Ao Yin.

Let's start with the sword

The Elemental Dragon Soul of Ao Yin's last two skills will be attached to the main and secondary sword fingers, and during the subsequent basic attack, the main sword finger will lock onto the target to deal physical damage, and the secondary sword finger will attack other nearby enemies.

Ao Yin, who can play, is injured in 3 seconds and 20,000 injuries, and Ao Yin, who can't play, can't even play crispy, what is the difference?

The two icons under the Ao Yin blood bar are sword fingers, the left is the main sword finger, and the right is the secondary sword finger. The specific icon will change according to the skill released, the last skill released will appear on the main finger, and the skill on the original main finger will be transferred to the secondary finger. Depending on the state, the following effects will be produced:

  • In the Twin Fire state, there will be double bonus damage and true damage, in the dual water state, there will be double recovery + health regeneration, and in the dual wind state, there will be double acceleration + knockback.
  • In Fire & Water: If Fire is the primary finger, it can deal Physical Damage + True Damage + Recovery (Health + Mana), and if Water is the primary Finger, it can deal Physical Damage + Health Regeneration + Bonus Physical Damage.
  • In Fire & Wind: If Fire is the main finger, it can deal Physical Damage + True Damage + Movement Speed Bonus, and if Wind is the main Finger, it can deal Physical Damage + Knockback + Bonus Physical Damage.
  • In the Water or Wind state: If the water is the main sword finger, it can deal physical damage + health restoration (health + mana) + movement speed bonus, and if the wind is the main sword finger, it can deal physical damage + knockback effect + health recovery (health + mana).

To summarize briefly, if the fire is the main sword finger, there must be physical damage + real damage, so if you want to hit the damage, you need to use the fire dragon soul (a skill); if the water is the main sword finger, there must be physical damage + life recovery, so if you want to restore the state, you have to cut the water dragon soul (two skills);If the wind is the main sword finger, there must be physical damage + knockback effect.

Let's talk about strengthening the basic attack

Ao Yin's use of skills will stack a layer of dragon soul imprint (up to 3 layers), and the next basic attack will consume all the imprints to impact the target, and each time a layer of imprint is consumed, he will attack one more time. In addition, the enhanced basic attack will add different attack effects according to the attributes of the main sword finger dragon soul.

Ao Yin, who can play, is injured in 3 seconds and 20,000 injuries, and Ao Yin, who can't play, can't even play crispy, what is the difference?

Use one skill to directly accumulate two dragon souls, use two and three skills to accumulate one dragon soul, each dragon soul corresponds to an additional damage, and the additional effect of damage is subject to the dragon soul attribute of the main sword finger.

  • If you use 21a, the effect is two skills at a time (damage + recovery), one skill at a time (two physical damage), and 3 dragon souls (2 physical + 1 true damage). 31a is the same, and it is also 3 fire dragon souls (2 physical + 1 true damage).
  • If you use 12a, you will find 3 Water Dragon Souls (2 times health + mana, 1 time health), and if you use 13a, you will see 3 Wind Dragon Souls (physical damage + movement speed + long-range knockback).
  • If you use 23a, you will have 2 Wind Dragon Souls (physical damage + movement speed + long-range knockback), and if you are using 32a, you will have 2 Water Dragon Souls (1 time to restore life + mana, 1 time to restore life).

Which skill is used in the end, which effect is attached to the enhanced basic attack (Dragon Soul). Considering the particularity of a skill (2 dragon souls can be stacked at a time), it is recommended to bring a skill when comboting, so that you can trigger 3 dragon souls at the same time.

(2) The magic of ultimate

Ao Yin, who can play, is injured in 3 seconds and 20,000 injuries, and Ao Yin, who can't play, can't even play crispy, what is the difference?

After Ao Yin is enlarged, the first, second, and third skills will be refreshed at the same time, and the player can switch skills in the air at will, and the CD time of the enhanced basic attack will stop rotating. In view of this effect, there are at least two things you can do:

  • First, it's best to save up the Dragon Soul before opening up, so that you can hit two sets of additional effects (burst, recovery, knockback, etc.) in a row after landing.
  • Second, when the player is in the air, he can adjust his sword finger state at will (there are 4.5 seconds for you to switch at will).

If the sword finger and dragon soul are the foundation, then the ultimate is advanced, which can further amplify the effect of the sword finger and the dragon soul.

Commonly used combos

Because Ao Yin is a hero who needs to be practiced a lot, I'll only talk about a few regular combos here (I won't have much).

(1) Regular combos

Ao Yin, who can play, is injured in 3 seconds and 20,000 injuries, and Ao Yin, who can't play, can't even play crispy, what is the difference?

After learning about the sword finger and the dragon soul, Ao Yin's regular combo has been released:

  • For regular consumption, lane matching, and stealing damage, use 21a or 31a. Considering that 3 skills are usually used to save lives, it is better to use 21a if you can.
  • If you want to reply to status as much as possible, it's 12a. Of course, 32a is also fine, but it is certainly not as effective as 12a.
  • If you want to knock back the target as far as possible, it's 13a. In the same way, 12a is fine, but the effect is not as good as 13a.

Even if you only know 21a, 12a, and 13a, the actual combat effect will be much better than 1a2a3a.

(2) Advanced combos

Ao Yin, who can play, is injured in 3 seconds and 20,000 injuries, and Ao Yin, who can't play, can't even play crispy, what is the difference?

If you want to deal more explosive damage, it's easy:

  • 21 or 31 save 3 fire dragon souls, take off with ultimate, switch the dragon soul to double fire in the air, and after the backward strengthened basic attack, then connect 21a.

In the later stage with the support of equipment, Ao Yin's set broke out, and few heroes could resist.

Of course, for different situations, we can also choose between double reply and double knockback.

The above is my relatively superficial understanding of Ao Yin's skill combos, and I hope to help friends who also love Ao Yin. At the end of the article, I would like to remind everyone that Ao Yin is a hero who needs proficiency very much, and I personally do not recommend using it directly to score points~

I'm Jinghaijun, the rivers and lakes are not big, and I'll see you next time Bye ( ̄▽ ̄)~Bye~