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Players imitate the self-made trailer of "The Eve of the Catastrophe", and the game dies first before the master is successful

After seeing some of the trailers for Eve of the Holocaust, an indie developer decided to just do his own "parody" trailer to see how quickly he could produce a similar video. But when the project began, they had no idea what "On the Eve of the Holocaust" would turn out to be — not only was it completely different from the trailer, it didn't deliver on any promises, and the developer collapsed within four days of its release.

Players imitate the self-made trailer of "The Eve of the Catastrophe", and the game dies first before the master is successful

The indie developer, Crimson, initially set himself the goal of making a spoof trailer in March. He tweeted some of his real-time progress and mocked some of the remarks made by Fox developer Fntastic.

For example, he said he might need to "buy more development packages" and quipped, in Fntastic's words, "Don't accuse me of renovating existing resources."

Players imitate the self-made trailer of "The Eve of the Catastrophe", and the game dies first before the master is successful

This was one of the issues that the Eve of Holocaust trailer was accused of after its release, when many developers pointed out that the game used a lot of existing assets and made minor changes before being included in the trailer, saying that meant the trailer was most likely just a temporary patchwork. At the time, Fntastic denied the incident, claiming that the resources were all "painstakingly crafted" by the company's developers. But apparently, the truth was revealed when the game finally launched: many of the images in the game's trailer didn't exist in the actual game.

Players imitate the self-made trailer of "The Eve of the Catastrophe", and the game dies first before the master is successful

In an interview with GamesRadar, Crimson said, "I actually saw some of the trailers for Havoc that came up with the idea, and the level of detail in the trailers varied, and some of them looked like 'movie sets,' like environments were just created to create trailers or marketing materials. ”

"This may be common in the industry, but after seeing it on Havoc Eve, I wanted to try making my own 'Zombie Survival' gameplay trailer and see how quickly I could make a teaser. Originally, my plan was to complete it in 7 key days in March, but after my GPU suddenly broke, that goal was no longer achievable. I just want to get it done as quickly as possible now while showing people the development process. ”

Players imitate the self-made trailer of "The Eve of the Catastrophe", and the game dies first before the master is successful

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