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The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

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The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

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The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

New features are coming!

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

In the Year of the Multi-Headed Snake, Hearthstone is committed to improving the current gaming experience and creating a better, better and more convenient game client! So we're excited to announce that Hearthstone is about to see three new features in the 23.2 patch!

Gold Upgrade

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

The long-awaited feature is finally online! Gold card enthusiasts now have the option to upgrade the normal version of the card to the gold version instead of having to recreate the gold card. The Difference in Consumption between Base and Gold Cards required to upgrade the Arcane Dust required to upgrade a card. That is to say, choose to upgrade the card, and the arcane dust will not have the slightest additional damage! Gold card lovers can finally easily and efficiently show off their favorite cards.

Developer Comments: We're looking forward to rolling out this feature for everyone to take advantage of. We wanted to create a smooth and convenient experience without having to disrupt the usual card making process. We determined from the outset that it wasn't just "convenient": there would be no extra damage to arcane dust when upgrading a normal card to a gold card; gold plating a normal card was always cheaper than crafting a gold card, and players would be more interested in using this eye-catching option!

Chat to share deck codes

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Now you can easily share deck codes via in-game chat! Send a deck code to a friend and they can copy the code directly in the chat box and paste it into the deck builder. Fill the friends bar, fill the deck slot, easily show your unique skills, and freely learn from the ladder tricks.

Developer Review: Deck code used to be one of the most convenient improvements added to the game, but in fact, sharing deck code within the game is not easy. We decided to solve this problem, so we made this powerful sharing tool to create a better experience.

Prefer multiple card patterns

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Finally, you can prefer multiple card back patterns, and you don't have to sit back and take just one. In each battle, you'll use one randomly from your preferred card back pattern. There are already so many beautiful card back patterns in the game, how to choose only one?! Because card back settings are now saved based on decks, your most recently selected settings are used in other occasions than against a match, such as when opening a card pack.

Developer Review: Over the years, many fantastic card back patterns have been added to the game. We feel the need to find a middle ground between "just one" and "random all-select". Finding a user experience that solves this problem is undoubtedly a challenge, and we look forward to hearing feedback from players on this!

We're developing a number of optimizations this year, and these are just some of them. We're working on a lot of new features and hope to share more with you soon. Stay tuned for more updates, or share with us the new features you'd like to see in the game client.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

23.2 Patch

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

The 23.2 patch will be available on May 11 and includes a new Tavern Wargame Season, Mercenary Chronicles Update, new features, bug fixes, and more!

Tavern Wargame Update

Comprehensive updates

The first Tavern Warga season, Rise of naga, will kick off with patch 23.2!

Tavern Wargame levels will be reset when the patch goes live.

The companion will leave the Tavern Wargame in this patch.

The initial cost required to upgrade to Tavern Level 5 is retraced to 9 mints.

Hero skills can transform heroes, and you can now hover over their skills to see the next stage of the hero skills.

Cards and hero skills with the words "In the next battle" have been updated to "Until the next turn" to save text space, consistency and accuracy. The actual functionality has not been altered.

New companion types and keywords

In the new season, Naga will land at Bob's Tavern. The Nagas, which focus on spells, have unique new keywords to shape spells. Companions with spell shaping keywords provide a temporary spell card each turn, which can provide a buff in the next battle. Read the "Rise of the Naga" preview blog post to learn about naga's shaping spells!

In the first two weeks after the patch, Naga appears in every battle. They then go into normal Companion Type rotation. The number of companion types available per match will not change in this patch, except that there is one more companion type in the audience.

New heroes

Queen Isara

Isara's ambitions

Passive. When your clan reaches a total of 30 attack damage, start the Naga Expedition.

Upon initiating the Naga Expedition, Queen Isara transforms into The Naga Queen Isara and acquires a new hero skill.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Naga Queen Isara (transformed by Queen Asara)

Naga Expedition

[Consume 1 coin] to find a Naga card.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

The new heroes will be officially unlocked on May 25th, and players with wargame benefits can get an early access.

New Companion

Mini minions

[Tavern level 1, Naga] 1 attack damage, 3 health. Shaping Spells: Until the next turn, make an entourage gain +2 attack damage.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Shellfish collector

[Tavern Level 1, Naga] 3 attack damage, 1 health. War Roar: Place a coin in your hand.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Deep sea anglers

[Tavern Level 2, Naga] 2 attack damage, 2 health. Shaping Spells: Until the next turn, make a minion gain +3 health and taunts.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Snail cavalry

[Tavern level 2, Naga] 5 attack damage, 2 health. Once per turn: After you cast a spell, you gain +2 health.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Lava lurkers

[Tavern level 2, Naga] 2 attack damage, 5 health. The first spell card cast by this minion per turn is permanently valid.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Thunder-scaled Kraken

[Tavern Level 3, Naga] 5 Attack Damage, 4 Health. At the end of your turn, your Shaping Spell Companion will unleash its spell on itself.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Beachhead Commander

[Tavern Level 3, Naga] 2 Attack Damage, 2 Health. Shaping Spells: Until the next turn, each friendly Naga makes a minion gain +1/+1.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Avenger Pashma

[Tavern level 3, Naga] 4 attack damage, 5 health. Revenge (3): Get a spell card that shapes spells at your current level or lower.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Rider of the Waves

[Tavern level 4, Naga] 2 attack damage, 8 health. Shaping Spells: Until the next turn, make a minion gain +1/+1 and Wind Fury.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Nippori Barbarians

[Tavern Level 4, Naga] 5 Attack Damage, 4 Health. After you cast a spell, you get +1/+1.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Eel binding archers

[Tavern Level 4, Naga] 4 Attack Damage, 4 Health. Shaping Spells: Until the next turn, make a minion gain +8 attack damage.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Reef explorers

[Tavern level 4] 3 attack damage, 3 health. Battle Roar: Discover a Companion type Companion card that you don't yet have.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Mangshen Train King

[Tavern level 5] 6 attack damage, 2 health. Dead Words: Destroy the minions that kill Ben's minions.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Small animal caregiver

[Tavern Level 5, Naga] 5 Attack Damage, 7 Health. After you cast a spell shaping spell on a minion, make it gain +2/+2.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Corrupted squire

[Tavern level 5, Naga] 2 attack damage, 2 health. When the battle starts: The companion's stat value is doubled.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Flashing Scale Naga

[Tavern level 5, Naga] 4 attack damage, 6 health. Taunt. Shaping Spells: Until the next turn, make an entourage get the Holy Shield.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Tidal Master Mother Aziza

[Tavern Level 6, Naga] 7 Attack Damage, 8 Health. After you cast a spell, the four friendly Nagas gain +1/+1.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Caretaker Ogozoa

[Tavern Level 6] 5 Attack Damage, 9 Health. Shaping Spells: Discover a Naga card.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Dark eyes on the elderly

[Tavern level 6, Boar Man] 6 attack damage, 7 health. After you spend 4 coins, use a Blood Gem on each of the four friendly Boar People.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Mantis Demon Queen

[Tavern level 6] 5 attack damage, 5 health. Highly toxic. When the battle starts: For each Minion type you have, you get one from Wind Fury, Holy Shield, Taunt, or +5/+5.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Small blindness

[Tavern Level 6, Fishman] 8 Attack Damage, 5 Health. At the end of your turn, the adjacent Fishman triggers its war roar.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Companion pool changes

The Warriors of the Aces, the Deadly Spores, the Fusion Trolls, the Seafood Feeder, and the Fangs Captain have been removed from the Companion Pool.

The Nightmare Fusion Monster returns to the Companion Pool and is now Tavern Level 3.

The Thornback Knight returns to the Minions Pool and now has 5 Attack Damage.

Developer Review: Fusion Trolls would have been fun, but it also led to a similar composition of the final team. On a design level, fusion trolls are multi-tasking: one that acts as a flexible minion for all minions types, a drive for the pavilion stream, and an opportunity to flip the tables against strong enemies. It's time to try out some fresh designs, so we spread these functions over to the multiple minions in the patch: the Nightmare Fusion Monster, the Mantis Demon Queen, and the Mang god Train King. In addition, this change also shows a change in the design concept of The Tavern Wargame: whenever we launch a new Companion type or major system, we plan to introduce similar Companion Pool changes at the same time to keep the game fresh.

Armor updates

Buddies are leaving, a new companion type is added to the game, and most of the heroes have updated their armor levels in the 23.2 patch.

Level 1 (0 armor value)

Supreme Thief King Rafam

Captain Hook tooth

Chef cookies

Dancer Darryl

Woodland Guardian Omu

Mushroom warlock Flogel

Wings of the Wind

Inie Gillette

Lord Barov

Marvi Shadow Song

Master Nguyen

Millhouse Mana Storm

Mutanus the Devourer

Queen Isara

Skarbus Knife Oil

Woking

Isela

Level 2 (2-5 armor values)

Orakil

Ambassador Fei Lin

Cthun

Fallen George

Jandis Barov

Kurtrush Meteor embers

Marigos

Enzos

Pirate Patches

Sir Finley Mogton

The great Akaza Manzarak

Lich King

Trade king Gary Vickers

Walden

Zerrella

Level 3 (3-6 Armor Value)

Brukan

Dead Whisperer Blackson

Edwin Van Cleef

Milfies Mana Storm

Ragnaros, king of the Fire Demons

Shad Walker

Sheilas Dark Moon

Tavish Ray Spear

Tess Greymayne

Tiktese

Yug-Saron

Level 4 (4-7 armor points)

Deathwing

Dinosaur Master Brian

Gala clones

Grebe

Kelsas Day-by-Day

Mukla

Nozdom

Renault Jackson

Sindagusa

Terrific Jeffries

Level 5 (5-8 armor)

Alexhtassa

Alena

Captain Eudora

Illidan Fury

King Galaxus

Mr. Bigworth

Onixia

Patchwick

Lokara

Captain Sky Kulag

Apocrypha

Level 6 (6-9 armor points)

Kerryl Röhm

Zinwala

Elise Star-By-Star

Torch the Eternal

King Of Sarufar

Queen Vatogor

Lacanishhue

Tamsin Röhm

curator

Rat King

Level 7 (7-10 armor points)

Hang up Akai

Draketal

Guf Rune Totem

Lich Baziar

Pyramid of Madness

Snyder

Vandal

Mercenary Chronicle Update

Comprehensive updates

Vanessa Van Cliff, King of the Train Renoir and their avatars are now available in the regular way.

A new fatigue system has been added to the dueling arena. Now after 10 rounds of combat, all characters will enter a fatigue state and will take double damage (that is, critical hits will deal 4 times more damage).

Updated the keyword "refresh". Refresh no longer completely resets the cooldown of a skill, and now writes "Refresh (X)", reducing the cooldown of a skill by X.

Completing all bounties in the Winter Springs Valley region will now unlock the first bounty for all subsequent regions.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

New limited-time event: Enzos

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

After the 23.2 patch is launched, the influence of the Ancient God Enzos will gradually infiltrate the mercenary war history and open a new limited-time event. The event consists of 10 special missions themed enzo. Two new campaign missions will be released every day for the first five days of the event, and you can complete all 10 missions before the 23.4 patch goes live. Complete all 10 missions and you'll receive the following rewards: Mercenary Enzos, a random golden Enzos Avatar, an Enzos Diamond Avatar, and over 750 Mercenary Coins in total! On the second day after completing all 10 active missions, Torch will restore the timeline and release the Daily Mission as usual, even if the activity time has not yet ended.

Be careful, Enzos's whispers will drive the mercenaries crazy. You need not only intelligent minds, but also invincible humans, dwarves, elves, and important fishmen. With them, the event will be smooth sailing.

New mercenaries

Enzos (Legend caster)

The God of The Ancients

Property value after full promotion: 10/80

Skill:

Enzos's Descendants 5: (Speed 5), 15 Attack, 15 Health. Raid, immune when attacking.

Gift of Enzos 5: (Speed 6) Gives a minion +5 attack damage and gains control of it. Make it random to attack an enemy. Skill refresh for all Elder Gods (2).

Corruption Organ 5: (Speed 2, Cooldown 5) Destroy your minions. Each Minion destroyed deals damage to all enemies equal to the destroyed Minions' attack power, and restores 10 health to the mercenary for this purpose.

Equip:

Force of Change 4: Enzos's heirs get "Dead Words: Randomly make a friendly character gain +5/+5." ”

Corrupted Neuron 4: Gifts from Enzos also give Entourage +8 health.

Eternal Torment 4: Passive: Deals 4 Shadow Damage to all enemies at the beginning of each turn.

Enzos and his avatar were initially not available through mercenary packs or craftings. Enzos, Avatars, and their Mercenary Coins are available in patch 23.4 through all regular means.

Mercenaries redo

Flash Fox

Mana Flash 5 (Skill)

Old: Refreshes your character's skills and increases the speed value of their next skill by (5) points. New: Skills refresh for your character (5). The speed value of their next skill is increased by (5) points.

Arcane Throw 5 (Skill)

Old: Deals 10 damage. Arcane Combo: Deals 18 damage instead. NEW: Deals 13 damage to an enemy. If the target has not yet acted, deal 18 damage instead.

Arcane Fangs 4 (Equipment)

Old: Increases damage caused by Arcane Flying by 5. NEW: Increased damage caused by Arcane Flying by 7.

Healing Robe (Anduin's equipment)

Old: Passive: Refresh the Word after the death of a friendly human: Redemption. New: After the death of a friendly human, The Word: Redemption Refresh (2).

Eat and drink (bounty treasure)

Old: When the battle begins: Refreshes the skills of this mercenary. New: When a battle begins: This mercenary's skill refreshes (20).

Legion of Lightning (Lassolian's skill)

Gain the Evil Energy Spell Faction

Running Destroyer (Manolos' skill)

Gain the Evil Energy Spell Faction

Howl of Fear (Manolos' skill)

Gain the Evil Energy Spell Faction

Divine Assault (Tyrion's skill)

Get the Divine Spell Faction

Dominion Helmet (Lich King's equipment)

Now deals Frost damage

Icewind Amulet (Walden Morning Embrace's skill)

Now deals Frost damage

New regions and new bounties

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

The new black coast region has been added to the bounty interface, the first of which is the corroded Fishman will be unlocked in the 23.2 patch. More Black Coast bounties will be available in a later patch.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Heroes brawl

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

The Heroes Brawl Arena will return to Brawl mode on May 19th and will remain open for a week! Lock in the strongest Standard Mode deck and compete for the grand prize! Although the competition is fierce, the contestants who stand out will receive generous rewards.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!
The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

New features in the game

We're excited to introduce three new features in the 23.2 patch! First, we've added the ability to send deck codes to friends directly through in-game chat. Secondly, we've added the feature of setting multiple card back patterns to your favorite, and you'll randomly use one from the pool of selected card back patterns at the beginning of the battle. Finally, the much-maligned "gilded" feature is finally online in this patch! In the Card Collection, you can easily and efficiently upgrade your favorite cards to gold cards.

You can read the 23.2 New Features blog post to learn about these new features and how they work.

More gold mini series options

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!
The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

The "Tempering of the Barren Lands" ("Cave of Wailing") and the "Assemblage Under Stormwind" ("Death Mine") mini-series will return to the store in Patch 23.2. Like the mini-series of "The Break of Otrank" ("Onixia's Lair"), they will also be available for the first time in a regular or gold version. Whether it's experiencing last year's hit cards or letting your collection shine brightly, there's always an option for you!

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Bug fixes and game improvements

Fixed a bug where Nelli, Super Plesiosaurus and Queen Asara would cause a disconnection under certain conditions.

Fixed an issue where the results of the enhanced emergency maneuver triggered by the silent companion were unstable.

Fixed a bug where seeking guidance that consumed 2, 3, or 4 mana points when used would count itself in the progress of the quest line.

Fixed a bug where the Mysterious Huntress was unable to reduce the mana consumption of arcane cards drawn by the Dan Badal Bunker.

Fixed a bug where the Scaled Fraudster's Roar would reduce the mana cost of the next spell card, which was equivalent to the initial mana cost of the spell, rather than directly changing the mana consumption to 0.

Fixed a bug where the leader of the regiment, Onixia, would not have a "ready ready" light effect in the first round after use.

Fixed a bug where The Easy Pocket could not find Hero cards.

Fixed a bug where when selecting a spell with the "Choose an Enemy" effect, the spell burst effect of the high-ranking monk Aurora could not take effect.

Fixed an in-game description of free new/returning player decks that was not updated and was inconsistent with the updated deck list.

Fixed a bug where the combination of Maxwell and Brian, the Mighty Pony, would cause mint coins to be consumed when using Tavern Wargame partners.

Fixed a bug where the Advanced Grave Explorer would "turn gold" to summon derivatives that were already in the golden version.

Fixed a bug where repeatedly triggering a Jumping Frog Knight would skip the recruitment phase.

Fixed a bug where the Dark Moon prize "Time Snitch" would provide multiple identical Companions even though there were other Companion options.

Added mercenary logos for the Collection, Upgrade and Bounty interfaces.

Fixed a bug where mercenary avatars were sometimes automatically converted to base avatars.

Updated mercenary mission descriptions that do not correspond to the actual situation.

Fixed a bug where Captain Galfan's "Defend the Village" mission would track down the Blessing of the Guards instead of the Blessing of the Fighters.

Fixed a bug where stealth was not provided when killing with the Ambush skill.

Fixed a bug where when equipping Lasio's Black Dragon Scales equipment, the text of the skill would not be updated based on the effect of the equipment.

Fixed a crash bug that caused opening a blank mercenary party.

Achievements that offer bonus route XP now display an EXPERIENCE POINTs scroll icon, making it easier to find them.

Legendary quests tied to the festival will now disappear after the event ends. Existing obsolete legendary missions in the mission log will disappear on May 25.

Fixed a bug where in-game chat could not use an external iPad keyboard.

Other bug fixes, text/illustration fixes, and performance improvements.

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

Author 丨 Official

Editor 丨 Xiaoyou

Fine Art 丨 Pumpkin

The new features are super fun, and your Gold Card can be upgraded! Tavern, mercenary update, hero brawl returns!

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