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Dream New Immortals: Immortals pass skills to share, if there is a fixed team, if you have a fixed team, it is better to take turns to bless the five stars every day

Dream New Immortals: Immortals pass skills to share, if there is a fixed team, if you have a fixed team, it is better to take turns to bless the five stars every day

In the Dream New Immortal, the Immortal Master's play can produce rare items such as high-level spirit duels, magic weapons, mirages, and star stones, so it is one of the indispensable activities for many friends every day.

Immortal Trials:

Dream New Immortals: Immortals pass skills to share, if there is a fixed team, if you have a fixed team, it is better to take turns to bless the five stars every day

You can complete three random rewards per day, any star immortal has a probability to produce a magic weapon (the higher the star, the greater the probability), the three-star and above star immortals have the probability to produce a high-level spirit decision, the star stone and the main star stone, the four-star immortal has the probability to produce a 1st-order mirage, and the five-star immortal has a probability to produce a 2nd-order mirage.

After each Star Immortal Master's first pass, you can also get a self-selected Magic Treasure Spirit Box, one-star Immortal Master (active), two-star Immortal Master (passive) and three-star Immortal Master (active) can only be selected in some magic weapons, but the four-star Immortal (passive) and five-star Immortal (active) can be selected from all the magic weapons after the first pass.

Four Star Immortal Challenge Tips:

Dream New Immortals: Immortals pass skills to share, if there is a fixed team, if you have a fixed team, it is better to take turns to bless the five stars every day

Because there are many types of immortals, the practitioners will not repeat them one by one, mainly explaining the general playing style ideas, and all four-star immortals are basically universal.

The core idea is to seal the front row to play the back row, because the back row units have the probability of summoning the front row, and it may be difficult to clean up the front row for half a day and summon a bunch, not necessarily but a waste of time.

Of course, the first round is still to seal the output of the back row, the priority seal is afraid of the Ghost King, if there is life and death on the other side, the front row of this type of fury can be a round of baby fire. The monster types of immortals are all random, and it is possible that two fearful creatures will burn incense or fear the Dharma Ghost King, or neither of them will appear, and it is also common for life and death and rage to appear at the same time or not at all.

If there is a teammate such as the Ten Thousand Poisons Ghost King, the first round of the second is a back-row output (if you are not sure of the second drop, you can follow the damage of your own baby). The idea behind is that if there is a mage guarding the corpse, continue to seal the front row, and no one can seal the nurse first. In the second round, the crispy units in the back row of the fire are set, giving priority to the output or sealed door sects that have not been sealed.

In general, the double-seal lineup is still a bit more stable, and it is basically difficult to roll over unless there are several consecutive rounds.

Five Star Immortal Challenge Tips:

Dream New Immortals: Immortals pass skills to share, if there is a fixed team, if you have a fixed team, it is better to take turns to bless the five stars every day

Compared with the four-star immortals, the difficulty of the five-star immortals In addition to the increase in the strength of the monsters, the back row units will also use drugs to unseal, resulting in the conventional double-seal lineup can not effectively limit the output of the monsters, and often the fixed team is a regular lineup match, which is easy to overturn.

Therefore, five stars generally need three or more sealing classes to be more stable (three seals and one thing and one milk lineup are recommended), while the immortal can use the single chaos to make the target unable to shoot, so it is more popular than hehuan. If there is a party, the front row is given priority, and the monster in the front row will not eat the unsealing medicine by himself.

And the probability of the five-star immortals overturning the car is too high, and bad luck may not even be able to open several posts, especially the wild team of the world group. If there is a fixed team, the probability of overturning will be a little smaller, and the walker's squad is now a five-star lucky car to roll over twice a day, and most of them are through the customs clearance.

In fact, compared to the four-star immortal, the five-star immortal is only an extra probability output of a 2nd-order mirage, so the small partner who does not have an urgent need for it can completely fight the four-star immortal, and there is no need for the liver five-star.

I am a floating world walker, the original is not easy, you pass by the small partners to help like the attention to support, thank you very much.

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