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How to play the game "Samurai Shodown"? Gameplay mechanics parse

How to play samurai chaos game? Part of the mengxin on the game's gameplay has not yet been clear, in order to facilitate everyone to quickly get started with the game, here is to bring you the samurai chaos battle gameplay mechanism analysis, let's see the following introduction.

How to play the game "Samurai Shodown"? Gameplay mechanics parse

Samurai Shodown Gameplay Mechanics Analysis

The main gameplay is to manipulate the character, enter the quest to spawn monsters, get scrolls, equipment, etc., and then challenge the Yagi Great Snake.

The soldiers and daimyo in the quest scene become stronger as the player enters the quest as time passes.

The scene environment, the daimyo encountered, and the items that can be obtained in this scene are all random, and the items dropped by the daimyo are also random. When the player encounters the "fierce generals", these fierce generals will be activated in the player's spawn point, you can view the unlock conditions, and after achieving the conditions, you can unlock them one by one, a total of 142.

When the player kills the general or opens the chest, there is a chance to get the equipment, which has no attribute distinction in the equipment, only no special effects and special effects, and the difference in appearance.

There are 4 sets of equipment, two sets of weapons, each character has a set of exclusive equipment and weapons, except for one of which will have special effect bonuses, the others are appearance items, so the player needs to pick them up in the dungeon, and once dead, they all fall.

There is no rule for which character can only use what weapons, so even if you encounter a weapon that is not in hand, the special effects can be used as well, but you may need to adjust your combat skills.

How to play the game "Samurai Shodown"? Gameplay mechanics parse

Combat skills

It is composed of scrolls dropped after killing the daimyo, and the types of scrolls are limited, but how to compose combat skills is very exquisite.

For example, the character who uses the spear uses this combat technique of the spike, whether it expands it or increases the fluctuation, it can only stab once.

After adding the body scroll, such as jumping, it can jump forward three times when attacking, greatly increasing the attack distance and number of attacks, and adding a spur that can be used at a longer distance and faster speed after adding a side step.

Scrolls do not drop after death, but their skills are reset, so players will need to memorize or save their more handy skills. They are more important than weapons.

When the player kills or acquires a certain number, they will unlock in-game stage achievements, which can be redeemed at the Jizo Statue to enhance their skill points and combat skills.

Each combat skill consumes SP points, and SP points have a ceiling, each recovery needs to be out of battle, and once completely exhausted, not only can not use slide or jump off the battle, but also apply a dizzy debuff, so the upper limit of sp points is very important, this is with the progress of the game continues to stack, still exists after death.

The battle skill point is that in each battle skill, the player can stack the upper limit of how many scrolls, each scroll must consume 1 sp point, initially the player can have a 5 points combat skill point cap, so the player can stack five scrolls in the same battle skill, producing an exceptionally powerful effect, but if the five scrolls are stacked, then it takes 5 sp points to release once.

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